Player Matchup

Bastet
Bastet
Costa-451
Bastet
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 10L
1,504 Elo+
Party 1
Tiamat
Tiamat
JamesL1801
Tiamat
Level 28
God Stats
0W - 3L
1,206 SR
Queue Stats
117W - 147L
1,342 Elo+
Solo
Hachiman
Hachiman
Noob_Saibot_guy
Hachiman
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 6L
1,491 Elo+
Party 1
Yemoja
Yemoja
its_Hopje
Yemoja
Level 7
God Stats
1W - 1L
1,863 SR
Queue Stats
4W - 2L
1,640 Elo+
Solo
Loki
Loki
mojojojow
Loki
Level 36
God Stats
6W - 4L
1,576 SR
Queue Stats
21W - 29L
1,303 Elo+
Party 1
Team Averages
Level 20
1,529 SR
1,456 Elo+

VS

Team Averages
Level 22
1,489 SR
1,431 Elo+
Izanami
Izanami
ASTHMAQUEEN
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,611 Elo+
Solo
Geb
Geb
Guild-Toto
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 56L
1,457 Elo+
Party 2
Chronos
Chronos
KaiToSpamL3R3
Chronos
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 67L
1,493 Elo+
Party 2
Fenrir
Fenrir
kostroma_3
Fenrir
Level 27
God Stats
2W - 1L
1,444 SR
Queue Stats
62W - 73L
1,308 Elo+
Solo
Chaac
Chaac
savagec4ssngabe
Chaac
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
59W - 75L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Costa-451
Bastet
15
6 / 5 / 2
9,645
459
11,644
19,020
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
JamesL1801
Tiamat
4
0 / 3 / 0
5,667
270
1,278
3,572
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
13
3 / 7 / 4
8,392
400
7,489
13,901
3,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
its_Hopje
Yemoja
15
2 / 4 / 2
8,951
426
3,546
17,333
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
14
1 / 7 / 2
8,239
392
5,496
13,926
4,012
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ASTHMAQUEEN
Izanami
20
10 / 3 / 5
14,081
671
16,468
18,957
7,630
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 3 / 5
11,578
551
8,503
16,789
14,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
19
3 / 0 / 6
13,042
621
13,208
11,342
6,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
kostroma_3
Fenrir
16
5 / 4 / 2
11,004
524
7,525
12,342
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 3 / 0
10,535
502
6,020
9,621
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
12
Kills
26
26
Deaths
13
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
ASTHMAQUEEN
Izanami
10
3
5
4.17
L
Bastet
Costa-451
Bastet
6
5
2
1.4
W
5
3
5
2.5
L
Tiamat
JamesL1801
Tiamat
0
3
0
0
W
Chronos
3
0
6
6
L
Hachiman
3
7
4
0.71
L
Yemoja
its_Hopje
Yemoja
2
4
2
0.75
W
Fenrir
kostroma_3
Fenrir
5
4
2
1.5
L
Loki
1
7
2
0.29
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,453
Damage
51,724
67,752
Taken
69,051
27,327
Mitigated
39,685
19,366
Healing
29,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ASTHMAQUEEN
Izanami
16,468
13,229
0
10,180
18,957
7,630
7,390
504
18,453
0
152,700
L
Bastet
Costa-451
Bastet
11,644
3,902
0
7,434
19,020
5,548
0
5,580
12,869
0
56,474
W
8,503
871
0
4,815
16,789
14,074
1,391
156
16,633
36,563
0
L
Tiamat
JamesL1801
Tiamat
1,278
315
0
462
3,572
719
0
864
2,553
5,948
0
W
Chronos
13,208
4,369
0
6,256
11,342
6,121
6,161
2,716
8,530
93,782
0
L
Hachiman
7,489
5,517
0
2,195
13,901
3,845
0
2,057
11,462
0
30,991
L
Yemoja
its_Hopje
Yemoja
3,546
469
826
6,237
17,333
13,203
388
6,580
9,773
37,953
0
W
Fenrir
kostroma_3
Fenrir
7,525
2,817
0
5,319
12,342
4,758
1,001
737
11,567
0
49,046
L
Loki
5,496
2,309
0
2,212
13,926
4,012
0
4,645
8,829
0
37,281
W
6,020
354
0
2,527
9,621
7,102
45
537
9,044
2,502
38,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,894
Gold Earned
60,240
276
Minions Killed
604
0
Camps Cleared
0
1,448,301
Distance Traveled
1,704,933
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,081
671
212
10
0
339,161
2
L
Bastet
9,645
459
100
5
0
383,367
0
W
Geb
11,578
551
59
3
0
376,955
0
L
Tiamat
5,667
270
7
0
0
91,149
0
W
Chronos
13,042
621
176
8
0
393,144
2
L
Hachiman
8,392
400
60
3
0
319,595
0
L
Yemoja
8,951
426
52
2
0
325,524
1
W
Fenrir
11,004
524
83
4
0
348,171
0
L
Loki
8,239
392
57
3
0
328,666
1
W
Chaac
10,535
502
74
4
0
247,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role