Player Matchup

Ra
Ra
Blaryt
Ra
Level 15
God Stats
3W - 6L
1,280 SR
Queue Stats
6W - 7L
1,276 Elo+
Solo
Kukulkan
Kukulkan
K4ITO COWBOY
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
NemesisDH
Anubis
Level 10
God Stats
0W - 3L
1,170 SR
Queue Stats
0W - 5L
916 Elo+
Solo
Guan Yu
Guan Yu
lido45678901
Guan Yu
Level 43
God Stats
2W - 3L
1,179 SR
Queue Stats
122W - 115L
1,338 Elo+
Party 1
Neith
Neith
snowWOLF9991550
Neith
Level 18
God Stats
9W - 7L
1,512 SR
Queue Stats
15W - 14L
1,294 Elo+
Solo
Team Averages
Level 18
1,328 SR
1,265 Elo+

VS

Team Averages
Level 18
1,449 SR
1,247 Elo+
Amaterasu
Amaterasu
Psychojascat
Amaterasu
Level 18
God Stats
4W - 3L
1,335 SR
Queue Stats
19W - 26L
1,316 Elo+
Solo
Gilgamesh
Gilgamesh
dabest_couple
Gilgamesh
Level 19
God Stats
7W - 4L
1,389 SR
Queue Stats
8W - 8L
1,320 Elo+
Solo
Ymir
Ymir
fallen_ramed
Ymir
Level 2
God Stats
1W - 1L
1,280 SR
Queue Stats
2W - 5L
1,071 Elo+
Solo
Tiamat
Tiamat
lil_diamond4
Tiamat
Level 27
God Stats
3W - 2L
1,559 SR
Queue Stats
108W - 153L
1,299 Elo+
Solo
Neith
Neith
patataelneni69
Neith
Level 26
God Stats
11W - 5L
1,682 SR
Queue Stats
88W - 120L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
1 / 5 / 0
11,232
449
3,616
15,090
6,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
K4ITO COWBOY
Kukulkan
12
0 / 13 / 1
8,939
358
1,684
12,717
2,418
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
NemesisDH
Anubis
20
13 / 4 / 2
14,784
591
18,881
22,246
8,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
lido45678901
Guan Yu
20
3 / 4 / 5
12,760
510
16,899
21,948
40,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 3 / 2
9,397
376
4,598
7,631
2,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Psychojascat
Amaterasu
19
3 / 5 / 1
12,835
513
8,351
20,098
13,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
dabest_couple
Gilgamesh
18
6 / 2 / 12
12,744
510
9,484
18,465
14,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
0 / 1 / 2
8,038
322
355
1,226
337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
19
4 / 6 / 2
13,302
532
11,362
19,694
9,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 4 / 3
14,855
594
22,485
16,936
7,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
18
Kills
27
29
Deaths
18
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
1
5
0
0.2
L
Kukulkan
K4ITO COWBOY
Kukulkan
0
13
1
0.04
L
Anubis
NemesisDH
Anubis
13
4
2
3.5
W
Amaterasu
Psychojascat
Amaterasu
3
5
1
0.7
W
Gilgamesh
dabest_couple
Gilgamesh
6
2
12
6
W
0
1
2
1
L
Guan Yu
lido45678901
Guan Yu
3
4
5
1.38
W
Tiamat
4
6
2
0.83
W
14
4
3
3.88
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,678
Damage
52,037
79,632
Taken
76,419
60,307
Mitigated
45,049
25,165
Healing
22,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
3,616
442
0
2,600
15,090
6,252
0
0
14,993
77,073
0
L
Kukulkan
K4ITO COWBOY
Kukulkan
1,684
821
0
0
12,717
2,418
22
245
12,210
21,717
0
L
Anubis
NemesisDH
Anubis
18,881
1,137
998
11,331
22,246
8,774
7,159
5,316
16,391
100,200
0
W
Amaterasu
Psychojascat
Amaterasu
8,351
2,707
0
7,021
20,098
13,787
3,595
4,621
14,096
0
73,046
W
Gilgamesh
dabest_couple
Gilgamesh
9,484
2,358
0
4,048
18,465
14,284
2,770
5,367
12,854
0
43,038
W
355
61
0
25
1,226
337
0
417
809
1,855
0
L
Guan Yu
lido45678901
Guan Yu
16,899
2,006
614
8,820
21,948
40,475
2,740
1,895
19,548
673
81,079
W
Tiamat
11,362
566
103
5,876
19,694
9,197
989
8,244
11,341
73,203
0
W
22,485
9,055
0
4,977
16,936
7,444
7,544
5,861
10,865
0
133,727
L
4,598
1,808
0
802
7,631
2,388
806
3,182
3,871
0
30,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,112
Gold Earned
61,774
535
Minions Killed
511
0
Camps Cleared
0
1,619,369
Distance Traveled
1,818,425
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,232
449
140
6
0
284,675
0
L
Kukulkan
8,939
358
41
2
0
214,633
1
L
Anubis
14,784
591
160
6
0
389,555
2
W
Amaterasu
12,835
513
138
6
0
451,039
4
W
Gilgamesh
12,744
510
82
3
0
462,399
0
W
Ymir
8,038
322
4
0
0
73,600
0
L
Guan Yu
12,760
510
125
5
0
472,917
0
W
Tiamat
13,302
532
111
4
0
418,929
0
W
Neith
14,855
594
176
7
0
412,458
4
L
Neith
9,397
376
69
3
0
257,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role