Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Bl4ckViper2000
Kukulkan
Level 5
God Stats
13W - 9L
1,572 SR
Queue Stats
52W - 55L
1,478 Elo+
Party 2
Apollo
Apollo
LHXx
Apollo
Level 14
God Stats
2W - 3L
1,418 SR
Queue Stats
6W - 11L
1,298 Elo+
Solo
Cerberus
Cerberus
Pablotasmx
Cerberus
Level 20
God Stats
2W - 0L
1,429 SR
Queue Stats
2W - 1L
1,668 Elo+
Solo
Loki
Loki
baimless
Loki
Level 15
God Stats
37W - 21L
1,578 SR
Queue Stats
41W - 23L
1,490 Elo+
Solo
Team Averages
Level 14
1,499 SR
1,487 Elo+

VS

Team Averages
Level 19
1,500 SR
1,344 Elo+
Da Ji
Da Ji
AeroDjorgh
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,187 Elo+
Solo
Kukulkan
Kukulkan
KiwisLegacy
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,449 Elo+
Solo
Artio
Artio
Riotman
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,409 Elo+
Party 1
Amaterasu
Amaterasu
Strail
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 83L
1,288 Elo+
Solo
Heimdallr
Heimdallr
Wollibolli
Heimdallr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 1 / 11
9,193
484
6,927
9,481
8,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
14
5 / 4 / 5
9,348
492
7,420
6,210
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
LHXx
Apollo
14
1 / 2 / 3
8,845
466
3,302
6,766
4,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Pablotasmx
Cerberus
14
3 / 2 / 5
9,174
483
2,852
13,836
13,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
20
16 / 2 / 3
12,601
663
17,312
12,916
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
4 / 10 / 2
8,393
442
6,194
15,456
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
KiwisLegacy
Kukulkan
18
3 / 7 / 4
10,992
579
13,115
13,369
6,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artio
Riotman
Artio
11
0 / 3 / 3
7,624
401
2,775
14,056
14,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Strail
Amaterasu
11
0 / 3 / 1
6,987
368
2,074
5,970
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Wollibolli
Heimdallr
13
3 / 5 / 1
8,280
436
7,914
10,710
4,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
26
Kills
10
11
Deaths
28
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
11
6.5
L
Da Ji
4
10
2
0.5
W
Kukulkan
5
4
5
1.88
L
Kukulkan
KiwisLegacy
Kukulkan
3
7
4
0.71
W
Apollo
LHXx
Apollo
1
2
3
1.25
W
Cerberus
Pablotasmx
Cerberus
3
2
5
2.75
L
Artio
Riotman
Artio
0
3
3
0.5
L
Amaterasu
Strail
Amaterasu
0
3
1
0.17
L
Heimdallr
Wollibolli
Heimdallr
3
5
1
0.7
W
Loki
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,813
Damage
32,072
49,209
Taken
59,561
33,603
Mitigated
35,585
12,223
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,927
902
2,025
2,297
9,481
8,355
513
3,120
6,220
20,608
0
L
Da Ji
6,194
1,119
0
3,364
15,456
6,002
0
5,623
9,833
0
42,995
W
Kukulkan
7,420
543
0
0
6,210
2,295
2,004
932
5,206
56,300
0
L
Kukulkan
KiwisLegacy
Kukulkan
13,115
730
0
899
13,369
6,771
91
1,946
11,332
83,178
0
W
Apollo
LHXx
Apollo
3,302
1,558
0
472
6,766
4,117
1,843
1,537
5,189
0
42,322
W
Cerberus
Pablotasmx
Cerberus
2,852
34
0
2,459
13,836
13,192
405
5,864
7,710
35,944
0
L
Artio
Riotman
Artio
2,775
451
390
2,856
14,056
14,470
54
4,460
9,473
20,440
0
L
Amaterasu
Strail
Amaterasu
2,074
936
0
1,115
5,970
4,085
0
1,228
4,742
0
20,265
L
Heimdallr
Wollibolli
Heimdallr
7,914
3,142
0
1,680
10,710
4,257
357
3,727
6,982
0
51,700
W
Loki
17,312
8,629
0
4,970
12,916
5,644
1,880
3,784
8,994
0
93,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,161
Gold Earned
42,276
491
Minions Killed
405
0
Camps Cleared
0
1,936,644
Distance Traveled
1,685,258
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,193
484
29
2
0
482,101
4
L
Da Ji
8,393
442
73
4
0
368,525
1
W
Kukulkan
9,348
492
111
6
0
365,828
0
L
Kukulkan
10,992
579
168
9
0
333,314
2
W
Apollo
8,845
466
88
5
0
306,684
2
W
Cerberus
9,174
483
121
6
0
378,758
1
L
Artio
7,624
401
33
2
0
356,898
9
L
Amaterasu
6,987
368
44
2
0
314,370
3
L
Heimdallr
8,280
436
87
5
0
312,151
2
W
Loki
12,601
663
142
7
0
403,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role