Player Matchup

Izanami
Izanami
DNA_Hellsfire
Izanami
Level 29
God Stats
93W - 84L
1,600 SR
Queue Stats
212W - 253L
1,450 Elo+
Solo
Da Ji
Da Ji
IR I CHEWY
Da Ji
Level 24
God Stats
2W - 0L
1,765 SR
Queue Stats
131W - 159L
1,428 Elo+
Party 1
Xing Tian
Xing Tian
IR I ReMeDy
Xing Tian
Level 24
God Stats
4W - 5L
1,319 SR
Queue Stats
164W - 189L
1,418 Elo+
Party 1
Erlang Shen
Erlang Shen
NachoooLibre
Erlang Shen
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 30L
1,409 Elo+
Party 1
Sol
Sol
Nooby4564452
Sol
Level 26
God Stats
10W - 4L
1,665 SR
Queue Stats
82W - 77L
1,502 Elo+
Solo
Team Averages
Level 22
1,570 SR
1,441 Elo+

VS

Team Averages
Level 12
1,504 SR
1,480 Elo+
Sun Wukong
Sun Wukong
Kazzanova-307
Sun Wukong
Level 7
God Stats
2W - 5L
1,511 SR
Queue Stats
23W - 31L
1,442 Elo+
Party 2
Khepri
Khepri
MAZAZIK
Khepri
Level 16
God Stats
8W - 6L
1,511 SR
Queue Stats
12W - 20L
1,297 Elo+
Party 2
Olorun
Olorun
SamSkrt
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Solo
Achilles
Achilles
TomaHawk888_888
Achilles
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
23W - 31L
1,424 Elo+
Party 2
Cernunnos
Cernunnos
YurGrandMa_98
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 93L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
5 / 1 / 3
8,532
569
11,517
6,485
2,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
14
2 / 2 / 2
8,244
550
3,869
12,014
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Xing Tian
IR I ReMeDy
Xing Tian
12
1 / 1 / 7
7,847
523
3,077
8,459
7,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
NachoooLibre
Erlang Shen
12
3 / 5 / 2
7,846
523
4,859
10,209
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 1 / 1
10,214
681
10,443
12,298
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kazzanova-307
Sun Wukong
8
0 / 1 / 1
5,362
357
2,862
7,062
2,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Khepri
MAZAZIK
Khepri
8
0 / 3 / 4
6,212
414
1,636
6,575
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
SamSkrt
Olorun
9
2 / 9 / 2
6,659
444
6,433
10,446
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
11
2 / 2 / 1
6,243
416
1,977
8,330
6,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
YurGrandMa_98
Cernunnos
13
6 / 3 / 0
7,718
515
11,822
11,184
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
18
Kills
10
10
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
1
3
6.5
W
Da Ji
2
2
2
1.5
W
Xing Tian
IR I ReMeDy
Xing Tian
1
1
7
4.5
L
Sun Wukong
Kazzanova-307
Sun Wukong
0
1
1
0.5
L
Khepri
MAZAZIK
Khepri
0
3
4
0.67
W
Erlang Shen
NachoooLibre
Erlang Shen
3
5
2
0.8
W
7
1
1
7.5
L
Olorun
SamSkrt
Olorun
2
9
2
0.33
L
Achilles
2
2
1
1.25
L
Cernunnos
YurGrandMa_98
Cernunnos
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,765
Damage
24,730
49,465
Taken
43,597
25,907
Mitigated
23,010
19,813
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
11,517
9,274
0
1,917
6,485
2,733
2,090
965
5,520
0
65,268
W
Da Ji
3,869
864
0
5,055
12,014
4,445
228
797
11,217
0
55,874
W
Xing Tian
IR I ReMeDy
Xing Tian
3,077
414
0
1,340
8,459
7,798
208
2,108
6,351
7,005
0
L
Sun Wukong
Kazzanova-307
Sun Wukong
2,862
254
0
1,446
7,062
2,986
0
2,525
4,537
0
17,766
L
Khepri
MAZAZIK
Khepri
1,636
311
0
1,571
6,575
5,285
123
2,025
4,550
8,851
0
W
Erlang Shen
NachoooLibre
Erlang Shen
4,859
2,216
0
2,494
10,209
5,760
0
1,130
9,079
0
27,328
W
10,443
3,801
0
9,007
12,298
5,171
3,480
2,207
10,091
82,222
10,082
L
Olorun
SamSkrt
Olorun
6,433
3,081
110
1,424
10,446
3,980
1,229
4,552
5,894
27,574
2,793
L
Achilles
1,977
121
0
1,762
8,330
6,903
0
2,256
6,074
0
11,249
L
Cernunnos
YurGrandMa_98
Cernunnos
11,822
6,542
0
4,234
11,184
3,856
567
1,074
10,110
0
51,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,683
Gold Earned
32,194
423
Minions Killed
208
0
Camps Cleared
0
1,384,619
Distance Traveled
1,277,407
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,532
569
129
9
0
267,847
0
W
Da Ji
8,244
550
93
6
0
288,948
2
W
Xing Tian
7,847
523
6
0
0
298,705
5
L
Sun Wukong
5,362
357
31
2
0
276,617
2
L
Khepri
6,212
414
13
1
0
261,750
0
W
Erlang Shen
7,846
523
39
3
0
260,548
1
W
Sol
10,214
681
156
10
0
268,571
0
L
Olorun
6,659
444
53
4
0
242,917
0
L
Achilles
6,243
416
22
1
0
255,716
0
L
Cernunnos
7,718
515
89
6
0
240,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role