Player Matchup

Zeus
Zeus
BurntSundae
Zeus
Level 68
God Stats
3W - 3L
1,544 SR
Queue Stats
122W - 120L
1,419 Elo+
Solo
Chernobog
Chernobog
Streetdoc29
Chernobog
Level 158
God Stats
3W - 4L
1,560 SR
Queue Stats
388W - 430L
1,386 Elo+
Solo
Ravana
Ravana
baconlover20
Ravana
Level 116
God Stats
7W - 4L
1,587 SR
Queue Stats
309W - 337L
1,458 Elo+
Solo
Sylvanus
Sylvanus
ccmixcoatl
Sylvanus
Level 146
God Stats
16W - 13L
1,519 SR
Queue Stats
808W - 849L
1,430 Elo+
Solo
Artio
Artio
l Arthur Morgan
Artio
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,666 Elo+
Solo
Team Averages
Level 106
1,542 SR
1,472 Elo+

VS

Team Averages
Level 111
1,466 SR
1,438 Elo+
Fafnir
Fafnir
A Fat Swine
Fafnir
Level 160
God Stats
19W - 27L
1,444 SR
Queue Stats
596W - 597L
1,509 Elo+
Solo
Chronos
Chronos
JunoIsGay
Chronos
Level 43
God Stats
2W - 9L
1,165 SR
Queue Stats
10W - 22L
1,257 Elo+
Solo
Achilles
Achilles
LightMagic92615
Achilles
Level 157
God Stats
82W - 88L
1,551 SR
Queue Stats
647W - 695L
1,481 Elo+
Solo
Mulan
Mulan
RinzlerSSJ
Mulan
Level 106
God Stats
19W - 9L
1,691 SR
Queue Stats
110W - 90L
1,525 Elo+
Solo
Nu Wa
Nu Wa
xSAKU_SUMARINGA
Nu Wa
Level 87
God Stats
49W - 61L
1,476 SR
Queue Stats
69W - 94L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,884
777
1,560
955
180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Streetdoc29
Chernobog
5
0 / 0 / 1
3,332
666
2,027
2,325
650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
6
0 / 0 / 2
3,605
721
1,507
2,080
528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
ccmixcoatl
Sylvanus
5
1 / 0 / 0
3,623
725
1,945
1,823
788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
2 / 0 / 0
4,535
907
2,496
3,992
1,611
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
5
0 / 0 / 0
3,370
674
600
2,767
1,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
JunoIsGay
Chronos
3
0 / 2 / 0
3,050
610
1,107
2,148
631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
6
1 / 0 / 0
3,621
724
1,570
3,474
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
5
0 / 1 / 0
3,095
619
682
3,508
1,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 1 / 1
3,721
744
648
3,088
879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
0
0
0
W
1
1
0
1
L
Chronos
JunoIsGay
Chronos
0
2
0
0
L
Achilles
1
0
0
1
L
Mulan
0
1
0
0
W
Chernobog
Streetdoc29
Chernobog
0
0
1
0.5
W
Ravana
0
0
2
1
W
Sylvanus
ccmixcoatl
Sylvanus
1
0
0
1
W
2
0
0
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,535
Damage
4,607
11,175
Taken
14,985
3,757
Mitigated
5,814
6,666
Healing
6,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
600
58
206
1,612
2,767
1,353
0
709
2,058
4,477
0
W
1,560
57
0
0
955
180
0
323
632
14,080
0
L
Chronos
JunoIsGay
Chronos
1,107
484
0
820
2,148
631
31
1,631
517
5,267
1,020
L
Achilles
1,570
588
0
744
3,474
1,620
0
1,204
2,190
0
15,151
L
Mulan
682
96
0
1,293
3,508
1,331
0
1,051
2,457
0
10,160
W
Chernobog
Streetdoc29
Chernobog
2,027
1,076
0
588
2,325
650
0
363
1,879
0
15,539
W
Ravana
1,507
265
0
1,326
2,080
528
0
287
1,793
0
14,118
W
Sylvanus
ccmixcoatl
Sylvanus
1,945
1,040
783
1,188
1,823
788
0
195
1,628
9,130
0
W
2,496
442
0
2,781
3,992
1,611
0
888
3,104
17,425
0
L
648
298
0
1,604
3,088
879
0
1,148
1,762
12,410
1,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,979
Gold Earned
16,857
169
Minions Killed
122
0
Camps Cleared
0
529,854
Distance Traveled
450,109
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,370
674
11
2
0
107,982
0
W
Zeus
3,884
777
42
8
0
111,836
0
L
Chronos
3,050
610
12
2
0
43,276
1
L
Achilles
3,621
724
37
7
0
111,930
0
L
Mulan
3,095
619
21
4
0
100,278
1
W
Chernobog
3,332
666
27
5
0
94,206
2
W
Ravana
3,605
721
35
7
0
116,693
0
W
Sylvanus
3,623
725
18
4
0
92,337
2
W
Artio
4,535
907
47
9
0
114,782
2
L
Nu Wa
3,721
744
41
8
0
86,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role