Player Matchup

Medusa
Medusa
CrowningTide
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,853 Elo+
Solo
Gilgamesh
Gilgamesh
JedesezZz
Gilgamesh
Level 28
God Stats
12W - 7L
1,549 SR
Queue Stats
72W - 83L
1,454 Elo+
Party 1
Discordia
Discordia
Seanmo
Discordia
Level 29
God Stats
18W - 30L
1,429 SR
Queue Stats
196W - 202L
1,425 Elo+
Solo
Loki
Loki
TupakkiKala
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 121L
1,427 Elo+
Party 1
Nemesis
Nemesis
simonzgun
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,637 Elo+
Solo
Team Averages
Level 26
1,496 SR
1,559 Elo+

VS

Team Averages
Level 17
1,509 SR
1,425 Elo+
Geb
Geb
Dragscope1
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 114L
1,427 Elo+
Solo
Skadi
Skadi
Krattoss14
Skadi
Level 25
God Stats
6W - 1L
1,500 SR
Queue Stats
93W - 68L
1,492 Elo+
Solo
Cliodhna
Cliodhna
Ravnvaps
Cliodhna
Level 6
God Stats
2W - 3L
1,273 SR
Queue Stats
5W - 8L
1,285 Elo+
Solo
Loki
Loki
baimless
Loki
Level 15
God Stats
37W - 21L
1,561 SR
Queue Stats
41W - 23L
1,466 Elo+
Solo
Olorun
Olorun
coltize
Olorun
Level 11
God Stats
13W - 7L
1,713 SR
Queue Stats
38W - 29L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 7 / 1
5,252
404
2,482
7,972
1,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
JedesezZz
Gilgamesh
9
1 / 5 / 2
6,185
476
5,015
12,085
10,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Seanmo
Discordia
12
2 / 3 / 0
6,833
526
4,871
5,093
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 11 / 1
5,999
461
2,677
12,539
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
simonzgun
Nemesis
8
0 / 5 / 1
5,229
402
2,870
7,217
2,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 5
6,983
537
3,722
7,775
3,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Skadi
14
8 / 1 / 6
8,375
644
9,531
6,569
1,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
Ravnvaps
Cliodhna
13
8 / 0 / 2
8,509
655
4,123
6,332
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
13
5 / 0 / 5
8,562
659
6,248
6,384
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
coltize
Olorun
13
6 / 1 / 2
8,755
673
6,945
8,935
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
31
31
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
7
1
0.07
W
4
3
5
2.17
L
Gilgamesh
JedesezZz
Gilgamesh
1
5
2
0.4
W
Skadi
8
1
6
11
W
Cliodhna
Ravnvaps
Cliodhna
8
0
2
9
L
Discordia
Seanmo
Discordia
2
3
0
0.67
L
1
11
1
0.14
W
Loki
5
0
5
7.5
W
Olorun
coltize
Olorun
6
1
2
7
L
Nemesis
simonzgun
Nemesis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,915
Damage
30,569
44,906
Taken
35,995
20,192
Mitigated
12,523
8,406
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,482
1,105
0
650
7,972
1,893
208
1,309
6,609
0
21,868
W
3,722
532
0
2,096
7,775
3,549
505
90
7,685
26,716
0
L
Gilgamesh
JedesezZz
Gilgamesh
5,015
857
0
3,512
12,085
10,844
116
1,732
10,109
0
25,429
W
Skadi
9,531
3,617
0
1,748
6,569
1,999
375
299
6,230
0
50,596
W
Cliodhna
Ravnvaps
Cliodhna
4,123
730
0
2,842
6,332
2,067
989
302
5,966
0
53,841
L
Discordia
Seanmo
Discordia
4,871
193
0
838
5,093
1,568
0
2,279
2,814
41,432
0
L
2,677
867
0
2,818
12,539
3,630
11
3,442
9,097
0
28,887
W
Loki
6,248
2,055
0
2,428
6,384
2,001
344
655
5,703
0
43,273
W
Olorun
coltize
Olorun
6,945
3,630
62
3,994
8,935
2,907
1,684
3,237
5,292
52,581
0
L
Nemesis
simonzgun
Nemesis
2,870
1,226
0
588
7,217
2,257
0
1,537
5,610
0
15,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,498
Gold Earned
41,184
288
Minions Killed
404
0
Camps Cleared
0
1,158,399
Distance Traveled
1,288,673
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,252
404
56
4
0
223,145
1
W
Geb
6,983
537
39
3
0
245,500
6
L
Gilgamesh
6,185
476
45
3
0
244,295
1
W
Skadi
8,375
644
77
6
0
252,090
3
W
Cliodhna
8,509
655
94
7
0
297,028
2
L
Discordia
6,833
526
92
7
0
239,060
4
L
Loki
5,999
461
61
5
0
214,962
2
W
Loki
8,562
659
90
7
0
273,578
0
W
Olorun
8,755
673
104
8
0
220,477
1
L
Nemesis
5,229
402
34
3
0
236,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role