Player Matchup

Thor
Thor
Bioptimale
Thor
Level 57
God Stats
1W - 1L
1,192 SR
Queue Stats
5W - 8L
1,512 Elo+
Party 3
Nu Wa
Nu Wa
CyberEclipse
Nu Wa
Level 160
God Stats
5W - 2L
1,608 SR
Queue Stats
145W - 143L
1,590 Elo+
Party 2
Persephone
Persephone
MBBSK
Persephone
Level 129
God Stats
12W - 7L
1,693 SR
Queue Stats
199W - 149L
1,570 Elo+
Party 2
Nemesis
Nemesis
Weepkem
Nemesis
Level 135
God Stats
4W - 4L
1,553 SR
Queue Stats
341W - 321L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
freakmate
Sun Wukong
Level 109
God Stats
1W - 1L
1,482 SR
Queue Stats
6W - 10L
1,489 Elo+
Party 3
Team Averages
Level 118
1,506 SR
1,531 Elo+

VS

Team Averages
Level 122
1,557 SR
1,500 Elo+
Ymir
Ymir
Mad4Cookie
Ymir
Level 122
God Stats
2W - 2L
1,644 SR
Queue Stats
14W - 20L
1,422 Elo+
Solo
King Arthur
King Arthur
Mute Mini
King Arthur
Level 160
God Stats
0W - 1L
1,767 SR
Queue Stats
58W - 56L
1,501 Elo+
Party 1
Izanami
Izanami
PolarDragon825
Izanami
Level 117
God Stats
2W - 3L
1,596 SR
Queue Stats
64W - 70L
1,478 Elo+
Party 1
Vamana
Vamana
Sergorius
Vamana
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,612 Elo+
Solo
Ra
Ra
Voxum
Ra
Level 108
God Stats
0W - 4L
1,279 SR
Queue Stats
105W - 117L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 8
9,769
814
6,095
11,173
4,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 12
9,532
794
13,723
5,962
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
MBBSK
Persephone
16
3 / 1 / 12
9,718
810
15,011
7,132
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Weepkem
Nemesis
16
6 / 4 / 10
10,226
852
11,517
10,665
4,073
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
freakmate
Sun Wukong
16
6 / 3 / 13
10,774
898
14,109
14,121
10,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,856
655
3,038
17,370
15,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Mute Mini
King Arthur
14
2 / 7 / 5
8,180
682
6,349
14,129
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 4 / 2
8,872
739
10,963
10,478
3,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Sergorius
Vamana
14
1 / 4 / 4
7,853
654
8,652
16,821
11,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
17
3 / 4 / 4
9,343
779
9,346
9,975
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
23
Kills
11
12
Deaths
23
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
3
1
12
9
W
Persephone
MBBSK
Persephone
3
1
12
9
L
2
4
3
0.88
L
King Arthur
Mute Mini
King Arthur
2
7
5
0.64
L
3
4
2
1
L
Vamana
Sergorius
Vamana
1
4
4
0.75
L
Ra
3
4
4
1.25
W
Nemesis
Weepkem
Nemesis
6
4
10
2.75
W
Sun Wukong
freakmate
Sun Wukong
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,455
Damage
38,348
49,053
Taken
68,773
23,040
Mitigated
40,158
6,052
Healing
10,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,095
2,576
0
250
11,173
4,356
988
1,227
9,841
0
13,206
W
13,723
2,695
72
1,000
5,962
1,972
1,146
1,770
4,000
47,515
0
W
Persephone
MBBSK
Persephone
15,011
1,446
0
1,028
7,132
2,256
1,713
3,310
3,719
40,095
0
L
3,038
489
147
1,642
17,370
15,462
216
7,742
9,450
12,447
0
L
King Arthur
Mute Mini
King Arthur
6,349
305
0
1,241
14,129
5,446
0
5,574
8,390
0
22,990
L
10,963
7,453
0
1,381
10,478
3,629
856
3,392
7,086
0
33,972
L
Vamana
Sergorius
Vamana
8,652
1,624
0
3,324
16,821
11,377
1
8,753
7,706
3,715
23,069
L
Ra
9,346
733
1,286
1,595
9,975
4,244
0
3,273
6,551
51,095
0
W
Nemesis
Weepkem
Nemesis
11,517
4,747
0
2,015
10,665
4,073
0
3,312
7,147
0
29,668
W
Sun Wukong
freakmate
Sun Wukong
14,109
4,254
0
1,687
14,121
10,383
608
4,307
9,515
0
34,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,019
Gold Earned
42,104
275
Minions Killed
282
8
Camps Cleared
6
1,100,665
Distance Traveled
1,013,581
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,769
814
22
2
0
212,323
2
W
Nu Wa
9,532
794
84
7
2
218,110
3
W
Persephone
9,718
810
72
6
1
234,563
2
L
Ymir
7,856
655
23
2
0
185,405
0
L
King Arthur
8,180
682
38
3
4
179,524
1
L
Izanami
8,872
739
59
5
0
195,059
3
L
Vamana
7,853
654
34
3
1
222,083
2
L
Ra
9,343
779
128
11
1
231,510
1
W
Nemesis
10,226
852
37
3
5
213,969
5
W
Sun Wukong
10,774
898
60
5
0
221,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role