Player Matchup

Kukulkan
Kukulkan
Antef
Kukulkan
Level 128
God Stats
3W - 0L
1,637 SR
Queue Stats
40W - 50L
1,507 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bilskava
Ah Muzen Cab
Level 84
God Stats
18W - 11L
1,607 SR
Queue Stats
329W - 229L
1,712 Elo+
Party 4
Fenrir
Fenrir
DarkRain711
Fenrir
Level 111
God Stats
1W - 1L
1,277 SR
Queue Stats
77W - 97L
1,490 Elo+
Party 2
Chang'e
Chang'e
Tacthose
Chang'e
Level 44
God Stats
4W - 7L
1,283 SR
Queue Stats
42W - 42L
1,493 Elo+
Party 2
Khepri
Khepri
TorixGalba
Khepri
Level 36
God Stats
8W - 3L
1,722 SR
Queue Stats
167W - 127L
1,566 Elo+
Party 4
Team Averages
Level 81
1,505 SR
1,553 Elo+

VS

Team Averages
Level 43
1,540 SR
1,531 Elo+
Hou Yi
Hou Yi
Aystimauh
Hou Yi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 67L
1,553 Elo+
Party 3
Odin
Odin
ByHyperion
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
BySherg
Hun Batz
Level 65
God Stats
0W - 2L
1,506 SR
Queue Stats
203W - 166L
1,530 Elo+
Party 1
Fafnir
Fafnir
SaroMazo
Fafnir
Level 29
God Stats
3W - 4L
1,545 SR
Queue Stats
108W - 79L
1,524 Elo+
Party 3
Zhong Kui
Zhong Kui
SeigneurRequin
Zhong Kui
Level 42
God Stats
7W - 9L
1,647 SR
Queue Stats
78W - 51L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Antef
Kukulkan
19
8 / 4 / 6
13,795
552
23,083
15,449
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Bilskava
Ah Muzen Cab
20
4 / 4 / 8
14,007
560
17,466
16,354
7,511
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
20
9 / 3 / 9
14,385
575
16,913
23,420
11,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Tacthose
Chang'e
18
9 / 5 / 6
12,855
514
19,069
18,456
13,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
TorixGalba
Khepri
17
1 / 1 / 14
12,291
492
5,456
15,208
22,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aystimauh
Hou Yi
19
7 / 5 / 1
12,100
484
14,322
22,333
6,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 11 / 5
9,869
395
4,893
22,912
12,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
BySherg
Hun Batz
16
0 / 7 / 4
9,787
391
9,239
20,788
8,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
SaroMazo
Fafnir
14
0 / 5 / 7
10,543
422
4,365
18,867
22,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
SeigneurRequin
Zhong Kui
20
8 / 3 / 3
12,925
517
21,688
20,683
19,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
31
Kills
16
17
Deaths
31
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Antef
Kukulkan
8
4
6
2.75
L
Hou Yi
Aystimauh
Hou Yi
7
5
1
1.5
W
Ah Muzen Cab
Bilskava
Ah Muzen Cab
4
4
8
2
L
1
11
5
0.32
L
Hun Batz
BySherg
Hun Batz
0
7
4
0.29
W
Fenrir
9
3
9
4.5
L
Fafnir
SaroMazo
Fafnir
0
5
7
0.7
L
Zhong Kui
SeigneurRequin
Zhong Kui
8
3
3
3.17
W
Chang'e
Tacthose
Chang'e
9
5
6
2.4
W
Khepri
TorixGalba
Khepri
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,987
Damage
54,507
88,887
Taken
105,583
60,774
Mitigated
69,106
32,956
Healing
21,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Antef
Kukulkan
23,083
2,210
0
4,201
15,449
6,816
1,734
6,149
9,029
108,668
0
L
Hou Yi
Aystimauh
Hou Yi
14,322
8,398
0
7,180
22,333
6,745
0
9,044
13,289
0
83,920
W
Ah Muzen Cab
Bilskava
Ah Muzen Cab
17,466
9,021
0
8,560
16,354
7,511
2,007
7,338
8,924
0
148,393
L
4,893
2,759
0
160
22,912
12,190
0
12,196
10,716
0
43,257
L
Hun Batz
BySherg
Hun Batz
9,239
3,090
0
2,724
20,788
8,281
0
7,412
13,376
0
80,012
W
Fenrir
16,913
6,930
0
10,742
23,420
11,101
1,680
5,578
17,107
0
110,121
L
Fafnir
SaroMazo
Fafnir
4,365
1,173
0
2,492
18,867
22,664
0
8,251
10,616
18,168
0
L
Zhong Kui
SeigneurRequin
Zhong Kui
21,688
1,837
0
8,458
20,683
19,226
0
10,705
9,978
104,479
0
W
Chang'e
Tacthose
Chang'e
19,069
2,964
1,151
5,929
18,456
13,331
1,223
4,306
13,954
62,061
0
W
Khepri
TorixGalba
Khepri
5,456
302
0
2,373
15,208
22,015
233
4,601
10,499
32,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,333
Gold Earned
55,224
642
Minions Killed
563
0
Camps Cleared
0
2,394,065
Distance Traveled
2,281,528
20
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,795
552
161
6
0
449,936
6
L
Hou Yi
12,100
484
173
7
0
450,019
10
W
Ah Muzen Cab
14,007
560
185
7
0
471,931
9
L
Odin
9,869
395
74
3
0
443,085
0
L
Hun Batz
9,787
391
103
4
0
454,241
0
W
Fenrir
14,385
575
161
6
0
536,978
0
L
Fafnir
10,543
422
28
1
0
458,984
13
L
Zhong Kui
12,925
517
185
7
0
475,199
13
W
Chang'e
12,855
514
87
3
0
432,316
0
W
Khepri
12,291
492
48
2
0
502,904
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role