Player Matchup

Baron Samedi
Baron Samedi
KEV129
Baron Samedi
Level 73
God Stats
76W - 64L
1,508 SR
Queue Stats
84W - 90L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
OFFICIAL_KELO
Gilgamesh
Level 81
God Stats
35W - 25L
1,586 SR
Queue Stats
247W - 265L
1,428 Elo+
Solo
Neith
Neith
Starr2438
Neith
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
89W - 109L
1,279 Elo+
Party 1
Hachiman
Hachiman
justamapting
Hachiman
Level 142
God Stats
8W - 7L
1,580 SR
Queue Stats
514W - 501L
1,434 Elo+
Solo
Medusa
Medusa
ldarzol
Medusa
Level 25
God Stats
32W - 15L
1,632 SR
Queue Stats
36W - 43L
1,208 Elo+
Party 1
Team Averages
Level 73
1,561 SR
1,351 Elo+

VS

Team Averages
Level 64
1,388 SR
1,392 Elo+
King Arthur
King Arthur
 
King Arthur
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
AngelScience
Mercury
Level 125
God Stats
17W - 24L
1,439 SR
Queue Stats
322W - 347L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Caleb2997
Danzaburou
Level 40
God Stats
9W - 14L
1,376 SR
Queue Stats
64W - 106L
1,260 Elo+
Solo
The Morrigan
The Morrigan
HummptyDumpty
The Morrigan
Level 27
God Stats
1W - 1L
1,274 SR
Queue Stats
89W - 159L
1,348 Elo+
Party 2
Sylvanus
Sylvanus
ak47_nube
Sylvanus
Level 89
God Stats
4W - 7L
1,354 SR
Queue Stats
67W - 79L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KEV129
Baron Samedi
8
1 / 2 / 5
5,233
523
2,758
4,931
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
OFFICIAL_KELO
Gilgamesh
12
4 / 0 / 1
6,956
696
5,261
5,658
4,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Starr2438
Neith
9
3 / 0 / 3
5,800
580
2,313
3,994
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
justamapting
Hachiman
11
2 / 0 / 3
6,274
627
4,516
4,776
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
ldarzol
Medusa
9
1 / 0 / 3
5,350
535
2,574
4,065
1,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 3 / 0
4,510
451
1,448
6,223
2,885
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
AngelScience
Mercury
8
1 / 3 / 1
5,002
500
1,140
7,530
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Caleb2997
Danzaburou
2
0 / 1 / 0
3,462
346
60
941
195
The Morrigan
HummptyDumpty
The Morrigan
7
0 / 2 / 0
3,981
398
2,250
4,900
1,446
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
ak47_nube
Sylvanus
8
0 / 2 / 1
4,834
483
1,042
7,635
4,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
1
2
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
Mercury
AngelScience
Mercury
1
3
1
0.5
L
Danzaburou
Caleb2997
Danzaburou
0
1
0
0
L
The Morrigan
HummptyDumpty
The Morrigan
0
2
0
0
W
Baron Samedi
KEV129
Baron Samedi
1
2
5
1.75
W
Gilgamesh
OFFICIAL_KELO
Gilgamesh
4
0
1
4.5
W
Neith
Starr2438
Neith
3
0
3
4.5
L
Sylvanus
ak47_nube
Sylvanus
0
2
1
0.25
W
Hachiman
justamapting
Hachiman
2
0
3
3.5
W
Medusa
ldarzol
Medusa
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,422
Damage
5,940
23,424
Taken
27,229
9,991
Mitigated
11,150
9,086
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,448
437
0
358
6,223
2,885
0
327
5,518
1,906
12,864
L
Mercury
AngelScience
Mercury
1,140
320
0
2,215
7,530
1,879
0
955
6,441
0
18,179
L
Danzaburou
Caleb2997
Danzaburou
60
0
0
18
941
195
0
100
839
0
1,435
L
The Morrigan
HummptyDumpty
The Morrigan
2,250
755
0
339
4,900
1,446
0
1,152
3,554
13,777
1,259
W
Baron Samedi
KEV129
Baron Samedi
2,758
142
229
1,172
4,931
1,964
487
509
4,422
23,386
0
W
Gilgamesh
OFFICIAL_KELO
Gilgamesh
5,261
1,383
0
2,181
5,658
4,195
80
795
4,863
6,193
32,445
W
Neith
Starr2438
Neith
2,313
405
234
2,128
3,994
1,484
608
483
3,511
0
26,094
L
Sylvanus
ak47_nube
Sylvanus
1,042
498
1,240
2,517
7,635
4,745
0
712
6,775
15,562
0
W
Hachiman
justamapting
Hachiman
4,516
2,616
0
2,160
4,776
1,287
0
597
4,179
0
40,786
W
Medusa
ldarzol
Medusa
2,574
1,517
0
982
4,065
1,061
1,760
752
3,313
0
22,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
21,789
329
Minions Killed
129
0
Camps Cleared
0
947,845
Distance Traveled
709,739
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,510
451
33
3
0
176,909
0
L
Mercury
5,002
500
44
4
0
186,040
0
L
Danzaburou
3,462
346
3
0
0
46,804
0
L
The Morrigan
3,981
398
17
2
0
158,680
0
W
Baron Samedi
5,233
523
43
4
0
192,514
2
W
Gilgamesh
6,956
696
87
9
0
206,529
0
W
Neith
5,800
580
56
6
0
173,010
0
L
Sylvanus
4,834
483
32
3
0
141,306
1
W
Hachiman
6,274
627
86
9
0
171,811
2
W
Medusa
5,350
535
57
6
0
203,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role