Player Matchup

Cthulhu
Cthulhu
GiantFMushroom
Cthulhu
Level 27
God Stats
4W - 3L
1,625 SR
Queue Stats
10W - 12L
1,503 Elo+
Solo
Nemesis
Nemesis
ReesyMaster
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,031 Elo+
Solo
Medusa
Medusa
poomink
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,422 Elo+
Solo
Team Averages
Level 14
1,542 SR
1,319 Elo+

VS

Team Averages
Level 96
1,411 SR
1,447 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
pleaxure
Cernunnos
Level 106
God Stats
12W - 14L
1,442 SR
Queue Stats
243W - 257L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
swazojunior
Gilgamesh
Level 24
God Stats
11W - 16L
1,292 SR
Queue Stats
57W - 77L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
9,725
748
8,905
18,625
16,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
ReesyMaster
Nemesis
13
3 / 8 / 4
9,288
714
7,163
14,387
5,280
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
poomink
Medusa
6
0 / 2 / 1
7,097
546
696
1,880
415
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 2 / 8
9,495
730
12,042
7,887
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
pleaxure
Cernunnos
12
5 / 1 / 4
9,418
724
9,117
6,685
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
swazojunior
Gilgamesh
14
8 / 4 / 2
10,810
832
9,410
11,766
5,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
14
14
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
2
8
2.5
L
4
4
2
1.25
L
Nemesis
ReesyMaster
Nemesis
3
8
4
0.63
W
Cernunnos
pleaxure
Cernunnos
5
1
4
7
L
Medusa
poomink
Medusa
0
2
1
0.25
W
Gilgamesh
swazojunior
Gilgamesh
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,764
Damage
30,569
34,892
Taken
26,338
22,308
Mitigated
11,086
5,129
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,042
6,388
0
1,462
7,887
3,001
850
2,690
5,197
43,275
0
L
8,905
751
239
3,028
18,625
16,613
0
6,155
12,470
37,580
0
L
Nemesis
ReesyMaster
Nemesis
7,163
3,587
0
1,862
14,387
5,280
0
5,731
8,656
0
19,510
W
Cernunnos
pleaxure
Cernunnos
9,117
4,456
0
488
6,685
2,665
741
2,196
4,489
0
29,356
L
Medusa
poomink
Medusa
696
355
0
0
1,880
415
0
327
1,553
0
1,888
W
Gilgamesh
swazojunior
Gilgamesh
9,410
3,402
195
2,699
11,766
5,420
542
4,680
7,086
0
32,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,110
Gold Earned
29,723
97
Minions Killed
154
2
Camps Cleared
9
529,231
Distance Traveled
634,061
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,495
730
69
5
2
220,276
1
L
Cthulhu
9,725
748
61
5
0
253,802
4
L
Nemesis
9,288
714
33
3
1
221,198
1
W
Cernunnos
9,418
724
40
3
4
179,863
1
L
Medusa
7,097
546
3
0
1
54,231
1
W
Gilgamesh
10,810
832
45
3
3
233,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role