Player Matchup

Ymir
Ymir
 
Ymir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Akutris1312
Neith
Level 24
God Stats
9W - 10L
1,455 SR
Queue Stats
14W - 19L
1,304 Elo+
Party 1
Mulan
Mulan
Swiffel
Mulan
Level 121
God Stats
34W - 40L
1,453 SR
Queue Stats
326W - 468L
1,390 Elo+
Party 1
Arachne
Arachne
WalentTain
Arachne
Level 49
God Stats
1W - 3L
1,273 SR
Queue Stats
117W - 146L
1,361 Elo+
Party 3
Nu Wa
Nu Wa
mani4_ka
Nu Wa
Level 86
God Stats
13W - 8L
1,577 SR
Queue Stats
155W - 206L
1,375 Elo+
Party 3
Team Averages
Level 73
1,452 SR
1,386 Elo+

VS

Team Averages
Level 56
1,529 SR
1,418 Elo+
Sylvanus
Sylvanus
ABigGorilla9557
Sylvanus
Level 65
God Stats
29W - 28L
1,560 SR
Queue Stats
266W - 279L
1,398 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
CuchiKiller_06
Morgan Le Fay
Level 44
God Stats
2W - 1L
1,450 SR
Queue Stats
29W - 27L
1,427 Elo+
Solo
Ymir
Ymir
GaryW93
Ymir
Level 45
God Stats
51W - 46L
1,508 SR
Queue Stats
188W - 228L
1,342 Elo+
Party 2
Ao Kuang
Ao Kuang
Maj0rSweatMJ
Ao Kuang
Level 59
God Stats
6W - 4L
1,607 SR
Queue Stats
213W - 228L
1,416 Elo+
Party 4
Danzaburou
Danzaburou
Mungo4690
Danzaburou
Level 69
God Stats
126W - 125L
1,522 SR
Queue Stats
522W - 560L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 3 / 1
5,328
484
3,280
9,942
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 5 / 1
4,545
413
3,236
5,580
1,208
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Swiffel
Mulan
9
2 / 3 / 0
5,760
524
3,745
8,076
5,319
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
WalentTain
Arachne
9
1 / 4 / 1
5,730
521
2,818
7,362
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
mani4_ka
Nu Wa
8
0 / 7 / 0
4,782
435
3,182
6,674
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 1 / 2
6,202
564
4,495
4,925
2,687
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Morgan Le Fay
CuchiKiller_06
Morgan Le Fay
13
8 / 0 / 1
7,490
681
6,300
4,540
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
GaryW93
Ymir
10
2 / 1 / 5
6,385
580
4,287
8,227
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Maj0rSweatMJ
Ao Kuang
10
3 / 1 / 5
6,228
566
3,507
5,763
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Mungo4690
Danzaburou
10
7 / 1 / 2
6,825
620
8,915
4,903
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
22
22
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
1
0.5
W
Sylvanus
2
1
2
3
L
0
5
1
0.1
W
Morgan Le Fay
CuchiKiller_06
Morgan Le Fay
8
0
1
8.5
W
Ymir
GaryW93
Ymir
2
1
5
4.5
W
Ao Kuang
Maj0rSweatMJ
Ao Kuang
3
1
5
5.5
W
Danzaburou
Mungo4690
Danzaburou
7
1
2
8
L
Mulan
Swiffel
Mulan
2
3
0
0.67
L
Arachne
WalentTain
Arachne
1
4
1
0.38
L
Nu Wa
mani4_ka
Nu Wa
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,261
Damage
27,504
37,634
Taken
28,358
16,341
Mitigated
12,013
9,452
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,280
966
207
3,099
9,942
4,908
0
2,628
7,314
19,000
0
W
Sylvanus
4,495
1,527
125
1,658
4,925
2,687
548
272
4,619
23,748
4,789
L
3,236
1,931
116
1,118
5,580
1,208
264
1,356
4,224
0
17,087
W
Morgan Le Fay
CuchiKiller_06
Morgan Le Fay
6,300
817
0
1,794
4,540
1,652
0
1,637
2,727
45,536
0
W
Ymir
GaryW93
Ymir
4,287
1,630
0
2,544
8,227
4,378
0
2,189
6,004
19,796
0
W
Ao Kuang
Maj0rSweatMJ
Ao Kuang
3,507
660
0
904
5,763
1,731
0
439
5,270
25,182
0
W
Danzaburou
Mungo4690
Danzaburou
8,915
5,283
0
1,772
4,903
1,565
185
1,593
3,276
0
41,884
L
Mulan
Swiffel
Mulan
3,745
1,054
0
1,530
8,076
5,319
0
4,743
3,333
0
25,577
L
Arachne
WalentTain
Arachne
2,818
1,528
0
2,166
7,362
2,808
264
3,401
3,903
0
25,067
L
Nu Wa
mani4_ka
Nu Wa
3,182
325
55
1,161
6,674
2,098
192
5,450
867
21,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,145
Gold Earned
33,130
229
Minions Killed
309
0
Camps Cleared
0
912,580
Distance Traveled
984,153
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,328
484
27
2
0
184,969
5
W
Sylvanus
6,202
564
60
5
0
190,980
6
L
Neith
4,545
413
37
3
0
176,977
2
W
Morgan Le Fay
7,490
681
89
8
0
215,105
4
W
Ymir
6,385
580
29
3
0
186,922
4
W
Ao Kuang
6,228
566
56
5
0
216,705
4
W
Danzaburou
6,825
620
75
7
0
174,441
2
L
Mulan
5,760
524
69
6
0
178,786
0
L
Arachne
5,730
521
56
5
0
205,205
0
L
Nu Wa
4,782
435
40
4
0
166,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role