Player Matchup

Da Ji
Da Ji
Breizraph
Da Ji
Level 117
God Stats
2W - 4L
1,290 SR
Queue Stats
335W - 346L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
Certified225
Gilgamesh
Level 69
God Stats
49W - 39L
1,519 SR
Queue Stats
477W - 528L
1,453 Elo+
Solo
Aphrodite
Aphrodite
FenrisulfrZ
Aphrodite
Level 73
God Stats
32W - 22L
1,577 SR
Queue Stats
187W - 187L
1,505 Elo+
Solo
Anubis
Anubis
Vvelev
Anubis
Level 109
God Stats
2W - 4L
1,446 SR
Queue Stats
178W - 160L
1,592 Elo+
Solo
Neith
Neith
mudita
Neith
Level 158
God Stats
184W - 199L
1,401 SR
Queue Stats
536W - 553L
1,431 Elo+
Solo
Team Averages
Level 105
1,447 SR
1,510 Elo+

VS

Team Averages
Level 76
1,503 SR
1,430 Elo+
Cthulhu
Cthulhu
Asmodeyby
Cthulhu
Level 63
God Stats
2W - 6L
1,282 SR
Queue Stats
34W - 40L
1,481 Elo+
Solo
Izanami
Izanami
BanMiSa
Izanami
Level 72
God Stats
2W - 2L
1,525 SR
Queue Stats
31W - 34L
1,613 Elo+
Solo
Persephone
Persephone
Gahan
Persephone
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,285 Elo+
Party 1
Nu Wa
Nu Wa
OoOWUYUN
Nu Wa
Level 120
God Stats
34W - 37L
1,465 SR
Queue Stats
473W - 487L
1,431 Elo+
Solo
Thor
Thor
zobbixplahxplah
Thor
Level 55
God Stats
1W - 1L
1,744 SR
Queue Stats
20W - 23L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Breizraph
Da Ji
20
8 / 7 / 17
15,031
1,002
22,347
23,343
8,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Certified225
Gilgamesh
20
10 / 4 / 16
15,463
1,031
28,292
31,980
24,795
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
FenrisulfrZ
Aphrodite
20
2 / 6 / 30
14,734
982
12,796
27,299
15,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Vvelev
Anubis
20
13 / 5 / 18
17,670
1,178
28,014
30,668
14,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
mudita
Neith
20
6 / 0 / 22
14,933
996
20,543
16,960
6,425
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asmodeyby
Cthulhu
20
7 / 10 / 13
15,440
1,029
29,283
39,178
28,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BanMiSa
Izanami
20
1 / 5 / 9
13,182
879
18,917
16,908
5,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Gahan
Persephone
20
4 / 4 / 12
15,413
1,028
25,207
12,954
4,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
OoOWUYUN
Nu Wa
20
3 / 7 / 16
15,155
1,010
36,148
20,527
7,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 13 / 7
15,094
1,006
14,882
26,837
10,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
79
39
Kills
22
22
Deaths
39
103
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Asmodeyby
Cthulhu
7
10
13
1.35
L
Izanami
BanMiSa
Izanami
1
5
9
1.1
W
Da Ji
Breizraph
Da Ji
8
7
17
2.36
W
Gilgamesh
Certified225
Gilgamesh
10
4
16
4.5
W
Aphrodite
FenrisulfrZ
Aphrodite
2
6
30
2.83
L
Persephone
Gahan
Persephone
4
4
12
2.5
L
Nu Wa
OoOWUYUN
Nu Wa
3
7
16
1.57
W
Anubis
Vvelev
Anubis
13
5
18
4.4
W
Neith
mudita
Neith
6
0
22
17
L
7
13
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,992
Damage
124,437
130,250
Taken
116,404
69,685
Mitigated
56,670
49,941
Healing
2,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Asmodeyby
Cthulhu
29,283
1,427
530
0
39,178
28,216
0
13,330
25,078
64,139
0
L
Izanami
BanMiSa
Izanami
18,917
13,941
0
0
16,908
5,408
0
8,958
7,950
0
49,298
W
Da Ji
Breizraph
Da Ji
22,347
5,402
0
1,128
23,343
8,042
0
17,002
6,341
0
35,725
W
Gilgamesh
Certified225
Gilgamesh
28,292
7,580
0
175
31,980
24,795
0
20,806
11,174
0
45,864
W
Aphrodite
FenrisulfrZ
Aphrodite
12,796
487
14,723
14,834
27,299
15,746
0
21,272
6,027
32,159
0
L
Persephone
Gahan
Persephone
25,207
1,898
0
1,969
12,954
4,453
0
4,086
8,864
56,589
0
L
Nu Wa
OoOWUYUN
Nu Wa
36,148
6,212
0
0
20,527
7,614
0
5,158
15,369
60,687
0
W
Anubis
Vvelev
Anubis
28,014
791
0
13,501
30,668
14,677
0
19,386
11,282
102,295
0
W
Neith
mudita
Neith
20,543
8,610
469
5,111
16,960
6,425
0
12,172
4,788
0
66,646
L
14,882
1,593
0
45
26,837
10,979
0
9,277
17,560
0
28,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,831
Gold Earned
74,284
365
Minions Killed
297
7
Camps Cleared
10
1,408,075
Distance Traveled
1,387,267
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,440
1,029
74
5
0
292,717
0
L
Izanami
13,182
879
66
4
3
285,862
0
W
Da Ji
15,031
1,002
29
2
3
284,082
0
W
Gilgamesh
15,463
1,031
25
2
1
316,241
0
W
Aphrodite
14,734
982
49
3
0
298,205
0
L
Persephone
15,413
1,028
79
5
1
265,153
3
L
Nu Wa
15,155
1,010
55
4
2
276,326
0
W
Anubis
17,670
1,178
161
11
0
232,573
3
W
Neith
14,933
996
101
7
3
276,974
1
L
Thor
15,094
1,006
23
2
4
267,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role