Player Matchup

Scylla
Scylla
GoodDreamz__
Scylla
Level 17
God Stats
15W - 12L
1,528 SR
Queue Stats
16W - 19L
1,320 Elo+
Solo
Fenrir
Fenrir
SWEATYAFRICANZZZ
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Sicario_V2_0
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
YepRock3128
Sol
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
rocketrabbits
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 5
1,506 SR
1,464 Elo+

VS

Team Averages
Level 9
1,348 SR
1,254 Elo+
Medusa
Medusa
KYZAKOT
Medusa
Level 6
God Stats
2W - 4L
1,125 SR
Queue Stats
2W - 4L
951 Elo+
Solo
Ymir
Ymir
Orava2017
Ymir
Level 14
God Stats
0W - 2L
1,235 SR
Queue Stats
14W - 21L
1,189 Elo+
Solo
Olorun
Olorun
SebasM200
Olorun
Level 10
God Stats
15W - 18L
1,379 SR
Queue Stats
38W - 46L
1,300 Elo+
Solo
Guan Yu
Guan Yu
VR_Vader
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
WAL MART SON
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 1 / 1
7,196
654
3,035
3,984
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 1 / 0
4,376
398
0
588
119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
11
7 / 3 / 6
7,185
653
6,275
5,526
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 0 / 0
8,128
739
3,449
5,082
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
10
6 / 1 / 3
6,433
585
3,873
3,866
2,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KYZAKOT
Medusa
9
3 / 5 / 0
5,565
506
3,038
5,849
1,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
8
2 / 1 / 1
5,277
480
1,569
6,261
3,507
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
SebasM200
Olorun
5
0 / 3 / 1
4,237
385
2,267
3,949
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
VR_Vader
Guan Yu
4
0 / 13 / 0
3,936
358
268
8,981
2,689
5
0 / 3 / 2
4,260
387
327
4,869
1,798

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
20
Kills
5
6
Deaths
25
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
1
1
2.5
L
Medusa
KYZAKOT
Medusa
3
5
0
0.6
L
Ymir
2
1
1
2.5
W
0
1
0
0
L
Olorun
SebasM200
Olorun
0
3
1
0.17
W
Olorun
7
3
6
3.33
L
Guan Yu
VR_Vader
Guan Yu
0
13
0
0
L
0
3
2
0.33
W
5
0
0
5
W
Cthulhu
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,632
Damage
7,469
19,046
Taken
29,909
7,807
Mitigated
11,078
7,435
Healing
1,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
3,035
871
0
1,223
3,984
860
1,228
270
3,714
33,429
0
L
Medusa
KYZAKOT
Medusa
3,038
1,669
0
497
5,849
1,902
250
3,199
2,650
0
23,020
L
Ymir
1,569
462
0
0
6,261
3,507
26
3,983
2,109
10,321
0
W
0
0
0
0
588
119
0
0
588
0
827
L
Olorun
SebasM200
Olorun
2,267
1,618
0
667
3,949
1,182
0
2,220
1,695
10,172
0
W
Olorun
6,275
3,459
245
1,321
5,526
2,318
2,723
1,374
4,152
28,394
3,067
L
Guan Yu
VR_Vader
Guan Yu
268
172
50
50
8,981
2,689
0
4,644
4,194
0
4,463
L
327
89
0
0
4,869
1,798
0
1,089
3,623
8,377
0
W
3,449
1,432
0
3,434
5,082
1,967
5,602
949
4,133
49,291
7,430
W
Cthulhu
3,873
111
0
1,212
3,866
2,543
228
1,570
2,296
10,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,318
Gold Earned
23,275
262
Minions Killed
102
0
Camps Cleared
0
687,796
Distance Traveled
787,630
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,196
654
65
6
0
184,860
0
L
Medusa
5,565
506
46
4
0
158,922
0
L
Ymir
5,277
480
17
2
0
186,848
0
W
Fenrir
4,376
398
1
0
0
32,163
0
L
Olorun
4,237
385
16
1
0
72,373
0
W
Olorun
7,185
653
59
5
0
136,423
1
L
Guan Yu
3,936
358
3
0
0
167,980
0
L
Ares
4,260
387
20
2
0
201,507
5
W
Sol
8,128
739
119
11
0
188,981
1
W
Cthulhu
6,433
585
18
2
0
145,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role