Player Matchup

Thor
Thor
AngyUwwU
Thor
Level 28
God Stats
9W - 2L
2,002 SR
Queue Stats
31W - 17L
1,697 Elo+
Solo
Bellona
Bellona
M5THEUSRP
Bellona
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,350 Elo+
Solo
Bacchus
Bacchus
iceSuMM
Bacchus
Level 20
God Stats
4W - 4L
1,501 SR
Queue Stats
73W - 53L
1,602 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
patria-charmosa0
Ah Muzen Cab
Level 39
God Stats
4W - 5L
1,484 SR
Queue Stats
174W - 188L
1,422 Elo+
Party 1
Nox
Nox
vTiKuzmaaaaaa
Nox
Level 4
God Stats
2W - 0L
1,692 SR
Queue Stats
4W - 2L
1,821 Elo+
Solo
Team Averages
Level 20
1,636 SR
1,578 Elo+

VS

Team Averages
Level 22
1,359 SR
1,460 Elo+
Thor
Thor
Gwainn
Thor
Level 7
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sobek
Sobek
Mcanassa
Sobek
Level 18
God Stats
0W - 1L
1,176 SR
Queue Stats
2W - 10L
1,211 Elo+
Solo
Nike
Nike
Original77
Nike
Level 30
God Stats
50W - 51L
1,691 SR
Queue Stats
171W - 177L
1,536 Elo+
Solo
Jing Wei
Jing Wei
YInfinity2206
Jing Wei
Level 29
God Stats
0W - 2L
1,460 SR
Queue Stats
146W - 137L
1,545 Elo+
Solo
Poseidon
Poseidon
talimdugrau
Poseidon
Level 24
God Stats
1W - 3L
1,184 SR
Queue Stats
25W - 27L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
2 / 1 / 3
11,399
475
8,381
16,043
10,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
M5THEUSRP
Bellona
5
0 / 5 / 2
6,648
277
953
5,634
3,385
Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
iceSuMM
Bacchus
19
15 / 1 / 12
13,820
576
22,139
22,392
38,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
patria-charmosa0
Ah Muzen Cab
20
11 / 3 / 8
13,177
549
26,018
21,508
9,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 7 / 10
10,798
450
7,847
12,198
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Gwainn
Thor
14
2 / 6 / 5
9,598
400
6,315
15,020
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Mcanassa
Sobek
12
2 / 9 / 4
9,586
399
8,487
24,491
26,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
1 / 2 / 1
12,092
504
14,397
17,747
20,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
YInfinity2206
Jing Wei
15
3 / 8 / 2
10,061
419
9,412
20,344
6,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
talimdugrau
Poseidon
20
9 / 6 / 2
13,331
555
17,836
17,576
7,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
31
Kills
17
17
Deaths
31
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
2
1
3
3.5
L
Thor
Gwainn
Thor
2
6
5
0.75
W
Bellona
M5THEUSRP
Bellona
0
5
2
0.2
L
Sobek
Mcanassa
Sobek
2
9
4
0.44
L
1
2
1
0.75
L
Jing Wei
YInfinity2206
Jing Wei
3
8
2
0.5
W
Bacchus
iceSuMM
Bacchus
15
1
12
21
W
Ah Muzen Cab
patria-charmosa0
Ah Muzen Cab
11
3
8
5
L
Poseidon
talimdugrau
Poseidon
9
6
2
1.67
W
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,338
Damage
56,447
77,775
Taken
95,178
66,269
Mitigated
65,979
15,868
Healing
16,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,381
2,447
0
2,040
16,043
10,168
797
3,841
12,202
8,707
66,956
L
Thor
Gwainn
Thor
6,315
2,074
0
2,681
15,020
5,221
509
5,661
9,311
0
50,276
W
Bellona
M5THEUSRP
Bellona
953
253
0
271
5,634
3,385
180
2,062
3,572
1,982
3,949
L
Sobek
Mcanassa
Sobek
8,487
1,125
0
2,855
24,491
26,714
0
8,423
15,911
19,612
0
L
14,397
1,950
0
315
17,747
20,011
967
3,483
14,105
16,452
85,851
L
Jing Wei
YInfinity2206
Jing Wei
9,412
7,620
0
6,860
20,344
6,641
0
6,385
13,959
0
74,263
W
Bacchus
iceSuMM
Bacchus
22,139
4,561
0
3,706
22,392
38,305
130
8,472
13,920
59,620
0
W
Ah Muzen Cab
patria-charmosa0
Ah Muzen Cab
26,018
11,209
0
8,745
21,508
9,566
322
8,385
13,123
0
101,887
L
Poseidon
talimdugrau
Poseidon
17,836
2,333
33
3,913
17,576
7,392
584
7,583
9,799
119,428
0
W
7,847
779
141
965
12,198
4,845
584
7,079
5,119
42,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,842
Gold Earned
54,668
428
Minions Killed
645
0
Camps Cleared
0
1,956,010
Distance Traveled
2,163,145
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,399
475
139
6
0
487,336
1
L
Thor
9,598
400
90
4
0
462,591
3
W
Bellona
6,648
277
11
0
0
131,439
0
L
Sobek
9,586
399
22
1
0
448,491
1
L
Nike
12,092
504
184
8
0
414,919
4
L
Jing Wei
10,061
419
142
6
0
393,891
0
W
Bacchus
13,820
576
56
2
0
497,221
2
W
Ah Muzen Cab
13,177
549
139
6
0
443,400
4
L
Poseidon
13,331
555
207
9
0
443,253
9
W
Nox
10,798
450
83
3
0
396,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role