Player Matchup

Ares
Ares
Arestrium
Ares
Level 14
God Stats
3W - 5L
1,359 SR
Queue Stats
21W - 26L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
CAVANG123
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Heisembarg
Vulcan
Level 18
God Stats
3W - 5L
1,456 SR
Queue Stats
36W - 47L
1,472 Elo+
Solo
Nemesis
Nemesis
TheSkeletons_100
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
kokkerpo
Neith
Level 4
God Stats
2W - 2L
1,657 SR
Queue Stats
5W - 3L
1,435 Elo+
Solo
Team Averages
Level 8
1,494 SR
1,463 Elo+

VS

Team Averages
Level 15
1,459 SR
1,406 Elo+
Ullr
Ullr
Essora
Ullr
Level 27
God Stats
2W - 1L
1,682 SR
Queue Stats
4W - 2L
1,647 Elo+
Solo
Poseidon
Poseidon
Havie373
Poseidon
Level 24
God Stats
10W - 8L
1,330 SR
Queue Stats
62W - 87L
1,273 Elo+
Solo
Hel
Hel
Nyxvii
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,457 Elo+
Solo
Loki
Loki
Zombbiiee
Loki
Level 9
God Stats
4W - 2L
1,627 SR
Queue Stats
12W - 10L
1,393 Elo+
Solo
Hercules
Hercules
wvvwwvvvvwvv
Hercules
Level 8
God Stats
1W - 2L
1,158 SR
Queue Stats
35W - 33L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 12 / 3
7,613
346
4,949
23,976
19,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
CAVANG123
Cu Chulainn
14
1 / 10 / 0
9,194
418
3,744
18,738
8,024
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
Heisembarg
Vulcan
18
5 / 7 / 0
11,266
512
20,343
17,323
7,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

3
0 / 4 / 0
5,943
270
778
3,221
575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
kokkerpo
Neith
11
0 / 9 / 2
7,124
324
1,934
13,196
4,178

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Essora
Ullr
17
6 / 0 / 12
11,943
543
12,434
10,561
4,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Havie373
Poseidon
17
7 / 3 / 11
12,396
563
13,092
15,415
7,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
Nyxvii
Hel
16
2 / 0 / 17
11,790
536
5,924
8,127
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
19
14 / 4 / 8
13,375
608
16,658
18,871
7,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
wvvwwvvvvwvv
Hercules
15
13 / 0 / 4
12,008
546
11,731
17,180
24,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
94
6
Kills
42
42
Deaths
7
5
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ares
0
12
3
0.13
L
Cu Chulainn
CAVANG123
Cu Chulainn
1
10
0
0.1
W
Ullr
Essora
Ullr
6
0
12
12
W
Poseidon
Havie373
Poseidon
7
3
11
4.17
L
Vulcan
Heisembarg
Vulcan
5
7
0
0.71
W
Hel
Nyxvii
Hel
2
0
17
10.5
L
0
4
0
0
W
Loki
14
4
8
4.5
L
Neith
kokkerpo
Neith
0
9
2
0.11
W
Hercules
wvvwwvvvvwvv
Hercules
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
59,839
76,454
Taken
70,154
39,894
Mitigated
49,704
3,009
Healing
38,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,949
769
0
520
23,976
19,742
0
6,879
16,901
28,063
0
L
Cu Chulainn
CAVANG123
Cu Chulainn
3,744
636
0
50
18,738
8,024
2,395
2,750
15,926
0
50,258
W
Ullr
Essora
Ullr
12,434
6,902
0
4,096
10,561
4,177
5,101
5,678
4,779
0
68,759
W
Poseidon
Havie373
Poseidon
13,092
2,779
736
4,889
15,415
7,440
4,292
7,298
7,761
85,616
0
L
Vulcan
Heisembarg
Vulcan
20,343
4,707
0
1,759
17,323
7,375
0
5,354
11,701
83,266
0
W
Hel
Nyxvii
Hel
5,924
728
10,682
6,433
8,127
6,242
1,578
4,328
3,639
31,845
0
L
778
496
0
248
3,221
575
144
114
3,063
0
3,776
W
Loki
16,658
6,669
0
7,257
18,871
7,610
4,050
5,163
13,571
0
98,419
L
Neith
kokkerpo
Neith
1,934
588
0
432
13,196
4,178
0
3,289
9,847
0
13,125
W
Hercules
wvvwwvvvvwvv
Hercules
11,731
3,994
0
4,753
17,180
24,235
851
5,496
11,518
0
40,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,140
Gold Earned
61,512
314
Minions Killed
506
0
Camps Cleared
0
1,465,458
Distance Traveled
2,117,495
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,613
346
38
2
0
355,703
0
L
Cu Chulainn
9,194
418
102
5
0
363,169
0
W
Ullr
11,943
543
110
5
0
397,303
2
W
Poseidon
12,396
563
154
7
0
446,184
0
L
Vulcan
11,266
512
144
7
0
397,698
2
W
Hel
11,790
536
53
2
0
438,231
2
L
Nemesis
5,943
270
12
1
0
86,206
2
W
Loki
13,375
608
115
5
0
436,319
2
L
Neith
7,124
324
18
1
0
262,682
1
W
Hercules
12,008
546
74
3
0
399,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role