Player Matchup

Sol
Sol
DNA_Hellsfire
Sol
Level 29
God Stats
37W - 40L
1,405 SR
Queue Stats
212W - 253L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
Kazzanova-307
Sun Wukong
Level 7
God Stats
2W - 5L
1,435 SR
Queue Stats
23W - 31L
1,386 Elo+
Party 1
Khepri
Khepri
MAZAZIK
Khepri
Level 16
God Stats
8W - 6L
1,435 SR
Queue Stats
12W - 20L
1,258 Elo+
Party 1
Achilles
Achilles
TomaHawk888_888
Achilles
Level 8
God Stats
0W - 4L
1,308 SR
Queue Stats
23W - 31L
1,373 Elo+
Party 1
Nemesis
Nemesis
pollagorda34
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,361 Elo+
Solo
Team Averages
Level 13
1,417 SR
1,368 Elo+

VS

Team Averages
Level 27
1,499 SR
1,426 Elo+
Skadi
Skadi
 
Skadi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
K1LLERx17
Ra
Level 26
God Stats
1W - 1L
1,297 SR
Queue Stats
87W - 91L
1,402 Elo+
Party 2
Aphrodite
Aphrodite
Nooby4564452
Aphrodite
Level 26
God Stats
3W - 2L
1,613 SR
Queue Stats
82W - 77L
1,511 Elo+
Solo
Sobek
Sobek
SHADEx03
Sobek
Level 28
God Stats
3W - 3L
1,324 SR
Queue Stats
62W - 65L
1,414 Elo+
Party 2
Mulan
Mulan
ssssehkhdgd
Mulan
Level 27
God Stats
2W - 0L
1,762 SR
Queue Stats
25W - 29L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 8
10,608
461
21,066
21,784
9,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Kazzanova-307
Sun Wukong
13
2 / 8 / 8
8,922
388
7,627
18,597
15,392
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
MAZAZIK
Khepri
13
1 / 6 / 8
9,026
392
4,020
19,945
25,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
15
6 / 5 / 5
9,886
430
9,739
18,466
18,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
pollagorda34
Nemesis
19
8 / 5 / 9
12,279
534
15,665
23,075
10,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
0 / 7 / 6
10,920
475
5,910
13,157
3,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 9 / 10
11,635
506
11,875
21,385
10,490
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Nooby4564452
Aphrodite
20
9 / 3 / 10
13,175
573
18,657
19,102
8,287
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
SHADEx03
Sobek
17
5 / 2 / 11
11,525
501
14,688
16,219
20,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
13 / 2 / 10
13,693
595
25,752
21,969
16,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
77
21
Kills
30
31
Deaths
23
38
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
7
6
0.43
L
4
7
8
1.14
W
3
9
10
0.89
L
Sun Wukong
Kazzanova-307
Sun Wukong
2
8
8
0.75
L
Khepri
MAZAZIK
Khepri
1
6
8
0.83
W
Aphrodite
Nooby4564452
Aphrodite
9
3
10
4.67
W
Sobek
SHADEx03
Sobek
5
2
11
5.25
L
Achilles
6
5
5
1.7
L
Nemesis
pollagorda34
Nemesis
8
5
9
2.5
W
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,117
Damage
76,882
101,867
Taken
91,832
79,215
Mitigated
59,784
15,674
Healing
40,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,910
2,797
0
1,115
13,157
3,713
8,286
4,242
8,721
0
54,028
L
21,066
6,696
0
4,337
21,784
9,179
1,449
10,544
10,782
84,699
0
W
11,875
2,284
1,467
8,444
21,385
10,490
1,459
5,690
15,309
69,448
0
L
Sun Wukong
Kazzanova-307
Sun Wukong
7,627
1,086
0
400
18,597
15,392
56
5,527
12,344
0
27,494
L
Khepri
MAZAZIK
Khepri
4,020
961
0
1,905
19,945
25,689
108
11,038
8,613
12,797
0
W
Aphrodite
Nooby4564452
Aphrodite
18,657
3,001
4,650
12,514
19,102
8,287
658
6,286
12,679
114,053
0
W
Sobek
SHADEx03
Sobek
14,688
1,281
0
2,986
16,219
20,761
673
3,186
12,858
35,322
0
L
Achilles
9,739
2,582
0
4,008
18,466
18,872
172
7,095
10,907
605
31,693
L
Nemesis
pollagorda34
Nemesis
15,665
3,540
0
5,024
23,075
10,083
0
9,785
12,719
0
70,650
W
25,752
2,947
182
9,509
21,969
16,533
326
6,287
15,557
0
93,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,721
Gold Earned
60,948
319
Minions Killed
529
0
Camps Cleared
0
2,002,234
Distance Traveled
2,060,226
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,920
475
86
4
0
373,470
0
L
Sol
10,608
461
130
6
0
411,274
0
W
Ra
11,635
506
93
4
0
401,485
1
L
Sun Wukong
8,922
388
35
2
0
333,271
2
L
Khepri
9,026
392
10
0
0
405,810
0
W
Aphrodite
13,175
573
157
7
0
421,195
0
W
Sobek
11,525
501
44
2
0
424,696
0
L
Achilles
9,886
430
39
2
0
369,711
0
L
Nemesis
12,279
534
105
5
0
482,168
0
W
Mulan
13,693
595
149
6
0
439,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role