Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ceemka
Chaac
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 30L
1,451 Elo+
Solo
Artemis
Artemis
Leinharth
Artemis
Level 82
God Stats
31W - 17L
1,454 SR
Queue Stats
63W - 56L
1,427 Elo+
Solo
Bacchus
Bacchus
Savior9527
Bacchus
Level 68
God Stats
1W - 2L
1,342 SR
Queue Stats
3W - 5L
1,323 Elo+
Party 1
Nu Wa
Nu Wa
new-37400054
Nu Wa
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,323 Elo+
Party 1
Team Averages
Level 89
1,459 SR
1,405 Elo+

VS

Team Averages
Level 75
1,497 SR
1,491 Elo+
Geb
Geb
 
Geb
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Ayyomaaa
Freya
Level 115
God Stats
129W - 153L
1,452 SR
Queue Stats
253W - 304L
1,461 Elo+
Solo
Bellona
Bellona
IoXiiXol
Bellona
Level 129
God Stats
4W - 14L
1,293 SR
Queue Stats
177W - 163L
1,577 Elo+
Solo
Sol
Sol
PridesDemon
Sol
Level 58
God Stats
21W - 21L
1,505 SR
Queue Stats
138W - 115L
1,482 Elo+
Party 2
Medusa
Medusa
devouring1
Medusa
Level 25
God Stats
1W - 2L
1,737 SR
Queue Stats
29W - 35L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
7 / 1 / 28
11,685
1,169
13,876
9,637
4,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Ceemka
Chaac
18
8 / 3 / 20
10,827
1,083
18,227
18,686
16,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Leinharth
Artemis
19
17 / 2 / 18
13,211
1,321
38,627
10,073
4,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Savior9527
Bacchus
18
1 / 3 / 28
10,678
1,068
9,649
14,272
24,463
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
9 / 0 / 25
11,655
1,166
22,356
7,715
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

254

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
0 / 6 / 6
10,019
1,002
13,180
23,179
26,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
Ayyomaaa
Freya
15
3 / 9 / 4
9,437
944
8,315
19,957
8,554
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
IoXiiXol
Bellona
16
1 / 8 / 5
9,230
923
8,770
20,326
19,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 6
10,160
1,016
14,749
26,022
10,951
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
devouring1
Medusa
15
3 / 13 / 4
9,758
976
9,890
18,492
6,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
34
42
Kills
9
9
Deaths
42
119
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
28
21
L
Geb
 
Geb
0
6
6
0.5
L
Freya
Ayyomaaa
Freya
3
9
4
0.56
W
Chaac
Ceemka
Chaac
8
3
20
6
L
Bellona
IoXiiXol
Bellona
1
8
5
0.44
W
Artemis
Leinharth
Artemis
17
2
18
13
L
2
6
6
0.83
W
Bacchus
Savior9527
Bacchus
1
3
28
5
L
Medusa
devouring1
Medusa
3
13
4
0.38
W
9
0
25
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,735
Damage
54,904
60,383
Taken
107,976
52,266
Mitigated
71,982
11,582
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,876
1,854
0
1,324
9,637
4,318
0
5,187
4,450
0
25,012
L
Geb
 
Geb
13,180
879
364
2,325
23,179
26,449
0
6,528
16,183
29,086
0
L
Freya
Ayyomaaa
Freya
8,315
2,906
0
4,347
19,957
8,554
0
3,896
15,678
21,931
0
W
Chaac
Ceemka
Chaac
18,227
5,587
0
5,264
18,686
16,071
0
12,266
6,420
65
28,800
L
Bellona
IoXiiXol
Bellona
8,770
1,903
0
202
20,326
19,051
0
9,020
10,646
0
29,444
W
Artemis
Leinharth
Artemis
38,627
19,166
0
1,835
10,073
4,359
0
5,632
4,441
0
61,337
L
14,749
3,958
0
3,719
26,022
10,951
0
6,584
19,029
52,781
0
W
Bacchus
Savior9527
Bacchus
9,649
1,569
424
1,378
14,272
24,463
0
8,669
5,603
16,512
0
L
Medusa
devouring1
Medusa
9,890
3,628
0
6
18,492
6,977
0
4,681
13,507
0
26,970
W
22,356
5,420
292
1,065
7,715
3,055
0
4,490
3,225
49,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,056
Gold Earned
48,604
200
Minions Killed
225
8
Camps Cleared
3
976,837
Distance Traveled
829,020
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,685
1,169
20
2
3
216,038
0
L
Geb
10,019
1,002
33
3
0
150,260
0
L
Freya
9,437
944
38
4
1
150,573
0
W
Chaac
10,827
1,083
23
2
2
202,236
0
L
Bellona
9,230
923
30
3
1
171,704
3
W
Artemis
13,211
1,321
64
6
3
182,606
1
L
Sol
10,160
1,016
89
9
1
187,118
1
W
Bacchus
10,678
1,068
23
2
0
188,941
2
L
Medusa
9,758
976
35
4
0
169,365
1
W
Nu Wa
11,655
1,166
70
7
0
187,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role