Player Matchup

Izanami
Izanami
BugginAll
Izanami
Level 27
God Stats
2W - 0L
1,822 SR
Queue Stats
48W - 26L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
ExoPerc
Cthulhu
Level 14
God Stats
2W - 0L
1,672 SR
Queue Stats
21W - 18L
1,438 Elo+
Party 1
Anubis
Anubis
NiCk_Em202
Anubis
Level 39
God Stats
4W - 3L
1,501 SR
Queue Stats
122W - 133L
1,411 Elo+
Party 1
Da Ji
Da Ji
SULTANofSYRIA
Da Ji
Level 28
God Stats
3W - 3L
1,417 SR
Queue Stats
159W - 126L
1,522 Elo+
Solo
Cabrakan
Cabrakan
Sneaky_Penguin--
Cabrakan
Level 27
God Stats
37W - 26L
1,635 SR
Queue Stats
67W - 56L
1,616 Elo+
Solo
Team Averages
Level 27
1,610 SR
1,516 Elo+

VS

Team Averages
Level 20
1,515 SR
1,456 Elo+
Susano
Susano
God_Like_Boii
Susano
Level 24
God Stats
8W - 15L
1,270 SR
Queue Stats
129W - 133L
1,493 Elo+
Party 2
Izanami
Izanami
LikVec
Izanami
Level 24
God Stats
18W - 18L
1,671 SR
Queue Stats
66W - 79L
1,458 Elo+
Solo
Geb
Geb
Mr_Blavo
Geb
Level 8
God Stats
3W - 5L
1,394 SR
Queue Stats
3W - 6L
1,305 Elo+
Solo
Chang'e
Chang'e
Qasrawii_123
Chang'e
Level 17
God Stats
5W - 3L
1,738 SR
Queue Stats
19W - 18L
1,475 Elo+
Party 2
Raijin
Raijin
lospollos021
Raijin
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
253W - 241L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BugginAll
Izanami
16
7 / 3 / 2
10,164
635
8,545
9,020
2,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ExoPerc
Cthulhu
12
1 / 4 / 6
7,764
485
2,219
9,255
5,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
NiCk_Em202
Anubis
12
4 / 6 / 4
8,586
537
8,424
12,320
5,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 1 / 3
10,233
640
12,402
9,218
6,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 2 / 9
9,896
619
9,721
10,088
6,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 6
8,164
510
7,330
12,494
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
LikVec
Izanami
13
3 / 4 / 3
8,117
507
3,205
10,006
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 8 / 6
6,462
404
1,920
11,621
6,112
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Qasrawii_123
Chang'e
11
1 / 5 / 5
7,002
438
4,568
10,141
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
16
5 / 2 / 4
9,500
594
10,634
9,493
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
26
Kills
15
16
Deaths
26
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
BugginAll
Izanami
7
3
2
2.67
W
Cthulhu
ExoPerc
Cthulhu
1
4
6
1
L
5
7
6
1.14
L
Izanami
LikVec
Izanami
3
4
3
1.13
L
1
8
6
0.5
W
Anubis
NiCk_Em202
Anubis
4
6
4
1
L
Chang'e
Qasrawii_123
Chang'e
1
5
5
0.7
W
9
1
3
10.5
W
5
2
9
4.75
L
Raijin
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,311
Damage
27,657
49,901
Taken
53,755
26,930
Mitigated
18,859
10,600
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BugginAll
Izanami
8,545
5,760
0
1,265
9,020
2,979
2,751
1,377
7,623
0
80,312
W
Cthulhu
ExoPerc
Cthulhu
2,219
165
0
229
9,255
5,581
59
1,632
7,567
14,894
0
L
7,330
1,841
0
1,916
12,494
3,763
0
5,268
6,990
0
37,474
L
Izanami
LikVec
Izanami
3,205
1,633
0
2,263
10,006
3,061
121
3,150
6,616
0
34,710
L
1,920
656
0
0
11,621
6,112
220
4,665
6,741
11,155
0
W
Anubis
NiCk_Em202
Anubis
8,424
510
63
3,671
12,320
5,343
648
7,380
4,888
39,534
0
L
Chang'e
Qasrawii_123
Chang'e
4,568
190
681
1,404
10,141
2,781
0
2,737
7,029
20,061
0
W
12,402
2,709
0
2,807
9,218
6,178
1,458
3,122
5,890
0
62,613
W
9,721
1,265
0
2,565
10,088
6,849
1,088
3,337
6,606
64,527
0
L
Raijin
10,634
1,033
0
3,314
9,493
3,142
0
4,242
5,167
64,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,643
Gold Earned
39,245
452
Minions Killed
303
0
Camps Cleared
0
1,436,201
Distance Traveled
1,444,190
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,164
635
126
8
0
277,699
3
W
Cthulhu
7,764
485
22
1
0
313,725
0
L
Susano
8,164
510
65
4
0
308,951
4
L
Izanami
8,117
507
63
4
0
276,114
0
L
Geb
6,462
404
14
1
0
269,645
0
W
Anubis
8,586
537
82
5
0
239,784
0
L
Chang'e
7,002
438
44
3
0
306,768
3
W
Da Ji
10,233
640
106
7
0
305,974
5
W
Cabrakan
9,896
619
116
7
0
299,019
6
L
Raijin
9,500
594
117
7
0
282,712
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role