Player Matchup

Baron Samedi
Baron Samedi
Gineco
Baron Samedi
Level 4
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 3L
1,106 Elo+
Solo
Bellona
Bellona
gaminpinguin
Bellona
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,592 Elo+
Solo
Baba Yaga
Baba Yaga
pitbz
Baba Yaga
Level 42
God Stats
5W - 3L
1,441 SR
Queue Stats
31W - 42L
1,387 Elo+
Solo
Team Averages
Level 50
1,407 SR
1,362 Elo+

VS

Team Averages
Level 66
1,503 SR
1,512 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Gusy
Sol
Level 154
God Stats
4W - 6L
1,510 SR
Queue Stats
266W - 203L
1,658 Elo+
Solo
Cthulhu
Cthulhu
Pszemkee
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gineco
Baron Samedi
10
3 / 8 / 0
6,997
700
4,659
11,327
5,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
gaminpinguin
Bellona
10
1 / 4 / 3
6,633
663
4,314
14,629
12,612
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
pitbz
Baba Yaga
9
1 / 4 / 2
6,259
626
7,159
7,889
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
4 / 3 / 7
7,886
789
11,363
10,352
4,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Gusy
Sol
14
10 / 0 / 4
9,298
930
12,115
9,205
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Pszemkee
Cthulhu
12
2 / 2 / 11
8,376
838
5,024
9,959
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
16
16
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
3
7
2.5
L
Baron Samedi
Gineco
Baron Samedi
3
8
0
0.38
W
Sol
Gusy
Sol
10
0
4
12
W
Cthulhu
Pszemkee
Cthulhu
2
2
11
3.75
L
Bellona
gaminpinguin
Bellona
1
4
3
0.63
L
Baba Yaga
pitbz
Baba Yaga
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,132
Damage
28,502
33,845
Taken
29,516
20,694
Mitigated
15,957
3,109
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,363
1,871
571
1,921
10,352
4,331
436
4,138
6,030
0
22,734
L
Baron Samedi
Gineco
Baron Samedi
4,659
390
239
932
11,327
5,023
0
5,630
5,697
12,388
0
W
Sol
Gusy
Sol
12,115
5,716
0
5,749
9,205
3,867
1,416
3,395
5,810
47,045
4,792
W
Cthulhu
Pszemkee
Cthulhu
5,024
453
370
2,414
9,959
7,759
268
4,609
5,350
16,990
0
L
Bellona
gaminpinguin
Bellona
4,314
829
0
65
14,629
12,612
0
6,311
8,318
0
12,112
L
Baba Yaga
pitbz
Baba Yaga
7,159
271
0
1,873
7,889
3,059
0
3,834
4,055
18,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,889
Gold Earned
25,560
52
Minions Killed
139
0
Camps Cleared
8
499,164
Distance Traveled
609,857
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,886
789
18
2
0
209,871
3
L
Baron Samedi
6,997
700
20
2
0
166,690
1
W
Sol
9,298
930
100
10
7
204,385
3
W
Cthulhu
8,376
838
21
2
1
195,601
0
L
Bellona
6,633
663
22
2
0
198,831
2
L
Baba Yaga
6,259
626
10
1
0
133,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role