Player Matchup

King Arthur
King Arthur
Dr Corncob
King Arthur
Level 107
God Stats
1W - 1L
1,336 SR
Queue Stats
33W - 38L
1,451 Elo+
Solo
Horus
Horus
HoneyRaina
Horus
Level 94
God Stats
6W - 3L
1,436 SR
Queue Stats
373W - 381L
1,483 Elo+
Party 1
Hades
Hades
XFlamingSparkX
Hades
Level 127
God Stats
3W - 4L
1,565 SR
Queue Stats
231W - 244L
1,509 Elo+
Party 1
Achilles
Achilles
kbrich27
Achilles
Level 142
God Stats
35W - 36L
1,436 SR
Queue Stats
2,375W - 2,392L
1,492 Elo+
Solo
Thoth
Thoth
thepotatos89
Thoth
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 146L
1,534 Elo+
Solo
Team Averages
Level 114
1,454 SR
1,494 Elo+

VS

Team Averages
Level 94
1,370 SR
1,490 Elo+
Hera
Hera
Chipizdra
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
DOOM RAINS
He Bo
Level 145
God Stats
0W - 3L
1,243 SR
Queue Stats
386W - 410L
1,471 Elo+
Solo
Terra
Terra
RoyallGod
Terra
Level 157
God Stats
1W - 4L
1,408 SR
Queue Stats
623W - 621L
1,486 Elo+
Solo
Persephone
Persephone
dangerkill
Persephone
Level 125
God Stats
0W - 1L
1,252 SR
Queue Stats
4W - 6L
1,491 Elo+
Solo
Merlin
Merlin
shypiemy
Merlin
Level 30
God Stats
0W - 1L
1,449 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dr Corncob
King Arthur
18
7 / 4 / 12
11,256
750
15,126
15,534
18,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
15
1 / 4 / 11
10,415
694
3,585
20,650
29,096
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 4 / 13
11,071
738
17,333
16,972
14,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
kbrich27
Achilles
17
7 / 3 / 10
11,235
749
12,583
24,334
37,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 1 / 12
11,745
783
13,963
8,754
9,923
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
1 / 6 / 9
9,130
609
11,450
12,838
6,227
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
15
3 / 6 / 4
9,227
615
7,348
12,119
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
RoyallGod
Terra
19
4 / 3 / 11
11,574
772
10,489
18,283
20,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
dangerkill
Persephone
17
3 / 7 / 10
10,085
672
11,685
13,374
5,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
shypiemy
Merlin
19
5 / 4 / 8
10,554
704
15,629
10,545
4,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
58
26
Kills
16
16
Deaths
26
58
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hera
1
6
9
0.92
L
He Bo
3
6
4
0.83
W
King Arthur
Dr Corncob
King Arthur
7
4
12
3.25
W
Horus
1
4
11
1.63
L
Terra
RoyallGod
Terra
4
3
11
3.17
W
4
4
13
2.63
L
Persephone
dangerkill
Persephone
3
7
10
1.14
W
Achilles
kbrich27
Achilles
7
3
10
4
L
Merlin
shypiemy
Merlin
5
4
8
2.25
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,590
Damage
56,601
86,244
Taken
67,159
108,931
Mitigated
42,745
44,690
Healing
22,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
11,450
4,910
234
559
12,838
6,227
0
6,887
5,754
21,919
0
L
He Bo
7,348
335
470
2,406
12,119
4,875
0
5,321
6,665
15,995
0
W
King Arthur
Dr Corncob
King Arthur
15,126
1,227
1,744
2,393
15,534
18,580
488
10,079
5,455
595
27,754
W
Horus
3,585
1,458
9,171
7,657
20,650
29,096
513
12,453
8,197
0
11,084
L
Terra
RoyallGod
Terra
10,489
1,189
5,552
8,949
18,283
20,939
0
8,837
8,918
17,460
0
W
17,333
2,112
3,505
6,671
16,972
14,241
1,829
13,828
3,144
37,056
0
L
Persephone
dangerkill
Persephone
11,685
1,264
478
1,845
13,374
5,873
0
5,628
7,564
29,417
0
W
Achilles
kbrich27
Achilles
12,583
1,800
1,946
7,944
24,334
37,091
780
13,923
9,805
0
24,235
L
Merlin
shypiemy
Merlin
15,629
394
734
1,588
10,545
4,831
0
4,814
5,442
34,768
0
W
13,963
215
1,486
2,173
8,754
9,923
1,681
6,318
2,436
48,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,722
Gold Earned
50,570
147
Minions Killed
127
0
Camps Cleared
0
1,386,685
Distance Traveled
1,078,339
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,130
609
25
2
0
212,128
0
L
He Bo
9,227
615
26
2
0
135,755
0
W
King Arthur
11,256
750
22
1
0
276,662
0
W
Horus
10,415
694
10
1
0
279,846
0
L
Terra
11,574
772
16
1
0
212,988
0
W
Hades
11,071
738
38
3
0
255,842
2
L
Persephone
10,085
672
32
2
0
277,794
0
W
Achilles
11,235
749
21
1
0
305,921
0
L
Merlin
10,554
704
28
2
0
239,674
0
W
Thoth
11,745
783
56
4
0
268,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role