Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BabyLiciousKB
Nu Wa
Level 126
God Stats
60W - 59L
1,556 SR
Queue Stats
971W - 963L
1,435 Elo+
Solo
Ares
Ares
Gyzan
Ares
Level 68
God Stats
0W - 3L
1,320 SR
Queue Stats
8W - 9L
1,617 Elo+
Party 1
Artio
Artio
StaticWaveZ
Artio
Level 86
God Stats
6W - 3L
1,724 SR
Queue Stats
25W - 17L
1,608 Elo+
Party 1
Artemis
Artemis
TinGamer
Artemis
Level 124
God Stats
123W - 96L
1,547 SR
Queue Stats
149W - 149L
1,493 Elo+
Solo
Team Averages
Level 94
1,529 SR
1,531 Elo+

VS

Team Averages
Level 104
1,564 SR
1,468 Elo+
Baron Samedi
Baron Samedi
AnonymousNun
Baron Samedi
Level 127
God Stats
12W - 3L
1,736 SR
Queue Stats
170W - 169L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
Steezy888
Tsukuyomi
Level 116
God Stats
25W - 18L
1,602 SR
Queue Stats
282W - 211L
1,472 Elo+
Party 2
Medusa
Medusa
camelcı
Medusa
Level 109
God Stats
23W - 32L
1,498 SR
Queue Stats
1,133W - 1,255L
1,460 Elo+
Solo
Kumbhakarna
Kumbhakarna
turnance
Kumbhakarna
Level 68
God Stats
3W - 4L
1,463 SR
Queue Stats
119W - 125L
1,460 Elo+
Party 2
King Arthur
King Arthur
yf_shin_fy
King Arthur
Level 100
God Stats
94W - 93L
1,522 SR
Queue Stats
203W - 240L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
3 / 5 / 1
10,150
483
10,642
17,150
8,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 6 / 2
10,540
502
11,365
11,584
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Gyzan
Ares
16
0 / 2 / 1
9,316
444
4,235
15,177
15,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 7 / 4
8,232
392
4,985
20,441
17,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
TinGamer
Artemis
17
5 / 4 / 0
10,879
518
11,127
14,731
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnonymousNun
Baron Samedi
19
10 / 2 / 3
12,378
589
15,567
14,910
6,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
Steezy888
Tsukuyomi
18
7 / 1 / 8
11,753
560
12,062
17,818
7,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
camelcı
Medusa
17
3 / 6 / 4
10,679
509
10,683
16,949
5,604
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
turnance
Kumbhakarna
15
1 / 0 / 12
10,670
508
5,130
12,198
10,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
yf_shin_fy
King Arthur
19
3 / 0 / 4
11,759
560
7,944
11,706
11,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
9
Kills
24
24
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
5
1
0.7
W
Baron Samedi
AnonymousNun
Baron Samedi
10
2
3
5.75
L
1
6
2
0.33
L
Ares
Gyzan
Ares
0
2
1
0.25
L
0
7
4
0.29
W
Tsukuyomi
Steezy888
Tsukuyomi
7
1
8
11
L
Artemis
TinGamer
Artemis
5
4
0
1.25
W
Medusa
camelcı
Medusa
3
6
4
0.83
W
Kumbhakarna
turnance
Kumbhakarna
1
0
12
7
W
King Arthur
yf_shin_fy
King Arthur
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,354
Damage
51,386
79,083
Taken
73,581
50,541
Mitigated
40,741
21,745
Healing
35,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
10,642
6,659
0
5,097
17,150
8,905
367
4,317
12,615
0
55,142
W
Baron Samedi
AnonymousNun
Baron Samedi
15,567
986
1,245
7,635
14,910
6,259
181
6,299
7,911
105,625
0
L
11,365
2,874
0
1,452
11,584
3,740
440
5,369
5,855
89,428
0
L
Ares
Gyzan
Ares
4,235
50
45
2,749
15,177
15,773
0
1,481
13,638
48,231
0
L
4,985
328
1,238
4,095
20,441
17,143
0
6,924
13,359
25,527
0
W
Tsukuyomi
Steezy888
Tsukuyomi
12,062
3,471
0
10,215
17,818
7,151
1,303
3,531
14,147
0
85,968
L
Artemis
TinGamer
Artemis
11,127
6,473
0
7,069
14,731
4,980
1,225
2,595
12,104
0
76,911
W
Medusa
camelcı
Medusa
10,683
5,284
0
5,309
16,949
5,604
0
2,425
13,927
0
86,504
W
Kumbhakarna
turnance
Kumbhakarna
5,130
657
3,172
3,307
12,198
10,182
120
4,223
7,810
27,057
0
W
King Arthur
yf_shin_fy
King Arthur
7,944
296
0
4,303
11,706
11,545
0
4,386
6,481
4,276
72,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,117
Gold Earned
57,239
554
Minions Killed
629
0
Camps Cleared
0
1,899,944
Distance Traveled
2,000,251
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,150
483
115
5
0
441,997
9
W
Baron Samedi
12,378
589
182
9
0
375,076
8
L
Nu Wa
10,540
502
155
7
0
369,271
2
L
Ares
9,316
444
103
5
0
345,516
4
L
Artio
8,232
392
35
2
0
391,685
5
W
Tsukuyomi
11,753
560
120
6
0
433,858
11
L
Artemis
10,879
518
146
7
0
351,475
4
W
Medusa
10,679
509
138
7
0
365,168
6
W
Kumbhakarna
10,670
508
48
2
0
417,371
3
W
King Arthur
11,759
560
141
7
0
408,778
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role