Player Matchup

Sylvanus
Sylvanus
Harg84
Sylvanus
Level 160
God Stats
199W - 139L
1,577 SR
Queue Stats
666W - 610L
1,559 Elo+
Party 1
Chaac
Chaac
KuroFelidae
Chaac
Level 107
God Stats
5W - 4L
1,631 SR
Queue Stats
253W - 279L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Lauramania49
Danzaburou
Level 81
God Stats
118W - 149L
1,474 SR
Queue Stats
460W - 441L
1,500 Elo+
Party 1
Team Averages
Level 116
1,561 SR
1,528 Elo+

VS

Team Averages
Level 91
1,540 SR
1,416 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BelCouillZebuth
Osiris
Level 157
God Stats
12W - 10L
1,619 SR
Queue Stats
781W - 617L
1,704 Elo+
Solo
Neith
Neith
KOXNAMAXA
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,045 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Harg84
Sylvanus
13
3 / 2 / 15
8,765
730
6,143
8,945
8,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
9 / 0 / 9
9,478
790
10,644
10,288
10,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Lauramania49
Danzaburou
14
8 / 1 / 10
10,000
833
9,566
7,572
3,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 7 / 2
7,132
594
3,520
9,396
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 0
7,183
599
8,224
12,356
12,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
KOXNAMAXA
Neith
11
0 / 8 / 2
6,880
573
2,874
9,473
2,185
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
3
3
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
7
2
0.29
L
2
5
0
0.4
W
Sylvanus
Harg84
Sylvanus
3
2
15
5.25
L
Neith
KOXNAMAXA
Neith
0
8
2
0.13
W
9
0
9
13.5
W
Danzaburou
Lauramania49
Danzaburou
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,353
Damage
14,618
26,805
Taken
31,225
21,579
Mitigated
17,217
12,125
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,520
820
57
632
9,396
2,650
0
2,545
6,266
18,002
259
L
8,224
2,150
0
1,564
12,356
12,382
0
1,598
9,932
1,781
19,140
W
Sylvanus
Harg84
Sylvanus
6,143
861
3,623
2,618
8,945
8,271
397
1,291
7,617
18,840
0
L
Neith
KOXNAMAXA
Neith
2,874
1,400
0
274
9,473
2,185
0
1,541
7,484
0
13,607
W
10,644
2,400
0
4,471
10,288
10,104
536
1,569
8,719
81
30,208
W
Danzaburou
Lauramania49
Danzaburou
9,566
1,390
0
1,413
7,572
3,204
1,982
1,063
6,509
0
38,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,243
Gold Earned
21,195
153
Minions Killed
99
7
Camps Cleared
3
705,017
Distance Traveled
536,856
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,132
594
30
3
2
179,551
4
L
Osiris
7,183
599
43
4
1
211,117
2
W
Sylvanus
8,765
730
31
3
2
214,728
7
L
Neith
6,880
573
26
2
0
146,188
0
W
Chaac
9,478
790
44
4
1
252,821
1
W
Danzaburou
10,000
833
78
7
4
237,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role