Player Matchup

Cerberus
Cerberus
Cholkar
Cerberus
Level 159
God Stats
3W - 10L
1,456 SR
Queue Stats
509W - 538L
1,498 Elo+
Solo
Ullr
Ullr
Cohan92
Ullr
Level 85
God Stats
2W - 2L
1,205 SR
Queue Stats
109W - 112L
1,566 Elo+
Solo
Yemoja
Yemoja
NiweKL
Yemoja
Level 28
God Stats
0W - 1L
1,847 SR
Queue Stats
18W - 10L
1,663 Elo+
Party 2
Kuzenbo
Kuzenbo
Russell3613
Kuzenbo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 88L
1,425 Elo+
Solo
Janus
Janus
Sonnyali
Janus
Level 43
God Stats
1W - 1L
1,826 SR
Queue Stats
75W - 31L
1,700 Elo+
Party 2
Team Averages
Level 67
1,567 SR
1,570 Elo+

VS

Team Averages
Level 102
1,489 SR
1,493 Elo+
Bakasura
Bakasura
Fayum
Bakasura
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 109L
1,479 Elo+
Party 1
Zeus
Zeus
SAkim99
Zeus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 94L
1,564 Elo+
Solo
Nike
Nike
TapirK
Nike
Level 126
God Stats
1W - 2L
1,147 SR
Queue Stats
526W - 506L
1,556 Elo+
Solo
Agni
Agni
ThoRoo
Agni
Level 157
God Stats
1W - 0L
1,800 SR
Queue Stats
43W - 59L
1,436 Elo+
Party 1
Aphrodite
Aphrodite
АццкийПадонаг
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 124L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cholkar
Cerberus
18
7 / 7 / 14
11,246
750
17,981
25,125
31,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Cohan92
Ullr
19
9 / 8 / 5
12,060
804
14,671
18,022
11,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
NiweKL
Yemoja
16
1 / 4 / 15
9,607
640
10,596
13,988
17,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Russell3613
Kuzenbo
17
1 / 7 / 22
10,754
717
15,576
24,494
39,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Sonnyali
Janus
19
6 / 7 / 9
11,597
773
23,648
14,941
6,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fayum
Bakasura
14
2 / 9 / 8
9,872
658
5,757
18,318
5,365
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
SAkim99
Zeus
20
7 / 7 / 11
12,496
833
20,034
18,131
5,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
TapirK
Nike
19
7 / 3 / 19
11,713
781
17,253
25,547
24,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
ThoRoo
Agni
20
13 / 3 / 12
14,094
940
26,826
17,866
6,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
3 / 3 / 14
11,665
778
15,008
22,323
9,870
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
96
24
Kills
32
33
Deaths
25
65
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cholkar
Cerberus
7
7
14
2
L
Ullr
Cohan92
Ullr
9
8
5
1.44
W
Bakasura
Fayum
Bakasura
2
9
8
0.67
L
Yemoja
NiweKL
Yemoja
1
4
15
2.13
L
Kuzenbo
Russell3613
Kuzenbo
1
7
22
1.71
W
Zeus
SAkim99
Zeus
7
7
11
1.79
L
Janus
Sonnyali
Janus
6
7
9
1.5
W
Nike
TapirK
Nike
7
3
19
5.5
W
Agni
ThoRoo
Agni
13
3
12
6.33
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,472
Damage
84,878
96,570
Taken
102,185
105,993
Mitigated
52,517
29,172
Healing
52,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cholkar
Cerberus
17,981
398
1,629
6,882
25,125
31,636
277
12,097
12,608
35,114
0
L
Ullr
Cohan92
Ullr
14,671
8,690
1,223
2,992
18,022
11,143
940
12,713
5,169
0
19,537
W
Bakasura
Fayum
Bakasura
5,757
3,983
1,962
1,823
18,318
5,365
95
12,567
5,751
0
6,847
L
Yemoja
NiweKL
Yemoja
10,596
1,571
7,137
2,132
13,988
17,458
0
10,290
3,698
20,528
0
L
Kuzenbo
Russell3613
Kuzenbo
15,576
2,943
924
2,723
24,494
39,091
0
17,579
6,512
21,921
0
W
Zeus
SAkim99
Zeus
20,034
3,576
1,439
4,225
18,131
5,977
1,627
12,216
5,915
46,704
0
L
Janus
Sonnyali
Janus
23,648
1,451
1,211
2,319
14,941
6,665
80
11,701
3,240
50,568
0
W
Nike
TapirK
Nike
17,253
924
1,588
9,329
25,547
24,759
171
13,529
12,018
4,258
23,513
W
Agni
ThoRoo
Agni
26,826
2,378
1,236
6,151
17,866
6,546
1,659
13,210
4,656
49,729
0
W
15,008
2,036
10,146
14,307
22,323
9,870
2,105
16,279
6,044
43,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,264
Gold Earned
59,840
145
Minions Killed
207
0
Camps Cleared
0
1,211,939
Distance Traveled
1,364,037
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,246
750
40
3
0
243,482
1
L
Ullr
12,060
804
10
1
0
212,709
0
W
Bakasura
9,872
658
10
1
0
274,314
0
L
Yemoja
9,607
640
12
1
0
249,438
0
L
Kuzenbo
10,754
717
11
1
0
274,872
0
W
Zeus
12,496
833
55
4
0
232,967
0
L
Janus
11,597
773
72
5
0
231,438
0
W
Nike
11,713
781
11
1
0
301,246
0
W
Agni
14,094
940
60
4
0
271,061
1
W
Aphrodite
11,665
778
71
5
0
284,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role