Player Matchup

Neith
Neith
Barsx7
Neith
Level 15
God Stats
3W - 3L
1,209 SR
Queue Stats
18W - 19L
1,508 Elo+
Solo
Ra
Ra
Deynamy
Ra
Level 14
God Stats
2W - 5L
1,090 SR
Queue Stats
9W - 24L
1,073 Elo+
Party 2
Sun Wukong
Sun Wukong
JimiWarble
Sun Wukong
Level 28
God Stats
6W - 4L
1,543 SR
Queue Stats
28W - 21L
1,505 Elo+
Solo
Nemesis
Nemesis
Kapelias09
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 71L
1,504 Elo+
Solo
Kukulkan
Kukulkan
Matteoxix
Kukulkan
Level 12
God Stats
3W - 11L
1,117 SR
Queue Stats
9W - 21L
1,015 Elo+
Party 2
Team Averages
Level 15
1,292 SR
1,321 Elo+

VS

Team Averages
Level 23
1,571 SR
1,390 Elo+
Thoth
Thoth
Battyonah
Thoth
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 28L
1,592 Elo+
Solo
Ares
Ares
JabaDos
Ares
Level 27
God Stats
33W - 28L
1,526 SR
Queue Stats
51W - 50L
1,464 Elo+
Solo
Izanami
Izanami
Legenda97
Izanami
Level 17
God Stats
4W - 4L
1,565 SR
Queue Stats
14W - 35L
1,180 Elo+
Party 1
Fenrir
Fenrir
Mirzaur16
Fenrir
Level 18
God Stats
9W - 11L
1,408 SR
Queue Stats
18W - 40L
1,207 Elo+
Party 1
Thor
Thor
lnchu98
Thor
Level 29
God Stats
2W - 1L
1,855 SR
Queue Stats
74W - 71L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barsx7
Neith
20
2 / 1 / 2
13,936
498
5,668
8,569
3,171
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 7 / 6
11,458
409
3,708
12,857
4,087
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
JimiWarble
Sun Wukong
20
3 / 2 / 12
13,561
484
11,088
23,317
19,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Kapelias09
Nemesis
20
23 / 4 / 3
17,573
628
26,578
25,839
12,985
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Matteoxix
Kukulkan
17
2 / 5 / 6
12,015
429
11,076
14,870
10,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Battyonah
Thoth
20
2 / 2 / 0
14,385
514
6,478
9,040
3,535
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
JabaDos
Ares
3
0 / 0 / 0
7,061
252
0
434
146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Legenda97
Izanami
18
2 / 7 / 4
11,492
410
8,904
18,214
12,190
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Mirzaur16
Fenrir
16
2 / 7 / 3
10,113
361
6,577
19,847
16,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
lnchu98
Thor
17
13 / 14 / 2
12,189
435
24,862
27,264
10,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
30
Kills
19
19
Deaths
30
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Barsx7
Neith
2
1
2
3
L
Thoth
Battyonah
Thoth
2
2
0
1
W
0
7
6
0.43
L
Ares
JabaDos
Ares
0
0
0
0
W
Sun Wukong
JimiWarble
Sun Wukong
3
2
12
4.5
W
Nemesis
Kapelias09
Nemesis
23
4
3
6.13
L
Izanami
Legenda97
Izanami
2
7
4
0.57
W
Kukulkan
Matteoxix
Kukulkan
2
5
6
1
L
Fenrir
Mirzaur16
Fenrir
2
7
3
0.5
L
Thor
lnchu98
Thor
13
14
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,118
Damage
46,821
85,452
Taken
74,799
50,173
Mitigated
42,871
29,004
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Barsx7
Neith
5,668
2,797
0
2,022
8,569
3,171
4,292
0
8,569
0
90,003
L
Thoth
Battyonah
Thoth
6,478
0
0
1,860
9,040
3,535
100
273
8,767
127,749
0
W
3,708
325
1,905
1,995
12,857
4,087
1,322
1,485
11,270
49,328
0
L
Ares
JabaDos
Ares
0
0
0
0
434
146
0
70
364
2,341
0
W
Sun Wukong
JimiWarble
Sun Wukong
11,088
1,422
0
4,820
23,317
19,704
2,895
1,546
21,495
0
89,561
W
Nemesis
Kapelias09
Nemesis
26,578
15,040
0
13,867
25,839
12,985
2,474
1,436
24,281
0
153,068
L
Izanami
Legenda97
Izanami
8,904
5,684
608
3,518
18,214
12,190
262
2,309
15,837
0
59,040
W
Kukulkan
Matteoxix
Kukulkan
11,076
397
0
4,395
14,870
10,226
509
2,199
12,509
73,447
0
L
Fenrir
Mirzaur16
Fenrir
6,577
1,218
0
1,591
19,847
16,939
210
7,376
12,311
0
31,094
L
Thor
lnchu98
Thor
24,862
5,028
0
2,358
27,264
10,061
0
4,756
22,508
0
61,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,543
Gold Earned
55,240
671
Minions Killed
477
0
Camps Cleared
0
2,562,778
Distance Traveled
1,864,556
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,936
498
163
6
0
454,155
0
L
Thoth
14,385
514
254
9
0
516,351
4
W
Ra
11,458
409
100
4
0
490,650
2
L
Ares
7,061
252
5
0
0
30,132
0
W
Sun Wukong
13,561
484
96
3
0
520,501
0
W
Nemesis
17,573
628
185
7
0
574,151
4
L
Izanami
11,492
410
104
4
0
453,755
1
W
Kukulkan
12,015
429
127
5
0
523,321
0
L
Fenrir
10,113
361
47
2
0
454,280
0
L
Thor
12,189
435
67
2
0
410,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role