Player Matchup

Gilgamesh
Gilgamesh
BahamutX23
Gilgamesh
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
94W - 83L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
Belellith90
Kukulkan
Level 8
God Stats
9W - 8L
1,440 SR
Queue Stats
18W - 22L
1,269 Elo+
Solo
Da Ji
Da Ji
Chr1_2-3
Da Ji
Level 8
God Stats
3W - 1L
1,483 SR
Queue Stats
19W - 20L
1,372 Elo+
Solo
Jormungandr
Jormungandr
Doomslayer6129
Jormungandr
Level 6
God Stats
10W - 10L
1,312 SR
Queue Stats
12W - 16L
1,284 Elo+
Party 1
Medusa
Medusa
s2k_Legend89
Medusa
Level 10
God Stats
23W - 12L
1,568 SR
Queue Stats
54W - 44L
1,440 Elo+
Solo
Team Averages
Level 11
1,461 SR
1,340 Elo+

VS

Team Averages
Level 9
1,523 SR
1,408 Elo+
Geb
Geb
MandoClan2018
Geb
Level 15
God Stats
3W - 12L
1,154 SR
Queue Stats
28W - 42L
1,291 Elo+
Solo
Ra
Ra
Vibe81
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
XgxXDante
Jormungandr
Level 12
God Stats
1W - 2L
1,753 SR
Queue Stats
2W - 2L
1,741 Elo+
Solo
Skadi
Skadi
XxHristoXx07
Skadi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,168 Elo+
Solo
Bellona
Bellona
vegeta210
Bellona
Level 8
God Stats
1W - 1L
1,707 SR
Queue Stats
11W - 14L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BahamutX23
Gilgamesh
19
12 / 0 / 19
12,362
1,236
22,863
13,352
11,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Belellith90
Kukulkan
19
4 / 0 / 19
10,947
1,095
14,649
2,849
1,153
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Chr1_2-3
Da Ji
17
5 / 5 / 16
10,207
1,021
8,114
8,168
3,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Doomslayer6129
Jormungandr
19
10 / 2 / 19
12,202
1,220
12,662
10,693
9,427
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
19
12 / 1 / 17
11,985
1,199
17,839
8,213
3,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
9,238
924
6,876
20,754
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ra
15
0 / 6 / 4
8,841
884
7,001
10,526
9,179
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
XgxXDante
Jormungandr
16
8 / 9 / 0
11,833
1,183
17,088
20,766
11,876
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 7 / 4
8,744
874
138
11,651
3,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
vegeta210
Bellona
16
0 / 11 / 6
10,033
1,003
7,247
21,404
20,960
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
24
43
Kills
8
8
Deaths
43
90
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BahamutX23
Gilgamesh
12
0
19
21.5
W
Kukulkan
Belellith90
Kukulkan
4
0
19
13.5
W
Da Ji
Chr1_2-3
Da Ji
5
5
16
2.6
W
Jormungandr
Doomslayer6129
Jormungandr
10
2
19
9.75
L
0
10
2
0.1
L
Ra
0
6
4
0.33
L
Jormungandr
XgxXDante
Jormungandr
8
9
0
0.89
L
0
7
4
0.29
W
Medusa
12
1
17
20.5
L
Bellona
vegeta210
Bellona
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,127
Damage
38,350
43,275
Taken
85,101
28,963
Mitigated
56,250
6,737
Healing
2,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BahamutX23
Gilgamesh
22,863
7,265
0
4,450
13,352
11,307
0
8,565
4,787
6,782
27,347
W
Kukulkan
Belellith90
Kukulkan
14,649
1,432
0
0
2,849
1,153
0
2,411
438
38,461
0
W
Da Ji
Chr1_2-3
Da Ji
8,114
1,752
0
12
8,168
3,580
0
5,078
3,090
0
15,543
W
Jormungandr
Doomslayer6129
Jormungandr
12,662
2,708
0
37
10,693
9,427
0
9,253
1,440
21,588
0
L
6,876
437
0
475
20,754
10,512
0
7,893
12,501
30,297
0
L
Ra
7,001
1,308
198
311
10,526
9,179
0
3,590
6,669
17,019
0
L
Jormungandr
XgxXDante
Jormungandr
17,088
3,912
0
598
20,766
11,876
0
10,052
10,441
41,757
0
L
138
138
0
234
11,651
3,723
0
2,790
8,709
0
430
W
Medusa
17,839
13,608
0
2,238
8,213
3,496
0
5,658
2,555
0
39,755
L
Bellona
vegeta210
Bellona
7,247
3,179
0
908
21,404
20,960
0
7,078
13,793
0
23,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,703
Gold Earned
48,689
180
Minions Killed
167
6
Camps Cleared
6
940,287
Distance Traveled
667,255
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,362
1,236
23
2
0
214,985
1
W
Kukulkan
10,947
1,095
73
7
2
214,409
0
W
Da Ji
10,207
1,021
14
1
2
136,289
1
W
Jormungandr
12,202
1,220
20
2
0
197,964
0
L
Geb
9,238
924
33
3
1
159,912
0
L
Ra
8,841
884
29
3
1
148,486
0
L
Jormungandr
11,833
1,183
59
6
3
162,474
0
L
Skadi
8,744
874
3
0
0
61,860
0
W
Medusa
11,985
1,199
50
5
2
176,640
0
L
Bellona
10,033
1,003
43
4
1
134,523
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role