Player Matchup

King Arthur
King Arthur
DiRtY_SoUtH_602
King Arthur
Level 28
God Stats
3W - 0L
1,796 SR
Queue Stats
71W - 84L
1,346 Elo+
Solo
He Bo
He Bo
NotegustaR6
He Bo
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 55L
1,419 Elo+
Solo
Thor
Thor
Nuovo_Papa
Thor
Level 29
God Stats
8W - 13L
1,480 SR
Queue Stats
44W - 44L
1,388 Elo+
Solo
Artemis
Artemis
TrillOG2295
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
fabian04131
Izanami
Level 22
God Stats
14W - 8L
1,506 SR
Queue Stats
47W - 49L
1,362 Elo+
Solo
Team Averages
Level 18
1,556 SR
1,403 Elo+

VS

Team Averages
Level 16
1,455 SR
1,408 Elo+
Artemis
Artemis
Franco072847
Artemis
Level 29
God Stats
9W - 10L
1,403 SR
Queue Stats
10W - 24L
1,280 Elo+
Solo
Chernobog
Chernobog
Genovc17
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,327 Elo+
Solo
Bacchus
Bacchus
NC ARTHUR1438
Bacchus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 146L
1,435 Elo+
Solo
Zeus
Zeus
ikerxd2010
Zeus
Level 8
God Stats
0W - 1L
1,371 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
paty_filhos
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DiRtY_SoUtH_602
King Arthur
11
4 / 0 / 2
7,178
513
4,949
6,885
3,916
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
7 / 1 / 4
8,428
602
7,514
6,412
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
14 / 1 / 1
9,550
682
10,199
8,214
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
TrillOG2295
Artemis
9
2 / 8 / 6
6,747
482
2,006
7,234
2,048
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
fabian04131
Izanami
12
3 / 5 / 2
7,582
542
4,696
7,428
2,405
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Franco072847
Artemis
10
4 / 7 / 1
6,713
480
5,014
9,561
2,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Genovc17
Chernobog
7
1 / 3 / 1
5,200
371
1,504
4,378
1,214
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
9
4 / 1 / 1
6,588
471
5,672
9,936
5,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
3 / 11 / 1
5,741
410
3,677
10,693
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
paty_filhos
Nemesis
7
1 / 11 / 1
5,276
377
1,460
11,160
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
30
Kills
13
15
Deaths
33
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DiRtY_SoUtH_602
King Arthur
4
0
2
5
L
Artemis
Franco072847
Artemis
4
7
1
0.64
L
Chernobog
Genovc17
Chernobog
1
3
1
0.5
L
Bacchus
4
1
1
4.5
W
7
1
4
9
W
14
1
1
14.5
W
Artemis
TrillOG2295
Artemis
2
8
6
0.63
W
Izanami
fabian04131
Izanami
3
5
2
0.8
L
3
11
1
0.32
L
Nemesis
paty_filhos
Nemesis
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,364
Damage
17,327
36,173
Taken
45,728
13,264
Mitigated
15,826
7,218
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DiRtY_SoUtH_602
King Arthur
4,949
1,074
0
1,425
6,885
3,916
68
1,989
4,896
0
24,082
L
Artemis
Franco072847
Artemis
5,014
2,357
0
440
9,561
2,982
2,106
489
9,032
0
26,585
L
Chernobog
Genovc17
Chernobog
1,504
738
0
1,260
4,378
1,214
195
1,056
3,232
0
13,662
L
Bacchus
5,672
1,327
0
2,102
9,936
5,755
75
113
9,810
17,611
0
W
7,514
407
0
2,329
6,412
1,777
976
1,912
4,500
31,858
0
W
10,199
2,548
0
3,100
8,214
3,118
10
911
7,303
0
62,788
W
Artemis
TrillOG2295
Artemis
2,006
1,519
0
60
7,234
2,048
2,134
1,595
5,639
0
15,801
W
Izanami
fabian04131
Izanami
4,696
3,203
0
304
7,428
2,405
2,724
2,942
4,486
0
44,256
L
3,677
1,513
0
217
10,693
2,512
91
1,767
8,734
13,088
0
L
Nemesis
paty_filhos
Nemesis
1,460
672
0
338
11,160
3,363
548
3,420
7,406
0
7,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,485
Gold Earned
29,518
320
Minions Killed
111
0
Camps Cleared
0
1,296,188
Distance Traveled
1,172,228
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,178
513
29
2
0
282,719
0
L
Artemis
6,713
480
45
3
0
233,510
1
L
Chernobog
5,200
371
15
1
0
165,618
0
L
Bacchus
6,588
471
23
2
0
283,067
1
W
He Bo
8,428
602
61
4
0
256,627
0
W
Thor
9,550
682
113
8
0
300,700
1
W
Artemis
6,747
482
26
2
0
214,215
0
W
Izanami
7,582
542
91
7
0
241,927
0
L
Zeus
5,741
410
15
1
0
239,223
0
L
Nemesis
5,276
377
13
1
0
250,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role