Player Matchup

Sobek
Sobek
DeSeaBear
Sobek
Level 109
God Stats
4W - 2L
1,561 SR
Queue Stats
374W - 416L
1,447 Elo+
Solo
Hera
Hera
GaadKillah
Hera
Level 83
God Stats
2W - 1L
1,742 SR
Queue Stats
110W - 98L
1,485 Elo+
Party 2
Odin
Odin
Mexxa117
Odin
Level 142
God Stats
1W - 0L
1,739 SR
Queue Stats
35W - 24L
1,585 Elo+
Solo
Hercules
Hercules
baconmaker
Hercules
Level 120
God Stats
3W - 3L
1,442 SR
Queue Stats
36W - 40L
1,513 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
younghavic11
Morgan Le Fay
Level 159
God Stats
37W - 35L
1,552 SR
Queue Stats
1,552W - 1,680L
1,527 Elo+
Solo
Team Averages
Level 123
1,607 SR
1,512 Elo+

VS

Team Averages
Level 92
1,610 SR
1,455 Elo+
Ah Muzen Cab
Ah Muzen Cab
Pro7 I Bommel
Ah Muzen Cab
Level 129
God Stats
4W - 1L
1,634 SR
Queue Stats
552W - 494L
1,567 Elo+
Party 1
Anhur
Anhur
loopylad
Anhur
Level 124
God Stats
1W - 1L
1,704 SR
Queue Stats
33W - 34L
1,445 Elo+
Solo
Anubis
Anubis
oGER McRappit
Anubis
Level 106
God Stats
6W - 4L
1,714 SR
Queue Stats
1,055W - 955L
1,553 Elo+
Party 1
Medusa
Medusa
slitherhead333
Medusa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,197 Elo+
Solo
Tiamat
Tiamat
xjortsx1
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DeSeaBear
Sobek
19
7 / 3 / 15
11,375
813
11,498
21,688
25,373
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 6 / 13
10,265
733
9,397
9,481
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
18
4 / 3 / 15
10,734
767
14,678
25,321
15,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
baconmaker
Hercules
18
7 / 3 / 17
10,825
773
12,973
24,054
18,659
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
younghavic11
Morgan Le Fay
15
3 / 5 / 11
9,777
698
9,265
13,771
4,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Pro7 I Bommel
Ah Muzen Cab
17
4 / 4 / 11
9,541
682
19,148
12,278
5,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
loopylad
Anhur
14
2 / 6 / 5
8,608
615
7,310
11,974
4,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 6 / 8
9,839
703
13,134
11,430
5,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 8
8,614
615
9,915
11,988
4,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
xjortsx1
Tiamat
19
8 / 4 / 7
10,904
779
15,202
13,359
8,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
59
25
Kills
20
20
Deaths
25
71
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sobek
DeSeaBear
Sobek
7
3
15
4.83
W
4
6
13
1.75
W
Odin
4
3
15
3.83
L
Ah Muzen Cab
Pro7 I Bommel
Ah Muzen Cab
4
4
11
2.38
W
Hercules
baconmaker
Hercules
7
3
17
5.17
L
Anhur
loopylad
Anhur
2
6
5
0.75
L
5
6
8
1.5
L
1
5
8
1
L
Tiamat
xjortsx1
Tiamat
8
4
7
2.88
W
Morgan Le Fay
younghavic11
Morgan Le Fay
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,811
Damage
64,709
94,315
Taken
61,029
66,748
Mitigated
28,966
45,539
Healing
20,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DeSeaBear
Sobek
11,498
250
2,138
9,579
21,688
25,373
623
5,595
16,093
27,023
0
W
9,397
1,890
494
725
9,481
2,626
865
4,747
4,734
28,177
0
W
Odin
14,678
3,148
1,689
11,409
25,321
15,435
1,132
6,882
18,439
0
24,788
L
Ah Muzen Cab
Pro7 I Bommel
Ah Muzen Cab
19,148
5,743
250
2,494
12,278
5,540
0
6,118
5,897
0
37,299
W
Hercules
baconmaker
Hercules
12,973
2,142
2,370
12,406
24,054
18,659
584
5,829
18,225
6,495
13,909
L
Anhur
loopylad
Anhur
7,310
3,871
1,485
2,205
11,974
4,640
0
7,092
4,620
0
14,533
L
13,134
1,385
1,000
2,191
11,430
5,684
0
6,331
4,888
25,606
0
L
9,915
3,064
607
3,895
11,988
4,646
0
5,641
6,102
0
16,660
L
Tiamat
xjortsx1
Tiamat
15,202
938
1,308
4,846
13,359
8,456
0
7,141
5,917
31,850
0
W
Morgan Le Fay
younghavic11
Morgan Le Fay
9,265
606
1,640
3,089
13,771
4,655
1,938
5,283
8,488
26,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,976
Gold Earned
47,506
169
Minions Killed
133
0
Camps Cleared
0
1,322,491
Distance Traveled
1,194,702
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,375
813
28
2
0
276,424
0
W
Hera
10,265
733
44
3
0
240,717
0
W
Odin
10,734
767
26
2
0
290,942
0
L
Ah Muzen Cab
9,541
682
40
3
0
257,223
0
W
Hercules
10,825
773
19
1
0
275,506
1
L
Anhur
8,608
615
25
2
0
215,852
1
L
Anubis
9,839
703
27
2
0
208,477
0
L
Medusa
8,614
615
11
1
0
253,200
0
L
Tiamat
10,904
779
30
2
0
259,950
0
W
Morgan Le Fay
9,777
698
52
4
0
238,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role