Player Matchup

Discordia
Discordia
Dr0gskol
Discordia
Level 56
God Stats
12W - 8L
1,596 SR
Queue Stats
129W - 83L
1,572 Elo+
Party 1
Ne Zha
Ne Zha
Jormakarhu
Ne Zha
Level 144
God Stats
18W - 7L
1,749 SR
Queue Stats
430W - 219L
1,750 Elo+
Party 1
Khepri
Khepri
Leviathansteri
Khepri
Level 69
God Stats
1W - 0L
1,649 SR
Queue Stats
97W - 58L
1,646 Elo+
Party 1
Team Averages
Level 90
1,665 SR
1,656 Elo+

VS

Team Averages
Level 70
1,578 SR
1,506 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GingerNinjaaahhh
King Arthur
Level 41
God Stats
3W - 5L
1,483 SR
Queue Stats
82W - 81L
1,482 Elo+
Solo
Medusa
Medusa
Imperizor
Medusa
Level 39
God Stats
2W - 1L
1,751 SR
Queue Stats
2W - 2L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dr0gskol
Discordia
13
4 / 1 / 9
9,018
752
13,238
6,956
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Jormakarhu
Ne Zha
14
10 / 3 / 4
10,041
837
16,348
15,307
6,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
1 / 2 / 11
9,151
763
4,915
11,061
12,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 4 / 2
9,205
767
11,904
11,211
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
GingerNinjaaahhh
King Arthur
12
1 / 5 / 4
7,821
652
7,847
17,929
12,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Imperizor
Medusa
9
0 / 6 / 2
6,886
574
2,730
8,592
2,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
5
6
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
4
2
1.25
W
Discordia
Dr0gskol
Discordia
4
1
9
8.5
L
King Arthur
GingerNinjaaahhh
King Arthur
1
5
4
0.6
L
Medusa
Imperizor
Medusa
0
6
2
0.17
W
Ne Zha
Jormakarhu
Ne Zha
10
3
4
4
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,501
Damage
22,481
33,324
Taken
37,732
21,458
Mitigated
18,501
10,575
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,904
2,030
0
3,634
11,211
3,561
0
4,157
7,054
37,454
1,576
W
Discordia
Dr0gskol
Discordia
13,238
1,088
294
1,777
6,956
2,677
443
2,907
3,885
34,971
0
L
King Arthur
GingerNinjaaahhh
King Arthur
7,847
797
0
3,048
17,929
12,557
0
10,039
7,890
0
18,391
L
Medusa
Imperizor
Medusa
2,730
737
0
460
8,592
2,383
0
4,167
4,425
0
11,366
W
Ne Zha
Jormakarhu
Ne Zha
16,348
4,622
0
5,691
15,307
6,339
1,573
4,273
10,708
0
54,561
W
4,915
184
0
2,813
11,061
12,442
634
4,593
6,106
14,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,210
Gold Earned
23,912
147
Minions Killed
105
6
Camps Cleared
3
707,217
Distance Traveled
537,217
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,205
767
70
6
2
210,000
2
W
Discordia
9,018
752
57
5
2
234,539
0
L
King Arthur
7,821
652
19
2
1
209,009
1
L
Medusa
6,886
574
16
1
0
118,208
0
W
Ne Zha
10,041
837
63
5
4
249,292
1
W
Khepri
9,151
763
27
2
0
223,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role