Player Matchup

Xing Tian
Xing Tian
GlommyDarkness
Xing Tian
Level 8
God Stats
0W - 2L
1,326 SR
Queue Stats
21W - 22L
1,495 Elo+
Solo
Kukulkan
Kukulkan
PF Goldsith
Kukulkan
Level 13
God Stats
2W - 2L
1,634 SR
Queue Stats
14W - 8L
1,515 Elo+
Solo
Charybdis
Charybdis
Salen30
Charybdis
Level 22
God Stats
3W - 10L
1,030 SR
Queue Stats
94W - 91L
1,300 Elo+
Solo
Yemoja
Yemoja
Wolflegend78
Yemoja
Level 5
God Stats
1W - 2L
1,471 SR
Queue Stats
2W - 6L
1,212 Elo+
Solo
Nemesis
Nemesis
nathcook95
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,392 SR
1,404 Elo+

VS

Team Averages
Level 22
1,621 SR
1,507 Elo+
Hou Yi
Hou Yi
JustinFruit
Hou Yi
Level 16
God Stats
4W - 2L
1,797 SR
Queue Stats
17W - 4L
1,738 Elo+
Solo
Olorun
Olorun
SolvingComa21
Olorun
Level 28
God Stats
35W - 48L
1,365 SR
Queue Stats
138W - 189L
1,319 Elo+
Solo
Bellona
Bellona
TheLagPrince
Bellona
Level 29
God Stats
4W - 2L
1,584 SR
Queue Stats
129W - 101L
1,627 Elo+
Solo
Cthulhu
Cthulhu
mangueirao_FC
Cthulhu
Level 24
God Stats
24W - 10L
1,513 SR
Queue Stats
90W - 80L
1,357 Elo+
Solo
Neith
Neith
vermec23
Neith
Level 15
God Stats
2W - 0L
1,844 SR
Queue Stats
30W - 21L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GlommyDarkness
Xing Tian
11
0 / 3 / 0
5,862
1,172
2,562
10,632
7,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
PF Goldsith
Kukulkan
11
0 / 2 / 0
5,492
1,098
5,919
5,857
2,073
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Salen30
Charybdis
10
0 / 1 / 0
5,207
1,041
4,556
6,467
1,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
9
0 / 2 / 0
4,899
980
306
2,306
976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
nathcook95
Nemesis
9
0 / 0 / 0
4,870
974
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Team 1 Tickets

352

VS

Team 2 Tickets

427

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
2 / 0 / 5
6,265
1,253
6,906
2,868
993
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 0 / 1
5,474
1,095
730
1,335
477
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
TheLagPrince
Bellona
11
3 / 0 / 3
7,171
1,434
3,697
3,697
2,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
11
0 / 0 / 5
5,599
1,120
3,865
5,122
3,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
vermec23
Neith
11
2 / 0 / 6
6,386
1,277
6,430
3,379
1,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
8
8
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
GlommyDarkness
Xing Tian
0
3
0
0
W
Hou Yi
2
0
5
4.5
L
Kukulkan
PF Goldsith
Kukulkan
0
2
0
0
L
Charybdis
Salen30
Charybdis
0
1
0
0
W
1
0
1
1.5
W
Bellona
TheLagPrince
Bellona
3
0
3
4.5
L
Yemoja
0
2
0
0
W
Cthulhu
0
0
5
2.5
L
Nemesis
nathcook95
Nemesis
0
0
0
0
W
Neith
vermec23
Neith
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,343
Damage
21,628
25,262
Taken
16,401
12,128
Mitigated
8,126
836
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
GlommyDarkness
Xing Tian
2,562
136
0
408
10,632
7,116
0
1,647
8,688
14,228
0
W
Hou Yi
6,906
3,944
334
518
2,868
993
0
855
2,013
0
17,247
L
Kukulkan
PF Goldsith
Kukulkan
5,919
402
0
292
5,857
2,073
0
1,067
4,641
17,501
0
L
Charybdis
Salen30
Charybdis
4,556
2,473
0
92
6,467
1,963
0
1,013
5,343
0
9,066
W
730
380
222
182
1,335
477
0
1,172
163
2,771
0
W
Bellona
TheLagPrince
Bellona
3,697
1,515
792
1,143
3,697
2,348
0
1,923
1,774
0
17,317
L
Yemoja
306
0
30
14
2,306
976
0
280
1,995
306
0
W
Cthulhu
3,865
62
0
962
5,122
3,098
0
2,813
2,309
11,650
0
L
Nemesis
nathcook95
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Neith
vermec23
Neith
6,430
3,167
0
548
3,379
1,210
0
2,024
1,355
0
12,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
30,895
58
Minions Killed
97
3
Camps Cleared
9
302,358
Distance Traveled
557,856
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,862
1,172
20
4
2
95,505
0
W
Hou Yi
6,265
1,253
15
3
3
101,625
3
L
Kukulkan
5,492
1,098
27
5
0
80,118
0
L
Charybdis
5,207
1,041
11
2
1
91,987
1
W
Olorun
5,474
1,095
9
2
2
108,068
2
W
Bellona
7,171
1,434
32
6
3
127,212
2
L
Yemoja
4,899
980
0
0
0
34,748
0
W
Cthulhu
5,599
1,120
26
5
0
121,638
0
L
Nemesis
4,870
974
0
0
0
0
0
W
Neith
6,386
1,277
15
3
1
99,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role