Player Matchup

Ra
Ra
 
Ra
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Mad-EyeJack
Gilgamesh
Level 98
God Stats
20W - 14L
1,596 SR
Queue Stats
104W - 102L
1,433 Elo+
Solo
Izanami
Izanami
TAPIAPF
Izanami
Level 127
God Stats
25W - 20L
1,840 SR
Queue Stats
318W - 298L
1,526 Elo+
Party 1
Geb
Geb
iAxliegoSDXy
Geb
Level 68
God Stats
2W - 0L
1,708 SR
Queue Stats
16W - 12L
1,431 Elo+
Solo
Nemesis
Nemesis
losty1232
Nemesis
Level 84
God Stats
4W - 2L
1,442 SR
Queue Stats
172W - 212L
1,338 Elo+
Solo
Team Averages
Level 95
1,617 SR
1,446 Elo+

VS

Team Averages
Level 104
1,522 SR
1,462 Elo+
Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ChocoMacho_00
Ah Puch
Level 123
God Stats
9W - 16L
1,380 SR
Queue Stats
537W - 603L
1,390 Elo+
Solo
Zeus
Zeus
Pitbule9983
Zeus
Level 64
God Stats
48W - 38L
1,583 SR
Queue Stats
355W - 387L
1,363 Elo+
Solo
Kali
Kali
greenforesthero
Kali
Level 160
God Stats
14W - 15L
1,499 SR
Queue Stats
1,000W - 979L
1,504 Elo+
Solo
Awilix
Awilix
optimiz-uchiha
Awilix
Level 107
God Stats
4W - 5L
1,649 SR
Queue Stats
430W - 404L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 1 / 2
9,103
607
6,640
7,502
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Mad-EyeJack
Gilgamesh
15
3 / 0 / 2
8,542
569
5,422
7,535
5,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
TAPIAPF
Izanami
14
0 / 0 / 1
8,308
554
2,216
5,724
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 1
7,131
475
2,299
7,241
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
losty1232
Nemesis
13
5 / 1 / 4
8,345
556
6,570
10,742
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 2 / 1
6,592
439
2,159
8,419
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
12
0 / 0 / 0
6,395
426
3,362
4,284
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 0
7,363
491
4,582
7,996
2,862
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 2
7,644
510
4,355
13,471
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 0
7,376
492
5,055
11,377
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
2
2
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
2
6
L
Izanami
 
Izanami
0
2
1
0.25
L
Ah Puch
0
0
0
0
W
Gilgamesh
Mad-EyeJack
Gilgamesh
3
0
2
4
L
0
3
0
0
W
Izanami
TAPIAPF
Izanami
0
0
1
0.5
L
0
5
2
0.2
W
1
0
1
1.5
W
Nemesis
losty1232
Nemesis
5
1
4
7
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,147
Damage
19,513
38,744
Taken
45,547
19,517
Mitigated
15,246
12,217
Healing
17,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,640
887
219
2,140
7,502
2,506
0
282
7,186
62,435
0
L
Izanami
 
Izanami
2,159
1,065
0
3,281
8,419
2,264
43
2,119
6,258
0
49,470
L
Ah Puch
3,362
231
0
2,792
4,284
1,209
0
1,321
2,923
31,676
0
W
Gilgamesh
Mad-EyeJack
Gilgamesh
5,422
1,182
15
2,507
7,535
5,481
571
2,502
5,033
1,609
41,252
L
4,582
571
0
2,207
7,996
2,862
164
0
7,996
42,772
0
W
Izanami
TAPIAPF
Izanami
2,216
539
0
864
5,724
1,948
0
1,012
4,514
0
75,706
L
4,355
2,150
106
5,572
13,471
5,326
986
3,925
9,250
0
51,533
W
2,299
107
0
1,644
7,241
5,780
0
1,602
5,405
14,431
0
W
Nemesis
losty1232
Nemesis
6,570
3,190
0
4,828
10,742
3,802
0
2,080
8,662
0
39,777
L
5,055
1,750
0
3,414
11,377
3,585
0
1,445
9,794
0
36,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,429
Gold Earned
35,370
528
Minions Killed
405
0
Camps Cleared
0
1,450,983
Distance Traveled
1,353,098
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,103
607
134
9
0
320,432
4
L
Izanami
6,592
439
92
6
0
271,379
2
L
Ah Puch
6,395
426
54
4
0
292,774
6
W
Gilgamesh
8,542
569
85
6
0
296,292
4
L
Zeus
7,363
491
87
6
0
225,274
0
W
Izanami
8,308
554
212
14
0
288,031
3
L
Kali
7,644
510
101
7
0
271,859
3
W
Geb
7,131
475
21
1
0
308,049
3
W
Nemesis
8,345
556
76
5
0
238,179
0
L
Awilix
7,376
492
71
5
0
291,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role