Player Matchup

Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
C4 op42
Mercury
Level 160
God Stats
15W - 13L
1,562 SR
Queue Stats
264W - 258L
1,584 Elo+
Party 1
Persephone
Persephone
JeremyKyle0616
Persephone
Level 137
God Stats
15W - 12L
1,566 SR
Queue Stats
118W - 125L
1,480 Elo+
Solo
Neith
Neith
Pastense
Neith
Level 128
God Stats
3W - 0L
1,724 SR
Queue Stats
189W - 178L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
Shruikin94
Nu Wa
Level 125
God Stats
17W - 6L
1,582 SR
Queue Stats
64W - 65L
1,456 Elo+
Solo
Team Averages
Level 142
1,587 SR
1,512 Elo+

VS

Team Averages
Level 73
1,590 SR
1,537 Elo+
Chronos
Chronos
 
Chronos
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
LieuTenanTSavge
Sobek
Level 79
God Stats
2W - 1L
1,653 SR
Queue Stats
43W - 44L
1,446 Elo+
Solo
Medusa
Medusa
SpamMoosubi
Medusa
Level 69
God Stats
10W - 7L
1,576 SR
Queue Stats
215W - 198L
1,565 Elo+
Party 2
Thanatos
Thanatos
kingcolin5
Thanatos
Level 81
God Stats
20W - 20L
1,633 SR
Queue Stats
335W - 305L
1,571 Elo+
Solo
Hercules
Hercules
xHammah
Hercules
Level 89
God Stats
12W - 16L
1,586 SR
Queue Stats
368W - 340L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
4 / 2 / 8
7,338
524
5,339
11,379
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
C4 op42
Mercury
14
5 / 0 / 8
8,084
577
8,063
9,906
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
JeremyKyle0616
Persephone
12
0 / 1 / 1
7,479
534
3,624
5,235
1,581
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
Pastense
Neith
13
5 / 2 / 9
7,905
565
11,349
8,808
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
11
2 / 2 / 4
6,932
495
7,754
6,438
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 3 / 1
7,277
520
4,100
10,047
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 1 / 2
6,793
485
5,736
11,915
9,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
10
3 / 4 / 1
6,463
462
6,660
8,623
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
kingcolin5
Thanatos
10
2 / 5 / 1
6,620
473
4,806
8,199
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
xHammah
Hercules
10
1 / 3 / 2
6,540
467
3,216
13,725
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
16
Kills
7
7
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
2
8
4
L
Chronos
 
Chronos
1
3
1
0.5
W
Mercury
C4 op42
Mercury
5
0
8
9
W
Persephone
JeremyKyle0616
Persephone
0
1
1
0.5
L
0
1
2
1
W
Neith
Pastense
Neith
5
2
9
4.75
W
Nu Wa
2
2
4
2
L
Medusa
3
4
1
0.88
L
Thanatos
kingcolin5
Thanatos
2
5
1
0.5
L
Hercules
xHammah
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,129
Damage
24,518
41,766
Taken
52,509
15,939
Mitigated
29,250
14,033
Healing
18,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,339
1,484
0
3,365
11,379
6,052
0
1,549
9,660
65
25,129
L
Chronos
 
Chronos
4,100
368
0
2,253
10,047
3,610
1,182
4,642
5,405
53,829
3,734
W
Mercury
C4 op42
Mercury
8,063
4,439
0
3,877
9,906
3,163
0
1,765
8,099
0
52,548
W
Persephone
JeremyKyle0616
Persephone
3,624
797
0
2,472
5,235
1,581
1,555
2,342
2,454
40,032
0
L
5,736
485
0
5,145
11,915
9,450
0
4,254
7,539
32,499
0
W
Neith
Pastense
Neith
11,349
5,816
0
3,256
8,808
3,310
924
1,209
7,557
0
46,257
W
Nu Wa
7,754
3,310
0
1,063
6,438
1,833
416
2,179
4,259
37,595
0
L
Medusa
6,660
2,353
0
2,058
8,623
2,433
0
472
7,894
0
32,641
L
Thanatos
kingcolin5
Thanatos
4,806
1,022
0
4,066
8,199
2,436
0
1,084
7,006
0
33,867
L
Hercules
xHammah
Hercules
3,216
1,110
0
5,069
13,725
11,321
0
991
12,402
0
21,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,738
Gold Earned
33,693
368
Minions Killed
342
0
Camps Cleared
0
1,357,485
Distance Traveled
1,305,382
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,338
524
46
3
0
257,358
1
L
Chronos
7,277
520
118
8
0
259,242
5
W
Mercury
8,084
577
96
7
0
347,729
1
W
Persephone
7,479
534
87
6
0
242,721
1
L
Sobek
6,793
485
63
5
0
268,280
3
W
Neith
7,905
565
80
6
0
247,715
0
W
Nu Wa
6,932
495
59
4
0
261,962
1
L
Medusa
6,463
462
59
4
0
255,893
3
L
Thanatos
6,620
473
67
5
0
260,484
0
L
Hercules
6,540
467
35
3
0
261,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role