Player Matchup

Nemesis
Nemesis
Defender09
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
Xx Anubis xX642
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,357 Elo+
Solo
Ah Puch
Ah Puch
mariopatrick78
Ah Puch
Level 16
God Stats
6W - 2L
1,827 SR
Queue Stats
36W - 12L
1,683 Elo+
Solo
Team Averages
Level 9
1,609 SR
1,513 Elo+

VS

Team Averages
Level 13
1,607 SR
1,439 Elo+
Kukulkan
Kukulkan
MazMed44
Kukulkan
Level 13
God Stats
3W - 2L
1,658 SR
Queue Stats
3W - 2L
1,439 Elo+
Party 1
Ares
Ares
Sack-Nase_5
Ares
Level 13
God Stats
1W - 0L
1,701 SR
Queue Stats
3W - 2L
1,439 Elo+
Party 1
Skadi
Skadi
aggroball
Skadi
Level 14
God Stats
3W - 2L
1,461 SR
Queue Stats
3W - 2L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Defender09
Nemesis
5
0 / 6 / 1
7,745
484
796
4,938
1,317
14
1 / 2 / 2
10,193
637
7,940
19,464
27,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 5 / 1
9,969
623
15,768
14,099
6,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MazMed44
Kukulkan
15
4 / 1 / 8
10,770
673
10,552
8,552
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 10
11,353
710
11,053
14,289
17,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
aggroball
Skadi
15
7 / 2 / 3
11,137
696
11,053
11,171
5,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
13
13
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Defender09
Nemesis
0
6
1
0.08
W
Kukulkan
MazMed44
Kukulkan
4
1
8
8
W
2
0
10
7
L
1
2
2
1
W
Skadi
aggroball
Skadi
7
2
3
4.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,504
Damage
32,658
38,501
Taken
34,012
34,901
Mitigated
27,673
6,711
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Defender09
Nemesis
796
395
0
294
4,938
1,317
0
1,315
3,623
0
1,955
W
Kukulkan
MazMed44
Kukulkan
10,552
712
0
2,564
8,552
4,499
1,271
6,875
1,677
51,279
0
W
11,053
760
0
4,318
14,289
17,601
0
8,070
6,219
24,087
0
L
7,940
910
0
2,423
19,464
27,008
0
10,522
8,942
23,029
0
W
Skadi
aggroball
Skadi
11,053
6,601
0
2,910
11,171
5,573
1,304
9,262
1,909
0
42,549
L
15,768
221
0
3,994
14,099
6,576
0
9,998
4,101
54,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,907
Gold Earned
33,260
135
Minions Killed
188
4
Camps Cleared
8
630,116
Distance Traveled
901,646
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,745
484
3
0
0
66,689
1
W
Kukulkan
10,770
673
121
8
6
304,255
2
W
Ares
11,353
710
4
0
0
325,785
6
L
Bacchus
10,193
637
31
2
1
299,732
5
W
Skadi
11,137
696
63
4
2
271,606
1
L
Ah Puch
9,969
623
101
6
3
263,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role