Player Matchup

Nemesis
Nemesis
Aradiaxxd
Nemesis
Level 4
God Stats
0W - 5L
1,228 SR
Queue Stats
1W - 9L
1,297 Elo+
Party 2
Sun Wukong
Sun Wukong
LorddCaoss
Sun Wukong
Level 4
God Stats
0W - 5L
1,291 SR
Queue Stats
1W - 9L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
WilliamOcelot
Cthulhu
Level 4
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 4L
1,297 Elo+
Party 2
Team Averages
Level 4
1,270 SR
1,297 Elo+

VS

Team Averages
Level 91
1,692 SR
1,451 Elo+
Arachne
Arachne
Joe1342
Arachne
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 36L
1,441 Elo+
Party 1
Poseidon
Poseidon
RedKillerBG
Poseidon
Level 110
God Stats
4W - 0L
1,868 SR
Queue Stats
17W - 12L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ScottishRogue
Cthulhu
Level 55
God Stats
4W - 1L
1,708 SR
Queue Stats
6W - 6L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aradiaxxd
Nemesis
9
0 / 12 / 1
6,073
607
2,980
13,999
8,076
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
LorddCaoss
Sun Wukong
7
0 / 11 / 0
5,536
554
3,550
17,139
11,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
10
1 / 12 / 0
6,821
682
2,231
18,607
11,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Joe1342
Arachne
13
12 / 0 / 18
9,515
952
16,465
8,875
4,198
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
RedKillerBG
Poseidon
14
15 / 0 / 16
10,025
1,003
16,122
4,599
1,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
12
8 / 1 / 21
9,438
944
7,042
9,351
8,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
90
1
Kills
35
35
Deaths
1
1
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aradiaxxd
Nemesis
0
12
1
0.04
W
Arachne
Joe1342
Arachne
12
0
18
21
L
Sun Wukong
LorddCaoss
Sun Wukong
0
11
0
0
W
Poseidon
RedKillerBG
Poseidon
15
0
16
23
W
Cthulhu
8
1
21
18.5
L
Cthulhu
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,761
Damage
39,629
49,745
Taken
22,825
31,062
Mitigated
13,953
2,379
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aradiaxxd
Nemesis
2,980
467
101
814
13,999
8,076
0
7,614
6,385
0
11,852
W
Arachne
Joe1342
Arachne
16,465
12,338
474
3,789
8,875
4,198
965
659
8,047
0
31,445
L
Sun Wukong
LorddCaoss
Sun Wukong
3,550
550
0
864
17,139
11,467
0
5,920
11,219
0
13,137
W
Poseidon
RedKillerBG
Poseidon
16,122
5,124
0
1,079
4,599
1,735
517
718
3,848
37,744
0
W
Cthulhu
7,042
1,065
569
3,124
9,351
8,020
182
1,018
8,084
21,950
0
L
Cthulhu
2,231
656
0
600
18,607
11,519
0
10,490
8,117
13,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,430
Gold Earned
28,978
57
Minions Killed
101
0
Camps Cleared
7
388,344
Distance Traveled
591,527
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,073
607
22
2
0
141,315
0
W
Arachne
9,515
952
27
3
3
206,542
1
L
Sun Wukong
5,536
554
15
2
0
139,356
0
W
Poseidon
10,025
1,003
52
5
2
195,706
0
W
Cthulhu
9,438
944
22
2
2
189,279
6
L
Cthulhu
6,821
682
20
2
0
107,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role