Player Matchup

Merlin
Merlin
Elixirzgrave
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,247 Elo+
Solo
Skadi
Skadi
Jayhawk-screeche
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,081 Elo+
Solo
Neith
Neith
Setcrom
Neith
Level 8
God Stats
0W - 2L
1,220 SR
Queue Stats
12W - 21L
1,289 Elo+
Solo
Ares
Ares
formaggioggggg
Ares
Level 5
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
itaygl
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,263 Elo+
Solo
Team Averages
Level 9
1,399 SR
1,276 Elo+

VS

Team Averages
Level 25
1,538 SR
1,368 Elo+
Cu Chulainn
Cu Chulainn
Blakman978786
Cu Chulainn
Level 16
God Stats
17W - 8L
1,839 SR
Queue Stats
43W - 42L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RoboSanji
Ah Muzen Cab
Level 27
God Stats
7W - 7L
1,456 SR
Queue Stats
30W - 36L
1,323 Elo+
Solo
Cthulhu
Cthulhu
TH3 FEARLESS 1x
Cthulhu
Level 27
God Stats
76W - 64L
1,534 SR
Queue Stats
174W - 181L
1,479 Elo+
Solo
Ne Zha
Ne Zha
VIRUS-RNA_5
Ne Zha
Level 26
God Stats
4W - 3L
1,333 SR
Queue Stats
21W - 43L
1,258 Elo+
Solo
Thor
Thor
gaine-beuh
Thor
Level 27
God Stats
14W - 16L
1,529 SR
Queue Stats
148W - 206L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 10 / 0
11,092
1,008
22,962
24,307
9,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 0
8,520
775
0
0
0
Neith
Setcrom
Neith
15
0 / 11 / 1
9,054
823
4,923
15,936
6,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 7 / 3
10,407
946
3,215
20,868
18,222
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
itaygl
Thanatos
15
0 / 12 / 2
9,823
893
6,901
18,638
7,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blakman978786
Cu Chulainn
19
4 / 0 / 23
12,058
1,096
11,861
13,333
11,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
RoboSanji
Ah Muzen Cab
20
18 / 1 / 14
13,934
1,267
29,563
16,227
5,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 0 / 23
11,735
1,067
10,216
6,812
8,942
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
18
6 / 2 / 11
10,898
991
10,536
7,835
2,875
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 1 / 12
10,613
965
10,289
8,307
2,824
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
123
4
Kills
40
40
Deaths
4
6
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Blakman978786
Cu Chulainn
4
0
23
15.5
L
Merlin
4
10
0
0.4
L
0
0
0
0
W
Ah Muzen Cab
RoboSanji
Ah Muzen Cab
18
1
14
25
L
Neith
Setcrom
Neith
0
11
1
0.05
W
7
0
23
18.5
W
Ne Zha
6
2
11
5.75
L
0
7
3
0.21
W
5
1
12
11
L
Thanatos
itaygl
Thanatos
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,001
Damage
72,465
79,749
Taken
52,514
41,927
Mitigated
32,538
5,330
Healing
18,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Blakman978786
Cu Chulainn
11,861
3,342
0
5,167
13,333
11,989
0
5,520
7,552
12,840
15,116
L
Merlin
22,962
1,647
567
2,998
24,307
9,761
0
2,463
21,482
46,821
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
RoboSanji
Ah Muzen Cab
29,563
17,723
0
10,190
16,227
5,908
0
8,344
7,559
0
57,286
L
Neith
Setcrom
Neith
4,923
3,677
0
41
15,936
6,262
0
3,826
11,804
0
9,138
W
10,216
1,142
780
634
6,812
8,942
0
2,047
4,585
19,754
0
W
Ne Zha
10,536
4,326
0
1,380
7,835
2,875
0
5,230
2,261
0
20,146
L
3,215
312
0
143
20,868
18,222
0
4,390
15,902
25,594
0
W
10,289
3,006
0
0
8,307
2,824
0
3,801
4,380
0
16,117
L
Thanatos
itaygl
Thanatos
6,901
4,220
0
1,581
18,638
7,682
0
3,266
14,959
0
16,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,896
Gold Earned
59,238
130
Minions Killed
174
6
Camps Cleared
6
638,593
Distance Traveled
1,123,916
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,058
1,096
37
3
0
267,724
2
L
Merlin
11,092
1,008
81
7
0
158,326
0
L
Skadi
8,520
775
0
0
0
0
0
W
Ah Muzen Cab
13,934
1,267
76
7
4
195,175
0
L
Neith
9,054
823
7
1
0
149,513
0
W
Cthulhu
11,735
1,067
19
2
0
263,965
0
W
Ne Zha
10,898
991
23
2
1
193,070
3
L
Ares
10,407
946
30
3
2
174,667
0
W
Thor
10,613
965
19
2
1
203,982
0
L
Thanatos
9,823
893
12
1
4
156,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role