Player Matchup

Artemis
Artemis
 
Artemis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Wussabi
Sol
Level 15
God Stats
4W - 2L
1,934 SR
Queue Stats
16W - 12L
1,652 Elo+
Solo
Aphrodite
Aphrodite
themexicanyei
Aphrodite
Level 22
God Stats
5W - 3L
1,629 SR
Queue Stats
45W - 42L
1,473 Elo+
Party 2
Bellona
Bellona
wizzardmankey
Bellona
Level 28
God Stats
5W - 4L
1,638 SR
Queue Stats
60W - 48L
1,477 Elo+
Party 2
Thanatos
Thanatos
ГурамХантер
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,640 SR
1,521 Elo+

VS

Team Averages
Level 29
1,593 SR
1,646 Elo+
Cerberus
Cerberus
Andre7806
Cerberus
Level 10
God Stats
1W - 1L
1,263 SR
Queue Stats
10W - 12L
1,459 Elo+
Party 3
Serqet
Serqet
BananaBasher
Serqet
Level 27
God Stats
1W - 0L
1,661 SR
Queue Stats
68W - 21L
1,872 Elo+
Party 1
Sun Wukong
Sun Wukong
NaughtyThoty
Sun Wukong
Level 66
God Stats
3W - 2L
1,623 SR
Queue Stats
82W - 82L
1,456 Elo+
Party 3
Danzaburou
Danzaburou
StrawberrySlayer
Danzaburou
Level 24
God Stats
18W - 3L
1,939 SR
Queue Stats
79W - 15L
1,944 Elo+
Party 1
Ra
Ra
WoodenGoat34
Ra
Level 16
God Stats
2W - 1L
1,481 SR
Queue Stats
16W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
2 / 5 / 3
5,307
531
3,710
6,820
1,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Sol
11
5 / 4 / 0
6,492
649
7,114
7,726
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
themexicanyei
Aphrodite
8
0 / 6 / 4
4,887
489
1,341
6,357
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
7
0 / 2 / 0
4,358
436
2,372
7,091
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

4
0 / 2 / 0
3,976
398
0
2,683
533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andre7806
Cerberus
7
1 / 2 / 1
4,899
490
1,474
7,100
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
13
8 / 1 / 4
7,632
763
7,791
6,721
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
NaughtyThoty
Sun Wukong
11
1 / 0 / 1
6,388
639
3,101
4,696
2,995
Danzaburou
StrawberrySlayer
Danzaburou
12
6 / 1 / 2
7,329
733
6,359
5,234
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 3 / 2
6,223
622
3,210
4,870
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
19
19
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
5
3
0.7
W
Cerberus
Andre7806
Cerberus
1
2
1
0.75
W
Serqet
8
1
4
10
W
Sun Wukong
NaughtyThoty
Sun Wukong
1
0
1
1.5
W
Danzaburou
StrawberrySlayer
Danzaburou
6
1
2
7
W
3
3
2
1.33
L
Sol
5
4
0
1.25
L
Aphrodite
themexicanyei
Aphrodite
0
6
4
0.33
L
Bellona
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,537
Damage
21,935
30,677
Taken
28,621
9,751
Mitigated
12,331
8,677
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,710
1,342
0
246
6,820
1,065
56
969
5,630
0
15,968
W
Cerberus
Andre7806
Cerberus
1,474
107
0
729
7,100
3,527
105
2,886
4,142
8,854
0
W
Serqet
7,791
1,930
0
3,292
6,721
2,384
0
1,456
5,115
0
42,467
W
Sun Wukong
NaughtyThoty
Sun Wukong
3,101
612
0
958
4,696
2,995
645
0
4,696
0
34,205
W
Danzaburou
StrawberrySlayer
Danzaburou
6,359
2,543
0
964
5,234
1,649
816
546
4,642
0
44,953
W
3,210
411
412
1,008
4,870
1,776
400
3,075
1,571
33,526
0
L
Sol
7,114
1,722
0
1,796
7,726
1,971
780
3,303
4,423
30,299
0
L
Aphrodite
themexicanyei
Aphrodite
1,341
396
807
1,765
6,357
1,088
60
335
5,817
15,492
0
L
Bellona
2,372
787
0
2,507
7,091
5,094
0
0
6,929
0
17,140
L
0
0
0
1,556
2,683
533
0
0
2,683
0
7,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,020
Gold Earned
32,471
184
Minions Killed
326
0
Camps Cleared
0
801,383
Distance Traveled
1,022,721
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,307
531
33
3
0
171,898
2
W
Cerberus
4,899
490
23
2
0
173,740
0
W
Serqet
7,632
763
78
8
0
256,430
2
W
Sun Wukong
6,388
639
74
7
0
202,913
1
W
Danzaburou
7,329
733
83
8
0
188,580
3
W
Ra
6,223
622
68
7
0
201,058
2
L
Sol
6,492
649
59
6
0
195,869
3
L
Aphrodite
4,887
489
31
3
0
180,220
3
L
Bellona
4,358
436
32
3
0
175,434
13
L
Thanatos
3,976
398
29
3
0
77,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role