Player Matchup

Hachiman
Hachiman
Platinum V
Dorianon
Hachiman
Platinum V
Level 126
God Stats
7W - 9L
1,571 SR
Queue Stats
308W - 304L
1,823 MMR
Solo
Sylvanus
Sylvanus
Platinum V
IzaNahMate
Sylvanus
Platinum V
Level 158
God Stats
0W - 3L
1,753 SR
Queue Stats
191W - 193L
1,753 MMR
Solo
Ravana
Ravana
Platinum I
SpiderRunTTV
Ravana
Platinum I
Level 159
God Stats
1W - 2L
1,227 SR
Queue Stats
94W - 104L
1,857 MMR
Party 1
Janus
Janus
Silver I
fbyguVGYfydVTY
Janus
Silver I
Level 41
God Stats
4W - 4L
1,486 SR
Queue Stats
29W - 25L
1,604 MMR
Party 1
Loki
Loki
Platinum III
一拳超人丶
Loki
Platinum III
Level 142
God Stats
3W - 6L
1,705 SR
Queue Stats
327W - 320L
1,829 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,548 SR
1,773 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,545 SR
1,712 MMR
Khepri
Khepri
Platinum II
 
Khepri
Platinum II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
DeaSerena
Neith
Gold V
Level 107
God Stats
1W - 1L
1,730 SR
Queue Stats
14W - 11L
1,721 MMR
Solo
Agni
Agni
Platinum II
HaZòN
Agni
Platinum II
Level 131
God Stats
6W - 6L
1,093 SR
Queue Stats
287W - 280L
1,814 MMR
Solo
Thanatos
Thanatos
Platinum III
YQRKK
Thanatos
Platinum III
Level 148
God Stats
23W - 6L
1,707 SR
Queue Stats
115W - 114L
1,730 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
christianbirakh
Gilgamesh
Gold I
Level 138
God Stats
1W - 1L
1,694 SR
Queue Stats
104W - 100L
1,793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dorianon
Hachiman
20
7 / 5 / 2
12,467
567
16,111
22,362
6,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
IzaNahMate
Sylvanus
14
1 / 8 / 10
8,996
409
7,472
26,179
30,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
17
8 / 8 / 6
11,732
533
12,771
21,016
9,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 4 / 9
11,594
527
14,261
14,905
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
1 / 8 / 4
9,401
427
11,920
21,541
14,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SolAthenaArtio

VS

Bans
OdinKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 4 / 11
11,648
529
6,686
16,383
16,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
DeaSerena
Neith
20
9 / 6 / 6
13,922
633
28,827
23,966
8,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
HaZòN
Agni
19
2 / 4 / 7
12,680
576
13,718
12,577
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
YQRKK
Thanatos
20
12 / 4 / 5
13,971
635
19,098
16,636
10,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
christianbirakh
Gilgamesh
18
8 / 3 / 7
12,952
589
17,076
24,004
22,725
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
68
21
Kills
32
33
Deaths
21
31
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
4
11
1.63
W
Neith
DeaSerena
Neith
9
6
6
2
L
Hachiman
Dorianon
Hachiman
7
5
2
1.6
W
Agni
HaZòN
Agni
2
4
7
1.38
L
Sylvanus
IzaNahMate
Sylvanus
1
8
10
0.75
L
Ravana
8
8
6
1.38
W
Thanatos
YQRKK
Thanatos
12
4
5
3.63
W
Gilgamesh
christianbirakh
Gilgamesh
8
3
7
3.83
L
4
4
9
2.13
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,535
Damage
85,405
106,003
Taken
93,566
66,591
Mitigated
63,721
31,746
Healing
41,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,686
920
0
4,753
16,383
16,925
181
5,084
10,948
36,262
0
W
Neith
DeaSerena
Neith
28,827
16,150
0
13,027
23,966
8,907
12,048
6,474
17,290
0
122,728
L
Hachiman
Dorianon
Hachiman
16,111
9,815
0
9,193
22,362
6,771
606
775
21,587
0
109,914
W
Agni
HaZòN
Agni
13,718
1,715
0
3,237
12,577
4,325
213
4,058
8,265
85,442
0
L
Sylvanus
IzaNahMate
Sylvanus
7,472
1,879
3,629
8,193
26,179
30,993
0
6,148
20,031
27,044
8,743
L
Ravana
12,771
3,433
0
3,321
21,016
9,835
0
5,180
15,836
0
70,186
W
Thanatos
YQRKK
Thanatos
19,098
8,546
0
13,366
16,636
10,839
90
3,295
13,104
0
93,165
W
Gilgamesh
christianbirakh
Gilgamesh
17,076
3,805
0
7,488
24,004
22,725
957
3,474
19,366
6,764
70,717
L
14,261
538
256
2,628
14,905
4,868
0
4,834
10,071
79,918
0
L
11,920
2,452
0
4,526
21,541
14,124
0
5,301
16,240
0
51,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,190
Gold Earned
65,173
584
Minions Killed
614
0
Camps Cleared
0
1,954,056
Distance Traveled
2,121,673
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,648
529
43
2
0
442,376
7
W
Neith
13,922
633
176
8
0
360,042
4
L
Hachiman
12,467
567
176
8
0
373,301
7
W
Agni
12,680
576
160
7
0
420,379
11
L
Sylvanus
8,996
409
50
2
0
329,044
5
L
Ravana
11,732
533
112
5
0
395,183
0
W
Thanatos
13,971
635
129
6
0
463,015
1
W
Gilgamesh
12,952
589
106
5
0
435,861
4
L
Janus
11,594
527
156
7
0
434,384
2
L
Loki
9,401
427
90
4
0
422,144
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role