Player Matchup

Heimdallr
Heimdallr
Insulabot
Heimdallr
Level 14
God Stats
1W - 1L
1,311 SR
Queue Stats
6W - 9L
1,442 Elo+
Solo
Sol
Sol
YepRock3128
Sol
Level 2
God Stats
2W - 1L
1,663 SR
Queue Stats
3W - 2L
1,626 Elo+
Solo
Persephone
Persephone
iTzKalocha
Persephone
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,612 Elo+
Solo
Anubis
Anubis
l800GOTTRUMP
Anubis
Level 21
God Stats
10W - 11L
1,424 SR
Queue Stats
35W - 50L
1,400 Elo+
Solo
Ares
Ares
rocketrabbits
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,626 Elo+
Solo
Team Averages
Level 9
1,479 SR
1,541 Elo+

VS

Team Averages
Level 12
1,693 SR
1,506 Elo+
Olorun
Olorun
CourtlyAA
Olorun
Level 29
God Stats
2W - 1L
1,773 SR
Queue Stats
107W - 111L
1,533 Elo+
Solo
Bellona
Bellona
Krissy Lynn2
Bellona
Level 13
God Stats
1W - 1L
1,729 SR
Queue Stats
34W - 24L
1,567 Elo+
Solo
Cthulhu
Cthulhu
L_Pain97
Cthulhu
Level 8
God Stats
1W - 1L
1,735 SR
Queue Stats
3W - 5L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
bengkong_hokage
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,218 Elo+
Solo
Fenrir
Fenrir
hippijunior24
Fenrir
Level 6
God Stats
0W - 1L
1,729 SR
Queue Stats
4W - 1L
1,875 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Insulabot
Heimdallr
12
3 / 3 / 7
7,710
593
6,234
6,679
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 0 / 1
8,851
681
9,206
8,947
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
iTzKalocha
Persephone
12
2 / 3 / 1
7,472
575
5,553
7,595
2,569
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
6 / 4 / 1
7,770
598
5,572
9,209
4,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 4
6,577
506
1,511
5,918
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CourtlyAA
Olorun
11
5 / 3 / 1
6,898
531
8,314
9,578
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Krissy Lynn2
Bellona
10
1 / 1 / 4
5,811
447
4,898
9,414
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
L_Pain97
Cthulhu
4
0 / 2 / 0
4,383
337
1,524
4,335
1,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
bengkong_hokage
Tsukuyomi
10
4 / 8 / 1
6,215
478
3,101
9,340
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 6
5,455
420
2,828
8,422
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
17
Kills
10
10
Deaths
18
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
CourtlyAA
Olorun
5
3
1
1.83
W
Heimdallr
Insulabot
Heimdallr
3
3
7
2.17
L
Bellona
Krissy Lynn2
Bellona
1
1
4
3
L
Cthulhu
L_Pain97
Cthulhu
0
2
0
0
W
6
0
1
6.5
L
Tsukuyomi
bengkong_hokage
Tsukuyomi
4
8
1
0.56
L
0
4
6
0.75
W
Persephone
iTzKalocha
Persephone
2
3
1
0.83
W
Anubis
6
4
1
1.63
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,076
Damage
20,665
38,348
Taken
41,089
16,165
Mitigated
15,719
18,677
Healing
9,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CourtlyAA
Olorun
8,314
5,225
206
3,909
9,578
3,273
388
6,615
2,963
36,295
0
W
Heimdallr
Insulabot
Heimdallr
6,234
3,171
0
1,816
6,679
2,247
2,114
672
5,981
0
31,617
L
Bellona
Krissy Lynn2
Bellona
4,898
1,561
0
3,767
9,414
5,822
0
3,783
5,631
0
28,384
L
Cthulhu
L_Pain97
Cthulhu
1,524
357
0
204
4,335
1,560
0
2,037
2,298
7,335
0
W
9,206
2,921
0
6,226
8,947
3,722
6,868
2,487
6,460
58,852
7,738
L
Tsukuyomi
bengkong_hokage
Tsukuyomi
3,101
741
0
801
9,340
2,717
90
4,303
5,037
0
12,796
L
2,828
973
0
806
8,422
2,347
0
4,349
4,073
0
13,872
W
Persephone
iTzKalocha
Persephone
5,553
347
0
4,074
7,595
2,569
1,070
3,961
3,631
37,219
0
W
Anubis
5,572
429
27
4,430
9,209
4,081
526
1,042
8,109
41,604
0
W
1,511
75
0
2,104
5,918
3,546
251
1,391
4,328
8,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,380
Gold Earned
28,762
333
Minions Killed
169
0
Camps Cleared
0
1,127,791
Distance Traveled
1,109,615
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,898
531
60
5
0
199,840
1
W
Heimdallr
7,710
593
61
5
0
235,121
0
L
Bellona
5,811
447
52
4
0
264,868
0
L
Cthulhu
4,383
337
10
1
0
111,004
1
W
Sol
8,851
681
123
9
0
238,025
1
L
Tsukuyomi
6,215
478
20
2
0
274,486
1
L
Fenrir
5,455
420
27
2
0
259,417
0
W
Persephone
7,472
575
62
5
0
243,834
5
W
Anubis
7,770
598
78
6
0
223,708
1
W
Ares
6,577
506
9
1
0
187,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role