Player Matchup

Sobek
Sobek
IIII415-0GIIII
Sobek
Level 80
God Stats
2W - 2L
1,446 SR
Queue Stats
56W - 86L
1,375 Elo+
Party 1
Baron Samedi
Baron Samedi
NinjaEliott
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,109 Elo+
Solo
Danzaburou
Danzaburou
Psychophatin
Danzaburou
Level 134
God Stats
9W - 8L
1,584 SR
Queue Stats
271W - 219L
1,546 Elo+
Party 1
Team Averages
Level 77
1,510 SR
1,343 Elo+

VS

Team Averages
Level 61
1,471 SR
1,359 Elo+
Zeus
Zeus
TAHKcccp2998
Zeus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Hades
Hades
XTHE_K1NG_BOB0X
Hades
Level 82
God Stats
3W - 5L
1,447 SR
Queue Stats
16W - 22L
1,377 Elo+
Solo
Discordia
Discordia
dariuszchelminia
Discordia
Level 39
God Stats
1W - 10L
1,465 SR
Queue Stats
19W - 42L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 15
11,712
837
7,069
16,831
19,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
NinjaEliott
Baron Samedi
10
0 / 11 / 7
8,492
607
2,620
11,928
4,426
Danzaburou
Psychophatin
Danzaburou
17
17 / 3 / 5
12,948
925
20,816
7,966
3,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 8
10,428
745
10,257
10,931
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 5
9,353
668
3,740
13,097
4,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
12
5 / 9 / 9
9,414
672
8,485
13,228
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
22
Kills
15
15
Deaths
22
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
W
Baron Samedi
NinjaEliott
Baron Samedi
0
11
7
0.32
W
Danzaburou
Psychophatin
Danzaburou
17
3
5
6.5
L
7
7
8
1.57
L
3
6
5
0.92
L
Discordia
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,505
Damage
22,482
36,725
Taken
37,256
26,917
Mitigated
12,077
11,293
Healing
2,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,069
787
0
7,237
16,831
19,091
294
7,194
8,905
24,463
0
W
Baron Samedi
NinjaEliott
Baron Samedi
2,620
499
216
941
11,928
4,426
98
8,892
2,506
9,405
0
W
Danzaburou
Psychophatin
Danzaburou
20,816
8,941
0
2,899
7,966
3,400
2,091
5,701
1,957
0
62,857
L
10,257
1,791
124
71
10,931
3,627
360
3,468
7,463
28,416
0
L
3,740
30
28
1,742
13,097
4,487
0
3,393
9,704
20,198
0
L
Discordia
8,485
802
34
449
13,228
3,963
193
3,721
9,507
17,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,152
Gold Earned
29,195
126
Minions Killed
121
7
Camps Cleared
3
712,062
Distance Traveled
607,758
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,712
837
36
3
1
272,579
2
W
Baron Samedi
8,492
607
13
1
1
201,594
0
W
Danzaburou
12,948
925
77
6
5
237,889
4
L
Zeus
10,428
745
50
4
0
180,246
0
L
Hades
9,353
668
44
3
2
253,746
2
L
Discordia
9,414
672
27
2
1
173,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role