Player Matchup

Charybdis
Charybdis
Amorou_Hisoka
Charybdis
Level 23
God Stats
19W - 13L
1,534 SR
Queue Stats
44W - 32L
1,448 Elo+
Party 1
Scylla
Scylla
Hlorfeniramin
Scylla
Level 25
God Stats
1W - 3L
1,342 SR
Queue Stats
14W - 22L
1,332 Elo+
Solo
Ares
Ares
Shisui_13095
Ares
Level 18
God Stats
6W - 2L
1,584 SR
Queue Stats
19W - 13L
1,530 Elo+
Party 1
Nemesis
Nemesis
TheHunterRed
Nemesis
Level 69
God Stats
1W - 4L
1,087 SR
Queue Stats
39W - 37L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
rylanrange21
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 28
1,409 SR
1,469 Elo+

VS

Team Averages
Level 15
1,434 SR
1,447 Elo+
Osiris
Osiris
EoNM 051215
Osiris
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 16L
1,338 Elo+
Solo
Achilles
Achilles
IAmNUM3R One
Achilles
Level 23
God Stats
19W - 18L
1,500 SR
Queue Stats
29W - 27L
1,517 Elo+
Party 2
Set
Set
Panda140209
Set
Level 28
God Stats
2W - 4L
1,385 SR
Queue Stats
31W - 34L
1,409 Elo+
Solo
Susano
Susano
SHOCKPROOF MONK
Susano
Level 8
God Stats
5W - 3L
1,499 SR
Queue Stats
25W - 21L
1,612 Elo+
Party 2
Geb
Geb
Zs Zeus4584
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amorou_Hisoka
Charybdis
20
21 / 3 / 16
14,784
1,344
38,097
10,130
5,511
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 5 / 21
11,322
1,029
12,301
8,195
3,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 1 / 36
13,075
1,189
12,194
10,333
13,479
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
TheHunterRed
Nemesis
20
22 / 0 / 17
15,369
1,397
31,773
12,151
8,584
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
rylanrange21
Cthulhu
15
0 / 2 / 2
8,687
790
2,057
3,046
1,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 14 / 2
10,454
950
6,268
26,521
25,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
IAmNUM3R One
Achilles
17
0 / 6 / 7
10,500
955
8,743
27,792
41,427
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
4 / 8 / 4
11,080
1,007
7,674
15,776
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 12 / 2
11,139
1,013
10,775
20,090
7,436
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
0 / 8 / 2
9,677
880
2,598
14,772
5,466

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
28
48
Kills
11
11
Deaths
48
92
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Amorou_Hisoka
Charybdis
21
3
16
9.67
L
Osiris
2
14
2
0.21
W
1
5
21
2.3
L
Achilles
IAmNUM3R One
Achilles
0
6
7
0.58
L
4
8
4
0.75
L
5
12
2
0.5
W
4
1
36
22
W
Nemesis
TheHunterRed
Nemesis
22
0
17
30.5
L
0
8
2
0.13
W
Cthulhu
rylanrange21
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,422
Damage
36,058
43,855
Taken
104,951
32,114
Mitigated
85,710
3,755
Healing
2,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Amorou_Hisoka
Charybdis
38,097
24,960
599
839
10,130
5,511
0
1,059
8,933
0
58,497
L
Osiris
6,268
3,985
0
528
26,521
25,492
0
6,845
19,643
2,318
13,828
W
12,301
3,498
0
365
8,195
3,031
0
853
7,252
32,661
0
L
Achilles
IAmNUM3R One
Achilles
8,743
1,345
310
1,123
27,792
41,427
0
7,089
20,672
0
17,306
L
7,674
3,368
0
512
15,776
5,889
0
2,222
13,485
0
18,107
L
10,775
3,899
0
0
20,090
7,436
0
4,494
15,526
0
22,142
W
12,194
966
0
0
10,333
13,479
0
736
9,220
17,525
0
W
Nemesis
TheHunterRed
Nemesis
31,773
20,433
0
1,840
12,151
8,584
0
458
11,519
0
51,031
L
2,598
16
0
0
14,772
5,466
0
5,668
9,073
22,918
0
W
Cthulhu
rylanrange21
Cthulhu
2,057
277
0
112
3,046
1,509
0
132
2,855
4,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,237
Gold Earned
52,850
151
Minions Killed
126
10
Camps Cleared
4
866,200
Distance Traveled
877,709
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,784
1,344
40
4
1
206,457
0
L
Osiris
10,454
950
28
3
1
147,662
0
W
Scylla
11,322
1,029
58
5
0
133,577
0
L
Achilles
10,500
955
19
2
1
191,888
1
L
Set
11,080
1,007
16
1
0
174,487
0
L
Susano
11,139
1,013
33
3
2
171,497
0
W
Ares
13,075
1,189
9
1
0
226,874
0
W
Nemesis
15,369
1,397
41
4
8
249,612
1
L
Geb
9,677
880
30
3
0
192,175
1
W
Cthulhu
8,687
790
3
0
1
49,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role