Player Matchup

Agni
Agni
Cursed-warrior17
Agni
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,280 Elo+
Solo
Neith
Neith
NicolasGamer088
Neith
Level 86
God Stats
1W - 2L
1,400 SR
Queue Stats
234W - 249L
1,402 Elo+
Solo
Fafnir
Fafnir
Sol RyuKen
Fafnir
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 108L
1,469 Elo+
Solo
Xbalanque
Xbalanque
oOKingCatOo
Xbalanque
Level 153
God Stats
1W - 0L
1,624 SR
Queue Stats
51W - 66L
1,474 Elo+
Solo
King Arthur
King Arthur
sukoko
King Arthur
Level 124
God Stats
1W - 4L
1,047 SR
Queue Stats
198W - 197L
1,395 Elo+
Solo
Team Averages
Level 127
1,414 SR
1,404 Elo+

VS

Team Averages
Level 91
1,484 SR
1,446 Elo+
King Arthur
King Arthur
ForSpain
King Arthur
Level 29
God Stats
1W - 2L
1,548 SR
Queue Stats
36W - 38L
1,458 Elo+
Solo
Fafnir
Fafnir
GUCCiB7KFACE
Fafnir
Level 28
God Stats
0W - 2L
1,304 SR
Queue Stats
63W - 76L
1,555 Elo+
Solo
Cernunnos
Cernunnos
SlightDragonQC
Cernunnos
Level 135
God Stats
8W - 8L
1,520 SR
Queue Stats
472W - 503L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
TRILOGY x CR33D
Gilgamesh
Level 121
God Stats
0W - 1L
1,602 SR
Queue Stats
61W - 75L
1,431 Elo+
Solo
Eset
Eset
lLanky Kongl
Eset
Level 144
God Stats
10W - 12L
1,444 SR
Queue Stats
340W - 355L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 12
13,363
742
25,588
11,394
5,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 1 / 12
14,257
792
14,418
7,867
4,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Fafnir
Sol RyuKen
Fafnir
18
0 / 5 / 15
12,007
667
10,649
24,712
34,764
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
oOKingCatOo
Xbalanque
20
6 / 4 / 9
13,800
767
28,564
22,105
11,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

King Arthur
sukoko
King Arthur
17
2 / 7 / 11
11,381
632
8,808
28,232
25,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ForSpain
King Arthur
19
5 / 7 / 10
11,133
619
17,321
25,268
34,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
5
0 / 1 / 0
7,844
436
0
946
235
Cernunnos
SlightDragonQC
Cernunnos
20
3 / 6 / 10
12,626
701
21,534
23,452
10,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
TRILOGY x CR33D
Gilgamesh
20
7 / 3 / 10
12,325
685
22,071
32,449
32,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 8 / 10
12,031
668
14,619
15,260
6,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
58
25
Kills
18
19
Deaths
25
59
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
L
King Arthur
ForSpain
King Arthur
5
7
10
1.43
L
Fafnir
0
1
0
0
W
11
1
12
17
L
Cernunnos
SlightDragonQC
Cernunnos
3
6
10
1.33
W
Fafnir
Sol RyuKen
Fafnir
0
5
15
1.5
L
Gilgamesh
TRILOGY x CR33D
Gilgamesh
7
3
10
4
L
3
8
10
1
W
Xbalanque
oOKingCatOo
Xbalanque
6
4
9
2.63
W
King Arthur
sukoko
King Arthur
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,027
Damage
75,545
94,310
Taken
97,375
81,240
Mitigated
83,102
34,593
Healing
39,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,588
607
3,045
2,826
11,394
5,259
1,358
3,118
8,028
58,017
0
L
King Arthur
ForSpain
King Arthur
17,321
281
1,112
7,139
25,268
34,004
0
8,955
16,313
4,443
22,127
L
Fafnir
0
0
0
0
946
235
0
0
946
0
0
W
14,418
5,071
2,730
2,562
7,867
4,482
904
734
7,047
0
35,367
L
Cernunnos
SlightDragonQC
Cernunnos
21,534
10,845
2,215
9,052
23,452
10,652
1,342
10,988
12,464
0
60,712
W
Fafnir
Sol RyuKen
Fafnir
10,649
2,517
1,672
3,127
24,712
34,764
731
4,638
19,519
17,305
0
L
Gilgamesh
TRILOGY x CR33D
Gilgamesh
22,071
5,284
2,374
12,762
32,449
32,037
588
10,689
21,760
0
37,375
L
14,619
579
3,242
1,898
15,260
6,174
0
5,819
9,441
32,969
0
W
Xbalanque
oOKingCatOo
Xbalanque
28,564
13,146
1,707
8,529
22,105
11,119
3,087
2,798
18,548
0
59,572
W
King Arthur
sukoko
King Arthur
8,808
1,648
2,471
5,924
28,232
25,616
0
5,388
22,400
257
16,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,808
Gold Earned
55,959
196
Minions Killed
168
0
Camps Cleared
0
1,652,858
Distance Traveled
1,263,718
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,363
742
57
3
0
346,408
1
L
King Arthur
11,133
619
17
1
0
335,028
0
L
Fafnir
7,844
436
0
0
0
0
0
W
Neith
14,257
792
44
2
0
333,732
3
L
Cernunnos
12,626
701
85
5
0
273,151
2
W
Fafnir
12,007
667
9
1
0
319,191
0
L
Gilgamesh
12,325
685
21
1
0
365,077
0
L
Eset
12,031
668
45
3
0
290,462
2
W
Xbalanque
13,800
767
76
4
0
296,804
0
W
King Arthur
11,381
632
10
1
0
356,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role