Player Matchup

Skadi
Skadi
BOCHIK
Skadi
Level 29
God Stats
2W - 4L
1,216 SR
Queue Stats
64W - 85L
1,285 Elo+
Party 1
Baron Samedi
Baron Samedi
JetBrains
Baron Samedi
Level 23
God Stats
3W - 10L
1,063 SR
Queue Stats
60W - 84L
1,285 Elo+
Party 1
Ymir
Ymir
KingArthur770
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ParaX69
Guan Yu
Level 4
God Stats
1W - 3L
1,335 SR
Queue Stats
3W - 7L
1,189 Elo+
Solo
Loki
Loki
PomPomQartzHead
Loki
Level 28
God Stats
0W - 2L
1,268 SR
Queue Stats
50W - 53L
1,384 Elo+
Solo
Team Averages
Level 17
1,276 SR
1,328 Elo+

VS

Team Averages
Level 24
1,433 SR
1,425 Elo+
Thor
Thor
DaMotty
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Murdical
Izanami
Level 21
God Stats
6W - 5L
1,306 SR
Queue Stats
90W - 117L
1,400 Elo+
Solo
Baba Yaga
Baba Yaga
Strail
Baba Yaga
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 83L
1,275 Elo+
Solo
Loki
Loki
baimless
Loki
Level 15
God Stats
37W - 21L
1,552 SR
Queue Stats
41W - 23L
1,452 Elo+
Solo
Eset
Eset
xereor
Eset
Level 57
God Stats
1W - 1L
1,306 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BOCHIK
Skadi
12
4 / 5 / 4
7,481
534
11,412
10,854
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
JetBrains
Baron Samedi
12
2 / 4 / 1
7,577
541
5,129
8,089
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 10 / 4
6,249
446
4,336
15,262
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
ParaX69
Guan Yu
12
2 / 4 / 0
6,203
443
1,647
9,094
6,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 4 / 1
7,285
520
4,150
8,107
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DaMotty
Thor
10
5 / 5 / 7
7,087
506
3,037
7,369
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Murdical
Izanami
14
5 / 0 / 4
8,747
625
8,885
7,012
2,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Strail
Baba Yaga
11
4 / 4 / 9
7,522
537
9,809
9,595
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
16
11 / 2 / 1
9,469
676
8,404
9,326
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
xereor
Eset
12
2 / 2 / 8
7,739
553
5,837
6,351
2,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
13
Kills
27
27
Deaths
13
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Skadi
BOCHIK
Skadi
4
5
4
1.2
W
Thor
DaMotty
Thor
5
5
7
1.7
L
Baron Samedi
JetBrains
Baron Samedi
2
4
1
0.63
L
1
10
4
0.3
W
Izanami
Murdical
Izanami
5
0
4
7
L
Guan Yu
ParaX69
Guan Yu
2
4
0
0.5
L
4
4
1
1.13
W
Baba Yaga
Strail
Baba Yaga
4
4
9
2.13
W
Loki
11
2
1
5.75
W
Eset
xereor
Eset
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,674
Damage
35,972
51,406
Taken
39,653
26,356
Mitigated
12,946
10,503
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BOCHIK
Skadi
11,412
6,187
0
2,637
10,854
4,253
0
3,857
6,908
0
47,865
W
Thor
DaMotty
Thor
3,037
1,550
0
1,037
7,369
2,108
420
1,648
5,705
0
9,783
L
Baron Samedi
JetBrains
Baron Samedi
5,129
337
0
1,486
8,089
3,295
0
1,667
6,422
33,735
0
L
4,336
1,756
0
936
15,262
9,579
0
7,975
6,772
11,428
0
W
Izanami
Murdical
Izanami
8,885
6,883
0
2,418
7,012
2,129
3,463
624
6,388
0
54,615
L
Guan Yu
ParaX69
Guan Yu
1,647
502
0
2,930
9,094
6,790
620
0
9,094
78
19,683
L
4,150
932
0
2,514
8,107
2,439
0
1,454
6,564
0
26,870
W
Baba Yaga
Strail
Baba Yaga
9,809
2,751
165
2,005
9,595
3,218
719
1,866
7,729
32,924
0
W
Loki
8,404
3,321
0
3,795
9,326
3,379
0
3,377
5,713
0
53,042
W
Eset
xereor
Eset
5,837
1,060
183
890
6,351
2,112
915
1,661
4,653
32,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,795
Gold Earned
40,564
263
Minions Killed
330
0
Camps Cleared
0
1,227,122
Distance Traveled
1,353,347
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,481
534
84
6
0
236,871
4
W
Thor
7,087
506
14
1
0
263,439
2
L
Baron Samedi
7,577
541
76
5
0
254,574
2
L
Ymir
6,249
446
7
1
0
256,701
1
W
Izanami
8,747
625
112
8
0
248,729
6
L
Guan Yu
6,203
443
32
2
0
254,246
0
L
Loki
7,285
520
64
5
0
224,730
0
W
Baba Yaga
7,522
537
49
4
0
254,573
0
W
Loki
9,469
676
83
6
0
294,231
0
W
Eset
7,739
553
72
5
0
292,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role