Player Matchup

The Morrigan
The Morrigan
Beararrows
The Morrigan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 98L
1,433 Elo+
Party 1
Thanatos
Thanatos
Krissy Lynn2
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,552 Elo+
Solo
Geb
Geb
Krux_clapzz
Geb
Level 16
God Stats
6W - 2L
1,471 SR
Queue Stats
62W - 77L
1,457 Elo+
Party 1
Artemis
Artemis
NeverSwallow
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,727 Elo+
Solo
Chaac
Chaac
lI_Jazz_lI
Chaac
Level 18
God Stats
19W - 16L
1,742 SR
Queue Stats
65W - 76L
1,465 Elo+
Party 1
Team Averages
Level 32
1,543 SR
1,527 Elo+

VS

Team Averages
Level 14
1,496 SR
1,595 Elo+
Ymir
Ymir
Avanht94
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,600 Elo+
Solo
Sun Wukong
Sun Wukong
BLUxTACOZ
Sun Wukong
Level 28
God Stats
7W - 7L
1,678 SR
Queue Stats
91W - 115L
1,466 Elo+
Solo
Set
Set
CourtlyAA
Set
Level 29
God Stats
0W - 4L
1,178 SR
Queue Stats
107W - 111L
1,524 Elo+
Solo
Sol
Sol
YepRock3128
Sol
Level 3
God Stats
2W - 1L
1,826 SR
Queue Stats
3W - 2L
1,747 Elo+
Solo
Cliodhna
Cliodhna
abreucain
Cliodhna
Level 7
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 3L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Beararrows
The Morrigan
18
7 / 5 / 18
12,854
559
16,162
12,745
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Krissy Lynn2
Thanatos
20
15 / 3 / 11
14,238
619
18,254
17,391
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 2 / 9
10,393
452
5,101
17,167
17,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
NeverSwallow
Artemis
20
13 / 3 / 10
14,595
635
28,404
18,549
9,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
17
7 / 7 / 7
11,986
521
15,312
20,677
13,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 9 / 2
9,326
405
4,730
27,613
24,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
BLUxTACOZ
Sun Wukong
17
7 / 4 / 2
11,283
491
20,665
26,788
22,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 3 / 0
12,728
553
11,342
19,219
7,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 13 / 3
9,444
411
6,757
22,665
6,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
abreucain
Cliodhna
11
0 / 16 / 4
8,336
362
3,423
19,543
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
45
Kills
18
20
Deaths
45
55
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
9
2
0.22
L
Sun Wukong
BLUxTACOZ
Sun Wukong
7
4
2
2
W
The Morrigan
Beararrows
The Morrigan
7
5
18
3.2
L
8
3
0
2.67
W
Thanatos
Krissy Lynn2
Thanatos
15
3
11
6.83
W
3
2
9
3.75
W
Artemis
NeverSwallow
Artemis
13
3
10
6
L
2
13
3
0.27
L
Cliodhna
abreucain
Cliodhna
0
16
4
0.13
W
Chaac
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,233
Damage
46,917
86,529
Taken
115,828
52,111
Mitigated
66,566
40,568
Healing
22,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,730
783
0
705
27,613
24,445
168
5,389
21,983
32,398
0
L
Sun Wukong
BLUxTACOZ
Sun Wukong
20,665
5,730
0
8,433
26,788
22,112
1,056
4,685
21,947
0
75,180
W
The Morrigan
Beararrows
The Morrigan
16,162
3,230
0
3,725
12,745
4,833
827
1,416
11,087
61,118
7,278
L
11,342
4,615
0
7,873
19,219
7,860
1,027
2,034
17,049
0
105,633
W
Thanatos
Krissy Lynn2
Thanatos
18,254
6,912
0
18,312
17,391
7,085
1,098
1,975
15,416
0
93,325
W
5,101
955
0
3,270
17,167
17,885
0
2,392
14,775
22,722
0
W
Artemis
NeverSwallow
Artemis
28,404
16,939
0
7,402
18,549
9,014
6,703
4,293
14,256
0
135,435
L
6,757
1,684
0
3,985
22,665
6,989
0
1,555
21,036
45,255
5,860
L
Cliodhna
abreucain
Cliodhna
3,423
577
0
1,118
19,543
5,160
0
3,644
15,717
0
30,848
W
Chaac
15,312
2,397
0
7,859
20,677
13,294
2,047
1,140
18,521
0
56,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,066
Gold Earned
51,117
494
Minions Killed
437
0
Camps Cleared
0
2,098,139
Distance Traveled
1,823,006
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,326
405
31
1
0
354,964
0
L
Sun Wukong
11,283
491
113
5
0
396,169
6
W
The Morrigan
12,854
559
105
5
0
393,651
1
L
Set
12,728
553
158
7
0
426,290
2
W
Thanatos
14,238
619
126
5
0
496,196
1
W
Geb
10,393
452
21
1
0
439,400
0
W
Artemis
14,595
635
148
6
0
405,955
0
L
Sol
9,444
411
84
4
0
283,499
2
L
Cliodhna
8,336
362
51
2
0
362,084
3
W
Chaac
11,986
521
94
4
0
362,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role