Player Matchup

Chaac
Chaac
 
Chaac
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
Dowdad
Chronos
Level 84
God Stats
3W - 2L
1,535 SR
Queue Stats
62W - 53L
1,497 Elo+
Party 1
Ne Zha
Ne Zha
ICEBERO
Ne Zha
Level 102
God Stats
3W - 4L
1,358 SR
Queue Stats
68W - 59L
1,483 Elo+
Party 1
Horus
Horus
KongBaiKongBai
Horus
Level 24
God Stats
1W - 0L
1,247 SR
Queue Stats
11W - 21L
1,291 Elo+
Party 3
Thoth
Thoth
bulavko
Thoth
Level 66
God Stats
2W - 1L
1,508 SR
Queue Stats
148W - 137L
1,467 Elo+
Solo
Team Averages
Level 59
1,430 SR
1,447 Elo+

VS

Team Averages
Level 71
1,502 SR
1,493 Elo+
Izanami
Izanami
AY 4Y R0N2485
Izanami
Level 125
God Stats
0W - 2L
1,520 SR
Queue Stats
137W - 146L
1,441 Elo+
Solo
Ra
Ra
Billibix
Ra
Level 17
God Stats
0W - 1L
1,404 SR
Queue Stats
2W - 1L
1,706 Elo+
Party 2
Ullr
Ullr
Bluerion
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,439 Elo+
Party 2
Neith
Neith
Doc-Okocha
Neith
Level 124
God Stats
4W - 1L
1,588 SR
Queue Stats
210W - 201L
1,471 Elo+
Solo
Fafnir
Fafnir
lûlû
Fafnir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 2 / 22
10,275
856
7,214
20,231
15,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Dowdad
Chronos
18
14 / 3 / 15
11,436
953
20,310
17,282
6,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
ICEBERO
Ne Zha
17
9 / 4 / 16
11,090
924
22,216
10,966
4,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 2 / 27
9,941
828
5,735
16,488
17,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
bulavko
Thoth
17
6 / 3 / 17
10,719
893
15,277
8,838
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
4 / 6 / 6
10,486
874
6,967
11,953
4,157
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 7 / 9
9,405
784
16,893
13,136
4,815
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
14
1 / 9 / 8
8,247
687
8,541
15,732
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
16
3 / 6 / 6
9,442
787
17,215
14,661
5,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
lûlû
Fafnir
17
3 / 5 / 9
10,226
852
8,719
19,157
28,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
52
33
Kills
14
14
Deaths
33
97
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
22
7.5
L
Izanami
4
6
6
1.17
L
3
7
9
1.07
L
Ullr
1
9
8
0.56
L
Neith
3
6
6
1
W
Chronos
Dowdad
Chronos
14
3
15
7.17
W
Ne Zha
ICEBERO
Ne Zha
9
4
16
4.25
W
0
2
27
6.75
W
Thoth
bulavko
Thoth
6
3
17
4.83
L
Fafnir
lûlû
Fafnir
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,752
Damage
58,335
73,805
Taken
74,639
46,523
Mitigated
48,256
40,419
Healing
18,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,214
813
2,023
9,599
20,231
15,141
717
6,489
13,742
344
13,411
L
Izanami
6,967
3,174
267
1,457
11,953
4,157
510
5,668
6,285
0
20,564
L
16,893
1,722
3,675
2,650
13,136
4,815
248
8,092
5,044
32,268
0
L
Ullr
8,541
3,478
1,493
814
15,732
5,647
0
6,928
8,804
0
12,949
L
Neith
17,215
4,316
1,066
3,593
14,661
5,073
216
7,625
7,036
0
36,479
W
Chronos
Dowdad
Chronos
20,310
3,836
1,837
3,954
17,282
6,781
3,176
4,902
12,380
35,039
0
W
Ne Zha
ICEBERO
Ne Zha
22,216
2,746
2,097
1,646
10,966
4,831
1,161
3,586
7,380
0
44,510
W
5,735
2,769
7,409
7,676
16,488
17,224
400
7,943
8,545
0
8,339
W
Thoth
bulavko
Thoth
15,277
347
2,112
2,066
8,838
2,546
1,412
2,692
6,146
38,883
0
L
Fafnir
lûlû
Fafnir
8,719
2,810
1,232
2,175
19,157
28,564
0
7,618
11,539
13,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,461
Gold Earned
47,806
127
Minions Killed
114
0
Camps Cleared
0
1,171,624
Distance Traveled
1,065,222
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,275
856
4
0
0
248,199
1
L
Izanami
10,486
874
26
2
0
216,433
0
L
Ra
9,405
784
29
2
0
220,692
3
L
Ullr
8,247
687
9
1
0
202,018
0
L
Neith
9,442
787
36
3
0
201,325
0
W
Chronos
11,436
953
25
2
0
217,896
0
W
Ne Zha
11,090
924
39
3
0
231,688
0
W
Horus
9,941
828
9
1
0
255,391
1
W
Thoth
10,719
893
50
4
0
218,450
0
L
Fafnir
10,226
852
14
1
0
224,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role