Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DreadLuque
Nemesis
Level 5
God Stats
1W - 2L
1,111 SR
Queue Stats
1W - 2L
1,146 Elo+
Solo
Anubis
Anubis
Hipopótomo
Anubis
Level 7
God Stats
1W - 1L
1,385 SR
Queue Stats
1W - 2L
1,305 Elo+
Solo
Agni
Agni
Lucio923
Agni
Level 8
God Stats
2W - 0L
1,708 SR
Queue Stats
6W - 7L
1,159 Elo+
Solo
Geb
Geb
SoulsChoker
Geb
Level 26
God Stats
7W - 1L
1,688 SR
Queue Stats
54W - 48L
1,465 Elo+
Solo
Team Averages
Level 15
1,479 SR
1,315 Elo+

VS

Team Averages
Level 12
1,420 SR
1,409 Elo+
Fenrir
Fenrir
M5THEUSRP
Fenrir
Level 7
God Stats
0W - 2L
1,462 SR
Queue Stats
2W - 7L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nich2706
Tsukuyomi
Level 13
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 4L
1,284 Elo+
Solo
Ra
Ra
jordanajolie
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,355 Elo+
Party 1
Poseidon
Poseidon
orty42
Poseidon
Level 28
God Stats
4W - 4L
1,364 SR
Queue Stats
34W - 39L
1,401 Elo+
Solo
Chronos
Chronos
ylayla
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
22 / 3 / 8
15,347
1,395
30,177
16,037
5,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
DreadLuque
Nemesis
18
2 / 3 / 16
10,584
962
3,678
9,001
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
19
9 / 2 / 20
12,886
1,171
13,544
6,912
3,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
18
4 / 4 / 17
11,610
1,055
5,147
8,078
2,980
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

19
3 / 0 / 27
13,073
1,188
12,428
18,841
17,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M5THEUSRP
Fenrir
17
2 / 13 / 4
10,462
951
7,595
19,175
13,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Nich2706
Tsukuyomi
15
0 / 3 / 1
8,650
786
758
2,623
633
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 8 / 5
12,428
1,130
12,136
13,813
4,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
orty42
Poseidon
18
4 / 6 / 7
12,078
1,098
21,972
13,954
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
ylayla
Chronos
16
1 / 10 / 6
10,666
970
9,012
18,951
5,170
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
35
40
Kills
12
12
Deaths
40
88
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
22
3
8
8.67
W
Nemesis
DreadLuque
Nemesis
2
3
16
3.33
W
Anubis
9
2
20
9.5
W
Agni
4
4
17
3.13
L
Fenrir
M5THEUSRP
Fenrir
2
13
4
0.31
L
Tsukuyomi
Nich2706
Tsukuyomi
0
3
1
0.17
W
3
0
27
16.5
L
5
8
5
0.94
L
Poseidon
orty42
Poseidon
4
6
7
1.25
L
Chronos
ylayla
Chronos
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,974
Damage
51,473
58,869
Taken
68,516
34,242
Mitigated
27,029
19,119
Healing
3,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
30,177
18,530
0
5,886
16,037
5,979
0
13,259
2,778
0
57,242
W
Nemesis
DreadLuque
Nemesis
3,678
2,198
0
1,169
9,001
3,658
0
5,921
3,080
0
13,813
W
Anubis
13,544
714
0
2,858
6,912
3,676
0
4,817
2,095
51,038
0
W
Agni
5,147
1,673
0
0
8,078
2,980
0
5,341
2,737
17,425
0
L
Fenrir
M5THEUSRP
Fenrir
7,595
1,937
0
420
19,175
13,141
0
9,709
9,466
0
15,576
L
Tsukuyomi
Nich2706
Tsukuyomi
758
91
0
0
2,623
633
0
1,496
1,127
0
963
W
12,428
2,954
170
9,036
18,841
17,949
0
13,782
5,059
25,006
0
L
12,136
2,442
639
800
13,813
4,228
0
5,178
8,635
35,945
0
L
Poseidon
orty42
Poseidon
21,972
2,646
0
1,254
13,954
3,857
0
6,194
7,760
53,809
0
L
Chronos
ylayla
Chronos
9,012
3,862
0
350
18,951
5,170
0
8,542
10,409
20,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,500
Gold Earned
54,284
230
Minions Killed
179
9
Camps Cleared
2
947,539
Distance Traveled
748,060
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,347
1,395
64
6
5
192,469
0
W
Nemesis
10,584
962
11
1
2
184,658
1
W
Anubis
12,886
1,171
111
10
1
181,458
1
W
Agni
11,610
1,055
34
3
1
161,147
0
L
Fenrir
10,462
951
9
1
1
147,972
2
L
Tsukuyomi
8,650
786
1
0
0
55,314
0
W
Geb
13,073
1,188
10
1
0
227,807
0
L
Ra
12,428
1,130
65
6
1
180,745
0
L
Poseidon
12,078
1,098
82
7
0
204,187
0
L
Chronos
10,666
970
22
2
0
159,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role