Player Matchup

Anhur
Anhur
Barbariska_devil
Anhur
Level 39
God Stats
1W - 7L
1,149 SR
Queue Stats
122W - 177L
1,261 Elo+
Party 2
Achilles
Achilles
King_199_Stif
Achilles
Level 66
God Stats
4W - 3L
1,520 SR
Queue Stats
245W - 343L
1,333 Elo+
Party 2
Hades
Hades
NotTryHard__l
Hades
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 141L
1,272 Elo+
Party 2
Da Ji
Da Ji
Tomiko-ha
Da Ji
Level 84
God Stats
9W - 8L
1,498 SR
Queue Stats
315W - 305L
1,496 Elo+
Solo
Ymir
Ymir
mr_velosiped
Ymir
Level 88
God Stats
1W - 6L
1,235 SR
Queue Stats
359W - 499L
1,346 Elo+
Party 2
Team Averages
Level 64
1,380 SR
1,342 Elo+

VS

Team Averages
Level 70
1,441 SR
1,404 Elo+
Heimdallr
Heimdallr
PhenixPt
Heimdallr
Level 49
God Stats
11W - 8L
1,494 SR
Queue Stats
156W - 150L
1,389 Elo+
Solo
Sylvanus
Sylvanus
RaaDaa_
Sylvanus
Level 129
God Stats
1W - 2L
1,403 SR
Queue Stats
157W - 190L
1,420 Elo+
Party 1
Achilles
Achilles
Trinkiiil
Achilles
Level 45
God Stats
2W - 4L
1,205 SR
Queue Stats
92W - 130L
1,334 Elo+
Solo
Cliodhna
Cliodhna
Zeludrow
Cliodhna
Level 63
God Stats
7W - 7L
1,498 SR
Queue Stats
60W - 61L
1,460 Elo+
Solo
Hades
Hades
gol1
Hades
Level 66
God Stats
2W - 2L
1,603 SR
Queue Stats
93W - 118L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
9,174
382
4,717
10,007
2,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
King_199_Stif
Achilles
16
3 / 8 / 5
10,483
437
16,372
29,473
26,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
6 / 7 / 7
11,499
479
14,251
26,634
20,265
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Tomiko-ha
Da Ji
20
14 / 8 / 9
12,942
539
28,953
21,285
10,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 6 / 14
11,562
482
9,366
27,882
24,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PhenixPt
Heimdallr
19
4 / 6 / 8
13,097
546
13,775
19,153
7,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
RaaDaa_
Sylvanus
20
12 / 7 / 10
13,967
582
21,464
30,364
17,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Trinkiiil
Achilles
19
6 / 5 / 5
12,024
501
11,579
19,907
13,746
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cliodhna
Zeludrow
Cliodhna
20
4 / 3 / 6
12,049
502
13,108
18,398
6,715
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
gol1
Hades
19
8 / 8 / 13
13,290
554
30,212
25,813
13,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
76
28
Kills
34
34
Deaths
29
38
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Achilles
King_199_Stif
Achilles
3
8
5
0.69
L
6
7
7
1.36
W
Heimdallr
PhenixPt
Heimdallr
4
6
8
1.33
W
Sylvanus
RaaDaa_
Sylvanus
12
7
10
2.43
L
Da Ji
Tomiko-ha
Da Ji
14
8
9
2.31
W
Achilles
Trinkiiil
Achilles
6
5
5
1.7
W
Cliodhna
Zeludrow
Cliodhna
4
3
6
2.33
W
Hades
gol1
Hades
8
8
13
1.81
L
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,659
Damage
90,138
115,281
Taken
113,635
84,372
Mitigated
59,371
34,049
Healing
52,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,717
2,325
342
2,130
10,007
2,534
1,100
2,859
7,148
0
35,286
L
Achilles
King_199_Stif
Achilles
16,372
3,486
0
6,899
29,473
26,987
2,164
11,472
18,001
14
51,548
L
14,251
3,284
389
9,121
26,634
20,265
1,148
15,020
11,614
58,751
0
W
Heimdallr
PhenixPt
Heimdallr
13,775
6,412
0
6,113
19,153
7,425
3,916
3,097
16,056
0
102,516
W
Sylvanus
RaaDaa_
Sylvanus
21,464
3,953
3,859
12,883
30,364
17,585
43
7,037
23,327
79,782
0
L
Da Ji
Tomiko-ha
Da Ji
28,953
9,646
0
3,892
21,285
10,183
0
10,079
11,206
0
86,138
W
Achilles
Trinkiiil
Achilles
11,579
3,406
707
7,794
19,907
13,746
0
3,169
16,738
340
62,652
W
Cliodhna
Zeludrow
Cliodhna
13,108
2,221
0
9,412
18,398
6,715
23
2,832
15,566
0
92,938
W
Hades
gol1
Hades
30,212
1,648
1,650
10,259
25,813
13,900
1,585
7,749
18,064
71,867
0
L
9,366
935
4,169
7,107
27,882
24,403
646
12,514
15,368
42,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,660
Gold Earned
64,427
418
Minions Killed
542
0
Camps Cleared
0
1,894,894
Distance Traveled
2,183,071
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,174
382
79
3
0
303,181
0
L
Achilles
10,483
437
84
4
0
399,453
1
L
Hades
11,499
479
89
4
0
346,571
1
W
Heimdallr
13,097
546
153
6
0
434,001
6
W
Sylvanus
13,967
582
96
4
0
368,304
0
L
Da Ji
12,942
539
103
4
0
448,256
4
W
Achilles
12,024
501
87
4
0
479,207
0
W
Cliodhna
12,049
502
105
4
0
505,826
6
W
Hades
13,290
554
101
4
0
395,733
2
L
Ymir
11,562
482
63
3
0
397,433
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role