Player Matchup

Ganesha
Ganesha
SpeedyMantis3
Ganesha
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,699 Elo+
Solo
Guan Yu
Guan Yu
Whiteboii_Troy
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 54L
1,484 Elo+
Solo
Pele
Pele
Zoronca
Pele
Level 29
God Stats
5W - 5L
1,637 SR
Queue Stats
14W - 28L
1,467 Elo+
Solo
Ullr
Ullr
annual-sausage7
Ullr
Level 11
God Stats
3W - 1L
1,837 SR
Queue Stats
16W - 10L
1,604 Elo+
Solo
Ra
Ra
uwFeARwu
Ra
Level 28
God Stats
2W - 1L
1,556 SR
Queue Stats
109W - 117L
1,443 Elo+
Solo
Team Averages
Level 22
1,606 SR
1,539 Elo+

VS

Team Averages
Level 13
1,484 SR
1,526 Elo+
Bastet
Bastet
Kratos_aczn
Bastet
Level 25
God Stats
9W - 8L
1,617 SR
Queue Stats
147W - 175L
1,628 Elo+
Solo
Bellona
Bellona
Maxlic
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,664 Elo+
Solo
Scylla
Scylla
Nemanja7wwe
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
matias_ush_
Cerberus
Level 17
God Stats
7W - 8L
1,301 SR
Queue Stats
20W - 19L
1,164 Elo+
Solo
Cupid
Cupid
mundo666777
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
1 / 5 / 3
10,553
391
5,301
12,709
11,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 6
10,073
373
3,948
16,603
20,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pele
Zoronca
Pele
20
13 / 5 / 0
15,550
576
21,272
24,403
10,825
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 3 / 7
12,716
471
19,299
25,882
15,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 3 / 6
13,177
488
13,784
13,068
6,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
17 / 3 / 4
17,524
649
38,279
28,380
16,985
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Maxlic
Bellona
20
1 / 3 / 9
14,052
520
17,841
30,779
44,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
3
0 / 0 / 0
7,510
278
152
374
44
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
matias_ush_
Cerberus
19
3 / 9 / 4
12,144
450
8,403
27,297
18,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
0 / 10 / 0
10,244
379
962
19,470
5,846
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
21
Kills
21
22
Deaths
25
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
17
3
4
6.33
L
Bellona
Maxlic
Bellona
1
3
9
1.83
L
Scylla
0
0
0
0
W
Ganesha
1
5
3
0.5
W
1
6
6
0.67
W
Pele
Zoronca
Pele
13
5
0
2.6
W
2
3
7
1.83
L
Cerberus
matias_ush_
Cerberus
3
9
4
0.56
L
0
10
0
0
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,604
Damage
65,637
92,665
Taken
106,300
64,367
Mitigated
85,251
20,387
Healing
32,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
38,279
11,591
454
13,754
28,380
16,985
8,958
5,665
22,543
184
146,714
L
Bellona
Maxlic
Bellona
17,841
6,584
1,938
5,846
30,779
44,163
815
4,138
26,421
0
93,426
L
Scylla
152
35
0
118
374
44
0
0
374
153
0
W
Ganesha
5,301
342
0
1,012
12,709
11,178
641
1,361
11,268
29,647
0
W
3,948
194
1,235
2,281
16,603
20,136
382
1,606
14,837
0
30,555
W
Pele
Zoronca
Pele
21,272
6,204
0
3,920
24,403
10,825
3,395
1,867
22,456
0
149,901
W
19,299
11,812
0
6,548
25,882
15,657
2,028
2,036
23,766
0
109,456
L
Cerberus
matias_ush_
Cerberus
8,403
487
97
5,935
27,297
18,213
1,187
7,199
19,543
57,822
0
L
962
87
0
4,750
19,470
5,846
0
1,090
18,334
0
76,533
W
13,784
1,211
1,465
3,926
13,068
6,571
1,926
2,247
10,781
82,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,069
Gold Earned
61,474
601
Minions Killed
573
0
Camps Cleared
0
2,300,252
Distance Traveled
2,025,818
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
17,524
649
211
8
0
539,567
0
L
Bellona
14,052
520
157
6
0
514,233
6
L
Scylla
7,510
278
0
0
0
46,107
1
W
Ganesha
10,553
391
28
1
0
336,041
0
W
Guan Yu
10,073
373
53
2
0
444,427
5
W
Pele
15,550
576
218
8
0
538,239
3
W
Ullr
12,716
471
160
6
0
493,329
0
L
Cerberus
12,144
450
114
4
0
456,938
0
L
Cupid
10,244
379
91
3
0
468,973
0
W
Ra
13,177
488
142
5
0
488,216
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role