Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DevKiller51
Charybdis
Level 28
God Stats
18W - 3L
1,822 SR
Queue Stats
120W - 26L
1,828 Elo+
Party 1
Chaac
Chaac
ImAnck7
Chaac
Level 39
God Stats
2W - 0L
1,789 SR
Queue Stats
107W - 15L
1,957 Elo+
Party 1
Poseidon
Poseidon
InfiniteSnipes
Poseidon
Level 64
God Stats
1W - 0L
1,354 SR
Queue Stats
127W - 26L
1,845 Elo+
Party 1
Merlin
Merlin
ShaggySZN
Merlin
Level 43
God Stats
3W - 0L
1,880 SR
Queue Stats
131W - 72L
1,635 Elo+
Party 1
Team Averages
Level 60
1,669 SR
1,753 Elo+

VS

Team Averages
Level 86
1,577 SR
1,525 Elo+
Aphrodite
Aphrodite
Adametic
Aphrodite
Level 38
God Stats
10W - 3L
1,828 SR
Queue Stats
28W - 8L
1,806 Elo+
Solo
Bastet
Bastet
ItZFluffy1187
Bastet
Level 121
God Stats
2W - 6L
1,188 SR
Queue Stats
583W - 629L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
MenaceToRust
Baron Samedi
Level 34
God Stats
2W - 2L
1,554 SR
Queue Stats
57W - 55L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
s XL WarCorps
Ah Muzen Cab
Level 129
God Stats
6W - 3L
1,654 SR
Queue Stats
262W - 265L
1,487 Elo+
Solo
Ymir
Ymir
thebrosideon
Ymir
Level 109
God Stats
4W - 2L
1,659 SR
Queue Stats
313W - 306L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 2 / 10
8,148
582
4,101
9,303
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
DevKiller51
Charybdis
15
9 / 0 / 1
9,843
703
8,703
9,362
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
ImAnck7
Chaac
14
4 / 2 / 2
8,552
611
7,955
9,555
7,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
14
5 / 2 / 4
8,694
621
9,057
8,584
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
ShaggySZN
Merlin
13
3 / 3 / 2
8,234
588
3,566
6,410
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adametic
Aphrodite
12
0 / 2 / 1
6,744
482
1,469
6,774
1,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 6 / 2
7,115
508
7,254
12,155
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MenaceToRust
Baron Samedi
12
3 / 4 / 1
7,115
508
3,285
8,448
3,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
s XL WarCorps
Ah Muzen Cab
9
0 / 5 / 0
5,415
387
953
6,733
1,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 2
7,179
513
5,137
11,456
8,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
21
Kills
9
9
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
10
2.5
L
Aphrodite
Adametic
Aphrodite
0
2
1
0.25
W
Charybdis
DevKiller51
Charybdis
9
0
1
9.5
W
Chaac
ImAnck7
Chaac
4
2
2
2.5
W
Poseidon
5
2
4
3.5
L
4
6
2
0.83
L
Baron Samedi
MenaceToRust
Baron Samedi
3
4
1
0.88
W
Merlin
ShaggySZN
Merlin
3
3
2
1.33
L
Ah Muzen Cab
s XL WarCorps
Ah Muzen Cab
0
5
0
0
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,382
Damage
18,098
43,214
Taken
45,566
20,807
Mitigated
18,425
13,896
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,101
134
0
2,195
9,303
6,134
402
1,100
8,203
18,252
0
L
Aphrodite
Adametic
Aphrodite
1,469
134
532
3,804
6,774
1,857
148
879
5,829
36,981
0
W
Charybdis
DevKiller51
Charybdis
8,703
3,803
0
4,603
9,362
2,993
3,562
588
8,774
0
81,873
W
Chaac
ImAnck7
Chaac
7,955
1,744
0
4,103
9,555
7,223
0
3,595
5,960
234
43,807
W
Poseidon
9,057
1,673
0
2,449
8,584
2,230
0
2,640
5,944
61,669
0
L
7,254
1,747
0
4,282
12,155
3,158
0
4,364
7,442
0
31,146
L
Baron Samedi
MenaceToRust
Baron Samedi
3,285
178
0
1,530
8,448
3,312
378
6,522
1,642
38,543
0
W
Merlin
ShaggySZN
Merlin
3,566
124
0
546
6,410
2,227
0
2,035
4,375
37,178
0
L
Ah Muzen Cab
s XL WarCorps
Ah Muzen Cab
953
240
0
1,337
6,733
1,174
0
1,354
5,333
0
20,112
L
5,137
1,565
0
2,763
11,456
8,924
155
3,099
7,578
35,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,471
Gold Earned
33,568
441
Minions Killed
317
0
Camps Cleared
0
1,273,967
Distance Traveled
1,133,489
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,148
582
8
1
0
228,299
2
L
Aphrodite
6,744
482
68
5
0
246,057
2
W
Charybdis
9,843
703
156
11
0
260,782
5
W
Chaac
8,552
611
104
7
0
264,328
6
W
Poseidon
8,694
621
94
7
0
290,452
5
L
Bastet
7,115
508
57
4
0
270,133
2
L
Baron Samedi
7,115
508
71
5
0
232,001
0
W
Merlin
8,234
588
79
6
0
230,106
2
L
Ah Muzen Cab
5,415
387
40
3
0
193,487
1
L
Ymir
7,179
513
81
6
0
191,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role