Player Matchup

Olorun
Olorun
BiggySmallus
Olorun
Level 12
God Stats
0W - 1L
1,397 SR
Queue Stats
1W - 6L
1,219 Elo+
Party 1
King Arthur
King Arthur
Damokleos
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,371 Elo+
Party 1
Loki
Loki
Guillewilliam200
Loki
Level 27
God Stats
2W - 2L
1,422 SR
Queue Stats
30W - 23L
1,478 Elo+
Solo
Ganesha
Ganesha
SemoGFreezy
Ganesha
Level 28
God Stats
2W - 3L
1,490 SR
Queue Stats
4W - 3L
1,669 Elo+
Solo
Artemis
Artemis
chihayafuru07
Artemis
Level 28
God Stats
31W - 37L
1,499 SR
Queue Stats
104W - 96L
1,441 Elo+
Solo
Team Averages
Level 32
1,462 SR
1,436 Elo+

VS

Team Averages
Level 7
1,500 SR
1,429 Elo+
Neith
Neith
Banana_Al_Salame
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Elementar_7
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,253 Elo+
Party 2
Chang'e
Chang'e
Jeming
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,211 Elo+
Party 2
Ymir
Ymir
LatteBufalino
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,597 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Spykeweed7636
Cu Chulainn
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
8 / 8 / 2
12,874
495
19,495
21,049
11,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Damokleos
King Arthur
17
2 / 10 / 6
11,283
434
5,913
24,383
17,983
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

19
8 / 11 / 2
12,398
477
14,333
25,700
9,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ganesha
SemoGFreezy
Ganesha
15
0 / 8 / 8
9,948
383
7,262
23,827
30,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
19
4 / 12 / 4
12,051
464
10,254
23,092
9,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 10
15,630
601
23,616
17,452
8,529
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Elementar_7
Cthulhu
19
4 / 5 / 26
12,845
494
16,475
18,923
21,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Jeming
Chang'e
19
4 / 4 / 11
12,647
486
6,321
15,339
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
17 / 4 / 14
15,932
613
25,170
22,052
11,775
Cu Chulainn
Spykeweed7636
Cu Chulainn
20
8 / 5 / 10
14,415
554
20,648
22,211
29,230
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
119
22
Kills
48
49
Deaths
22
22
Assists
71
Player
Kills
Deaths
Assists
KDA
W
15
4
10
5
L
Olorun
8
8
2
1.13
L
King Arthur
Damokleos
King Arthur
2
10
6
0.5
W
Cthulhu
Elementar_7
Cthulhu
4
5
26
3.4
L
8
11
2
0.82
W
Chang'e
Jeming
Chang'e
4
4
11
2.38
W
17
4
14
6
L
Ganesha
SemoGFreezy
Ganesha
0
8
8
0.5
W
Cu Chulainn
Spykeweed7636
Cu Chulainn
8
5
10
2.6
L
Artemis
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,257
Damage
92,230
118,051
Taken
95,977
78,342
Mitigated
76,959
21,323
Healing
29,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,616
11,412
0
7,167
17,452
8,529
7,241
4,667
12,785
0
128,927
L
Olorun
19,495
9,625
129
5,634
21,049
11,257
280
9,063
11,255
85,937
8,353
L
King Arthur
Damokleos
King Arthur
5,913
899
74
3,301
24,383
17,983
451
9,977
13,635
0
43,765
W
Cthulhu
Elementar_7
Cthulhu
16,475
1,601
1,048
1,878
18,923
21,686
376
2,974
15,949
52,761
0
L
14,333
3,819
0
6,380
25,700
9,476
0
12,989
11,965
0
88,673
W
Chang'e
Jeming
Chang'e
6,321
1,060
2,620
5,681
15,339
5,739
3,695
6,185
9,154
58,205
0
W
25,170
6,502
0
5,324
22,052
11,775
1,496
6,273
15,779
100,076
0
L
Ganesha
SemoGFreezy
Ganesha
7,262
493
0
902
23,827
30,061
14
10,191
12,721
28,756
0
W
Cu Chulainn
Spykeweed7636
Cu Chulainn
20,648
2,491
0
6,163
22,211
29,230
436
4,834
17,377
25,472
90,402
L
Artemis
10,254
3,132
0
4,903
23,092
9,565
1,008
8,559
14,033
0
77,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,554
Gold Earned
71,469
514
Minions Killed
702
0
Camps Cleared
0
1,996,379
Distance Traveled
2,408,646
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,630
601
196
8
0
464,586
3
L
Olorun
12,874
495
155
6
0
391,162
4
L
King Arthur
11,283
434
82
3
0
423,374
0
W
Cthulhu
12,845
494
66
3
0
512,672
2
L
Loki
12,398
477
121
5
0
425,829
0
W
Chang'e
12,647
486
102
4
0
445,305
4
W
Ymir
15,932
613
144
6
0
511,626
0
L
Ganesha
9,948
383
13
1
0
385,320
1
W
Cu Chulainn
14,415
554
194
7
0
474,457
4
L
Artemis
12,051
464
143
6
0
370,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role