Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Miami4k
Gilgamesh
Level 7
God Stats
10W - 14L
1,502 SR
Queue Stats
35W - 50L
1,279 Elo+
Party 1
Artemis
Artemis
ValkMovement
Artemis
Level 5
God Stats
1W - 1L
1,358 SR
Queue Stats
4W - 6L
1,369 Elo+
Solo
Team Averages
Level 23
1,454 SR
1,382 Elo+

VS

Team Averages
Level 60
1,547 SR
1,440 Elo+
Anhur
Anhur
BiGnBoomin
Anhur
Level 139
God Stats
0W - 3L
1,177 SR
Queue Stats
288W - 207L
1,477 Elo+
Party 2
Jormungandr
Jormungandr
CodeLeoignus
Jormungandr
Level 25
God Stats
3W - 4L
1,561 SR
Queue Stats
39W - 33L
1,510 Elo+
Party 2
Da Ji
Da Ji
otaku-1320
Da Ji
Level 17
God Stats
0W - 1L
1,902 SR
Queue Stats
20W - 29L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
4 / 0 / 3
8,126
739
9,013
3,845
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Miami4k
Gilgamesh
10
1 / 1 / 5
7,045
640
2,976
7,363
3,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
ValkMovement
Artemis
11
3 / 1 / 5
7,758
705
9,462
4,392
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 2 / 0
6,158
560
1,461
5,448
2,291
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
CodeLeoignus
Jormungandr
11
1 / 0 / 0
6,787
617
2,988
10,823
5,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
11
1 / 6 / 0
6,528
593
4,647
10,029
3,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
8
Kills
2
2
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
3
5.5
L
Anhur
0
2
0
0
L
Jormungandr
CodeLeoignus
Jormungandr
1
0
0
1
W
Gilgamesh
Miami4k
Gilgamesh
1
1
5
3.5
W
Artemis
ValkMovement
Artemis
3
1
5
5.5
L
Da Ji
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,451
Damage
9,096
15,600
Taken
26,300
6,132
Mitigated
11,798
6,792
Healing
2,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,013
658
349
2,449
3,845
1,093
500
724
3,121
30,229
0
L
Anhur
1,461
199
0
646
5,448
2,291
0
2,374
2,893
0
18,135
L
Jormungandr
CodeLeoignus
Jormungandr
2,988
792
0
1,118
10,823
5,886
0
4,225
6,083
16,973
0
W
Gilgamesh
Miami4k
Gilgamesh
2,976
491
0
2,136
7,363
3,680
714
1,959
5,404
0
9,757
W
Artemis
ValkMovement
Artemis
9,462
3,993
556
1,302
4,392
1,359
917
633
3,759
0
24,715
L
Da Ji
4,647
1,334
0
1,162
10,029
3,621
0
2,273
7,310
0
15,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,929
Gold Earned
19,473
106
Minions Killed
102
4
Camps Cleared
6
571,704
Distance Traveled
528,003
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,126
739
53
5
3
198,412
1
L
Anhur
6,158
560
30
3
3
147,036
1
L
Jormungandr
6,787
617
42
4
3
190,708
0
W
Gilgamesh
7,045
640
9
1
1
198,817
0
W
Artemis
7,758
705
44
4
0
174,475
3
L
Da Ji
6,528
593
30
3
0
190,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role