Player Matchup

Ra
Ra
Andyyll
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 52L
1,336 Elo+
Solo
Artio
Artio
B4RMA7H_05
Artio
Level 49
God Stats
3W - 0L
1,736 SR
Queue Stats
88W - 89L
1,403 Elo+
Party 1
Janus
Janus
Jollybegger
Janus
Level 46
God Stats
1W - 3L
1,513 SR
Queue Stats
74W - 94L
1,411 Elo+
Solo
Thanatos
Thanatos
constaden
Thanatos
Level 28
God Stats
6W - 2L
1,889 SR
Queue Stats
83W - 79L
1,471 Elo+
Party 1
Neith
Neith
trandossian
Neith
Level 37
God Stats
4W - 5L
1,500 SR
Queue Stats
107W - 100L
1,429 Elo+
Solo
Team Averages
Level 46
1,627 SR
1,410 Elo+

VS

Team Averages
Level 56
1,448 SR
1,375 Elo+
Ganesha
Ganesha
Bluffman1
Ganesha
Level 15
God Stats
3W - 5L
1,470 SR
Queue Stats
4W - 7L
1,344 Elo+
Party 2
Chang'e
Chang'e
Morathras
Chang'e
Level 48
God Stats
9W - 10L
1,438 SR
Queue Stats
157W - 173L
1,410 Elo+
Party 2
Janus
Janus
TickleUrDad
Janus
Level 103
God Stats
16W - 9L
1,507 SR
Queue Stats
294W - 320L
1,388 Elo+
Solo
Nemesis
Nemesis
adrian321
Nemesis
Level 65
God Stats
10W - 9L
1,382 SR
Queue Stats
180W - 195L
1,388 Elo+
Solo
Izanami
Izanami
gemstone02
Izanami
Level 49
God Stats
5W - 15L
1,444 SR
Queue Stats
74W - 111L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 8
12,984
618
14,671
17,852
6,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
16
2 / 1 / 11
10,615
505
4,682
19,117
19,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
6 / 8 / 3
11,085
528
10,075
13,423
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
constaden
Thanatos
19
7 / 4 / 8
11,853
564
13,580
20,591
8,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 1 / 11
10,385
495
16,738
11,534
3,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bluffman1
Ganesha
14
0 / 4 / 5
9,275
442
10,537
15,988
17,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Morathras
Chang'e
16
1 / 7 / 4
10,036
478
13,863
18,572
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 5 / 4
11,232
535
15,760
12,684
3,977
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
adrian321
Nemesis
16
6 / 7 / 4
10,089
480
11,235
18,194
8,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
gemstone02
Izanami
14
3 / 5 / 0
8,790
419
8,140
11,954
3,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
28
Kills
18
18
Deaths
28
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
W
Artio
2
1
11
7.5
L
Ganesha
Bluffman1
Ganesha
0
4
5
0.63
W
6
8
3
0.94
L
Chang'e
Morathras
Chang'e
1
7
4
0.43
L
8
5
4
2
L
Nemesis
adrian321
Nemesis
6
7
4
1.14
W
Thanatos
constaden
Thanatos
7
4
8
2.75
L
Izanami
gemstone02
Izanami
3
5
0
0.6
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,746
Damage
59,535
82,517
Taken
77,392
42,362
Mitigated
40,969
42,417
Healing
19,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,671
2,140
3,956
7,076
17,852
6,607
1,399
8,792
8,461
96,324
0
W
Artio
4,682
441
788
7,993
19,117
19,678
155
8,887
9,866
27,292
0
L
Ganesha
Bluffman1
Ganesha
10,537
808
0
2,861
15,988
17,065
0
3,832
12,046
20,179
0
W
10,075
644
89
854
13,423
4,285
555
6,834
6,552
57,834
0
L
Chang'e
Morathras
Chang'e
13,863
1,655
570
8,256
18,572
7,866
62
7,912
10,374
72,575
0
L
15,760
284
0
750
12,684
3,977
620
5,650
6,762
73,548
0
L
Nemesis
adrian321
Nemesis
11,235
3,776
0
5,004
18,194
8,350
0
7,348
10,546
0
54,268
W
Thanatos
constaden
Thanatos
13,580
4,148
0
17,308
20,591
8,023
157
7,406
13,020
0
86,348
L
Izanami
gemstone02
Izanami
8,140
4,964
0
2,053
11,954
3,711
0
3,799
8,027
0
69,361
W
16,738
8,777
0
4,353
11,534
3,769
1,752
6,989
4,458
0
55,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,922
Gold Earned
49,422
558
Minions Killed
503
0
Camps Cleared
0
2,052,479
Distance Traveled
1,844,524
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,984
618
184
9
0
393,462
1
W
Artio
10,615
505
33
2
0
492,008
6
L
Ganesha
9,275
442
10
0
0
359,890
9
W
Janus
11,085
528
110
5
0
342,952
0
L
Chang'e
10,036
478
125
6
0
331,126
3
L
Janus
11,232
535
133
6
0
412,855
7
L
Nemesis
10,089
480
90
4
0
412,989
6
W
Thanatos
11,853
564
128
6
0
442,431
4
L
Izanami
8,790
419
145
7
0
327,664
4
W
Neith
10,385
495
103
5
0
381,626
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role